Player Matchup

Nemesis
Nemesis
BoomerD03
Nemesis
Level 66
God Stats
1W - 1L
1,173 SR
Queue Stats
60W - 68L
1,411 Elo+
Solo
Cthulhu
Cthulhu
P3rcul3s7243
Cthulhu
Level 88
God Stats
3W - 0L
1,707 SR
Queue Stats
93W - 94L
1,344 Elo+
Solo
The Morrigan
The Morrigan
Set_the_Usurper
The Morrigan
Level 123
God Stats
3W - 4L
1,306 SR
Queue Stats
104W - 105L
1,394 Elo+
Solo
Sol
Sol
blackychan8797
Sol
Level 57
God Stats
159W - 163L
1,442 SR
Queue Stats
275W - 305L
1,355 Elo+
Party 1
Horus
Horus
monkey22306
Horus
Level 55
God Stats
7W - 9L
1,525 SR
Queue Stats
203W - 298L
1,362 Elo+
Party 1
Team Averages
Level 78
1,430 SR
1,373 Elo+

VS

Team Averages
Level 98
1,482 SR
1,369 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Akkadese
Hou Yi
Level 69
God Stats
3W - 1L
1,702 SR
Queue Stats
394W - 382L
1,443 Elo+
Party 2
Bakasura
Bakasura
XHumbleChaosX
Bakasura
Level 147
God Stats
1W - 3L
1,465 SR
Queue Stats
536W - 750L
1,274 Elo+
Party 3
Fenrir
Fenrir
XxThanatosXx753
Fenrir
Level 105
God Stats
3W - 7L
1,081 SR
Queue Stats
169W - 192L
1,361 Elo+
Solo
Hades
Hades
xLadyRoyal
Hades
Level 91
God Stats
2W - 3L
1,663 SR
Queue Stats
381W - 572L
1,269 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BoomerD03
Nemesis
14
2 / 4 / 11
8,482
471
8,999
13,835
4,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
P3rcul3s7243
Cthulhu
15
1 / 1 / 2
9,244
514
7,175
9,938
6,346
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Set_the_Usurper
The Morrigan
14
6 / 3 / 9
9,268
515
10,943
7,245
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
5 / 4 / 7
9,558
531
16,252
16,143
5,166
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 1 / 14
9,418
523
4,915
13,602
8,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
1 / 4 / 5
6,816
379
6,164
11,614
9,590
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
Akkadese
Hou Yi
13
2 / 2 / 6
8,105
450
9,792
11,309
3,563
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
XHumbleChaosX
Bakasura
13
3 / 7 / 3
8,171
454
8,733
15,721
5,952
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
3 / 1 / 1
8,294
461
8,424
14,267
12,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
13
4 / 5 / 6
8,164
454
9,340
16,189
8,217
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
34
18
Kills
13
13
Deaths
19
43
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
4
5
0.88
L
Hou Yi
Akkadese
Hou Yi
2
2
6
2.5
W
Nemesis
BoomerD03
Nemesis
2
4
11
1.88
W
Cthulhu
P3rcul3s7243
Cthulhu
1
1
2
2
W
The Morrigan
Set_the_Usurper
The Morrigan
6
3
9
3.5
L
Bakasura
XHumbleChaosX
Bakasura
3
7
3
0.64
L
3
1
1
3.5
W
5
4
7
2.13
W
4
1
14
11
L
Hades
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,284
Damage
42,453
60,763
Taken
69,100
27,517
Mitigated
39,643
24,272
Healing
22,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
6,164
2,045
0
2,807
11,614
9,590
83
5,538
6,076
22,914
0
L
Hou Yi
Akkadese
Hou Yi
9,792
5,435
0
5,209
11,309
3,563
0
7,371
3,938
0
49,124
W
Nemesis
BoomerD03
Nemesis
8,999
4,469
0
3,574
13,835
4,764
0
4,098
9,531
0
49,603
W
Cthulhu
P3rcul3s7243
Cthulhu
7,175
1,172
580
3,535
9,938
6,346
116
379
9,121
58,424
0
W
The Morrigan
Set_the_Usurper
The Morrigan
10,943
2,103
48
1,986
7,245
2,522
126
2,468
4,627
49,262
0
L
Bakasura
XHumbleChaosX
Bakasura
8,733
5,462
532
3,791
15,721
5,952
57
6,321
9,400
0
44,395
L
8,424
1,358
146
4,314
14,267
12,321
0
8,150
6,117
0
42,078
W
16,252
6,633
1,142
8,653
16,143
5,166
3,342
3,322
12,541
62,670
0
W
4,915
2,077
1,002
3,752
13,602
8,719
66
5,237
8,207
0
19,790
L
Hades
9,340
672
507
5,520
16,189
8,217
62
6,990
9,199
36,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,970
Gold Earned
39,550
418
Minions Killed
330
0
Camps Cleared
0
1,673,976
Distance Traveled
1,597,453
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,816
379
31
2
0
304,113
1
L
Hou Yi
8,105
450
82
5
0
336,687
2
W
Nemesis
8,482
471
72
4
0
351,148
4
W
Cthulhu
9,244
514
115
6
0
335,182
1
W
The Morrigan
9,268
515
97
5
0
299,845
3
L
Bakasura
8,171
454
86
5
0
332,896
0
L
Fenrir
8,294
461
69
4
0
332,886
3
W
Sol
9,558
531
103
6
0
324,178
3
W
Horus
9,418
523
31
2
0
363,623
5
L
Hades
8,164
454
62
3
0
290,871
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role