Player Matchup

Merlin
Merlin
MY BROS COOL
Merlin
Level 15
God Stats
1W - 0L
1,342 SR
Queue Stats
1W - 1L
1,189 Elo+
Solo
Bacchus
Bacchus
gringo522
Bacchus
Level 22
God Stats
25W - 30L
1,330 SR
Queue Stats
85W - 100L
1,160 Elo+
Party 1
Fenrir
Fenrir
xLRGSHAKEx
Fenrir
Level 107
God Stats
7W - 10L
1,336 SR
Queue Stats
87W - 131L
1,560 Elo+
Party 1
Team Averages
Level 48
1,336 SR
1,303 Elo+

VS

Team Averages
Level 66
1,342 SR
1,356 Elo+
Eset
Eset
GhoulEater68
Eset
Level 27
God Stats
7W - 10L
1,318 SR
Queue Stats
38W - 55L
1,341 Elo+
Solo
Neith
Neith
Sachiie
Neith
Level 28
God Stats
2W - 3L
1,208 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Osiris
Osiris
TheeOmegaDoctor
Osiris
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,227 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
9 / 2 / 17
15,423
701
23,794
12,061
6,071
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
gringo522
Bacchus
17
4 / 1 / 21
15,146
688
10,251
17,509
26,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
xLRGSHAKEx
Fenrir
19
19 / 6 / 9
16,892
768
21,636
24,213
18,287
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 12 / 2
13,777
626
11,802
20,640
7,234
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Sachiie
Neith
13
2 / 13 / 4
12,217
555
8,181
18,920
5,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 7 / 4
13,382
608
14,549
25,828
19,339
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
19
32
Kills
9
9
Deaths
32
47
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
12
2
0.33
W
Merlin
9
2
17
8.75
L
Neith
Sachiie
Neith
2
13
4
0.31
L
4
7
4
0.86
W
Bacchus
gringo522
Bacchus
4
1
21
14.5
W
Fenrir
xLRGSHAKEx
Fenrir
19
6
9
3.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,681
Damage
34,532
53,783
Taken
65,388
51,349
Mitigated
31,696
11,061
Healing
8,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,802
467
858
4,388
20,640
7,234
0
11,195
9,445
54,538
0
W
Merlin
23,794
1,601
918
3,035
12,061
6,071
908
3,652
8,409
93,625
0
L
Neith
Sachiie
Neith
8,181
4,566
0
1,911
18,920
5,123
0
8,907
10,013
0
31,428
L
14,549
6,001
462
1,063
25,828
19,339
0
14,111
11,717
0
67,090
W
Bacchus
gringo522
Bacchus
10,251
494
1,146
2,501
17,509
26,991
461
4,700
12,809
30,813
0
W
Fenrir
xLRGSHAKEx
Fenrir
21,636
6,037
0
3,461
24,213
18,287
1,464
4,450
19,763
0
86,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,461
Gold Earned
39,376
205
Minions Killed
199
0
Camps Cleared
0
1,074,478
Distance Traveled
932,070
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
13,777
626
79
4
0
282,299
6
W
Merlin
15,423
701
115
5
0
348,503
0
L
Neith
12,217
555
44
2
0
266,869
1
L
Osiris
13,382
608
76
3
0
382,902
2
W
Bacchus
15,146
688
19
1
0
346,969
0
W
Fenrir
16,892
768
71
3
0
379,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role