Player Matchup

Tsukuyomi
Tsukuyomi
DukeMason68
Tsukuyomi
Level 66
God Stats
8W - 6L
1,293 SR
Queue Stats
55W - 48L
1,465 Elo+
Party 2
Danzaburou
Danzaburou
HeyitsGrim
Danzaburou
Level 29
God Stats
19W - 18L
1,568 SR
Queue Stats
78W - 85L
1,515 Elo+
Party 4
Terra
Terra
McSlurps
Terra
Level 87
God Stats
13W - 6L
1,637 SR
Queue Stats
206W - 204L
1,544 Elo+
Party 4
Poseidon
Poseidon
Pineapple99000
Poseidon
Level 48
God Stats
7W - 1L
1,696 SR
Queue Stats
76W - 76L
1,434 Elo+
Party 2
Vamana
Vamana
temp-229877
Vamana
Level 64
God Stats
2W - 0L
1,699 SR
Queue Stats
29W - 16L
1,510 Elo+
Party 2
Team Averages
Level 59
1,579 SR
1,494 Elo+

VS

Team Averages
Level 50
1,606 SR
1,390 Elo+
Hera
Hera
AdriP4837
Hera
Level 88
God Stats
16W - 21L
1,553 SR
Queue Stats
202W - 219L
1,462 Elo+
Party 3
Bacchus
Bacchus
ColdButterr
Bacchus
Level 42
God Stats
4W - 2L
1,627 SR
Queue Stats
217W - 238L
1,334 Elo+
Party 1
Bakasura
Bakasura
DeathSpectre368
Bakasura
Level 45
God Stats
2W - 6L
1,490 SR
Queue Stats
158W - 155L
1,326 Elo+
Party 1
Neith
Neith
HansWald
Neith
Level 29
God Stats
49W - 27L
1,572 SR
Queue Stats
105W - 101L
1,334 Elo+
Party 1
Gilgamesh
Gilgamesh
TheAlexEra16
Gilgamesh
Level 47
God Stats
4W - 2L
1,787 SR
Queue Stats
247W - 251L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DukeMason68
Tsukuyomi
16
5 / 3 / 10
10,783
539
8,860
16,481
6,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
HeyitsGrim
Danzaburou
17
11 / 2 / 3
11,901
595
12,873
11,500
4,624
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
McSlurps
Terra
15
1 / 0 / 14
10,864
543
4,875
14,426
14,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
20
17 / 1 / 4
14,108
705
21,898
15,972
7,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
19
5 / 1 / 9
13,255
663
14,412
19,760
18,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
1 / 6 / 1
9,127
456
7,558
11,476
4,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
ColdButterr
Bacchus
14
2 / 8 / 0
8,536
427
5,379
17,449
14,564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bakasura
14
0 / 11 / 1
8,781
439
3,862
19,384
7,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
HansWald
Neith
13
0 / 10 / 2
8,477
424
10,882
17,649
5,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
TheAlexEra16
Gilgamesh
16
4 / 4 / 0
10,744
537
10,934
17,449
10,082
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
11
39
Kills
7
7
Deaths
39
40
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hera
1
6
1
0.25
L
Bacchus
ColdButterr
Bacchus
2
8
0
0.25
L
Bakasura
0
11
1
0.05
W
Tsukuyomi
DukeMason68
Tsukuyomi
5
3
10
3.33
L
Neith
HansWald
Neith
0
10
2
0.1
W
Danzaburou
HeyitsGrim
Danzaburou
11
2
3
6.25
W
Terra
McSlurps
Terra
1
0
14
8
W
Poseidon
17
1
4
19
L
Gilgamesh
TheAlexEra16
Gilgamesh
4
4
0
1
W
Vamana
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,918
Damage
38,615
78,139
Taken
83,407
51,770
Mitigated
42,317
38,279
Healing
15,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
7,558
1,612
0
1,864
11,476
4,187
0
6,393
5,083
56,197
0
L
Bacchus
ColdButterr
Bacchus
5,379
507
1,023
1,451
17,449
14,564
967
4,859
12,590
25,082
0
L
Bakasura
3,862
2,320
0
2,873
19,384
7,712
200
7,336
12,048
0
42,496
W
Tsukuyomi
DukeMason68
Tsukuyomi
8,860
2,678
763
3,242
16,481
6,791
1,326
4,723
11,748
0
44,813
L
Neith
HansWald
Neith
10,882
4,246
588
3,577
17,649
5,772
2,563
6,286
11,363
0
55,245
W
Danzaburou
HeyitsGrim
Danzaburou
12,873
6,146
0
3,270
11,500
4,624
7,092
2,024
9,476
0
73,136
W
Terra
McSlurps
Terra
4,875
232
3,040
7,476
14,426
14,210
834
4,778
9,648
39,768
0
W
Poseidon
21,898
2,446
1,918
8,990
15,972
7,790
3,153
5,002
10,970
128,787
0
L
Gilgamesh
TheAlexEra16
Gilgamesh
10,934
2,216
0
3,836
17,449
10,082
0
1,899
15,550
0
57,856
W
Vamana
14,412
5,948
1,639
7,941
19,760
18,355
548
3,737
15,463
0
76,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,911
Gold Earned
45,665
568
Minions Killed
461
0
Camps Cleared
0
2,048,574
Distance Traveled
1,660,969
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,127
456
93
5
0
357,771
0
L
Bacchus
8,536
427
42
2
0
325,567
1
L
Bakasura
8,781
439
107
5
0
330,903
0
W
Tsukuyomi
10,783
539
75
4
0
428,225
0
L
Neith
8,477
424
108
5
0
329,812
7
W
Danzaburou
11,901
595
112
6
0
355,333
0
W
Terra
10,864
543
52
3
0
419,454
7
W
Poseidon
14,108
705
205
10
0
412,871
4
L
Gilgamesh
10,744
537
111
6
0
316,916
4
W
Vamana
13,255
663
124
6
0
432,691
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role