Player Matchup

Chaac
Chaac
Deathzone847
Chaac
Level 120
God Stats
5W - 7L
1,847 SR
Queue Stats
255W - 268L
1,516 Elo+
Party 3
Chang'e
Chang'e
KlockwithaGlock
Chang'e
Level 29
God Stats
4W - 0L
2,004 SR
Queue Stats
69W - 52L
1,519 Elo+
Party 3
Cthulhu
Cthulhu
Knowbodii
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 80L
1,501 Elo+
Party 2
Loki
Loki
Meysirum
Loki
Level 145
God Stats
19W - 8L
1,768 SR
Queue Stats
294W - 267L
1,630 Elo+
Party 2
Jing Wei
Jing Wei
Moldie_fetus
Jing Wei
Level 48
God Stats
30W - 38L
1,519 SR
Queue Stats
113W - 111L
1,597 Elo+
Party 2
Team Averages
Level 74
1,728 SR
1,553 Elo+

VS

Team Averages
Level 65
1,507 SR
1,609 Elo+
Thanatos
Thanatos
Sztlf
Thanatos
Level 81
God Stats
10W - 10L
1,548 SR
Queue Stats
131W - 107L
1,583 Elo+
Party 1
Sol
Sol
TheBootyTapes
Sol
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,570 Elo+
Solo
Mulan
Mulan
chase383
Mulan
Level 103
God Stats
0W - 1L
1,489 SR
Queue Stats
284W - 233L
1,616 Elo+
Party 1
Chernobog
Chernobog
idranim
Chernobog
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 16L
1,735 Elo+
Party 1
Ymir
Ymir
milkman1697
Ymir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 152L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 6
9,019
501
10,855
18,180
12,245
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 4 / 12
9,550
531
10,072
14,786
5,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
Knowbodii
Cthulhu
14
4 / 3 / 6
8,843
491
10,181
17,956
14,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
19
14 / 1 / 3
11,420
634
16,216
11,106
5,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jing Wei
Moldie_fetus
Jing Wei
15
1 / 1 / 3
8,813
490
4,734
9,265
3,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Sztlf
Thanatos
16
4 / 5 / 2
9,251
514
5,259
11,625
5,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 5 / 1
9,845
547
11,367
16,484
5,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
chase383
Mulan
16
0 / 2 / 2
9,712
540
13,264
16,110
13,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
idranim
Chernobog
14
2 / 4 / 2
8,505
473
9,498
10,163
3,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 5 / 2
8,410
467
6,681
16,060
14,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
21
Kills
11
11
Deaths
21
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
2
6
1.5
W
2
4
12
2
W
Cthulhu
Knowbodii
Cthulhu
4
3
6
2.33
W
Loki
14
1
3
15.5
W
Jing Wei
Moldie_fetus
Jing Wei
1
1
3
2.5
L
Thanatos
Sztlf
Thanatos
4
5
2
1
L
2
5
1
0.5
L
Mulan
chase383
Mulan
0
2
2
0.5
L
Chernobog
idranim
Chernobog
2
4
2
0.75
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,058
Damage
46,069
71,293
Taken
70,442
41,253
Mitigated
42,543
28,345
Healing
30,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,855
4,034
0
9,644
18,180
12,245
669
270
17,267
0
53,855
W
10,072
848
3,131
6,404
14,786
5,534
0
8,675
6,081
57,294
0
W
Cthulhu
Knowbodii
Cthulhu
10,181
617
193
2,551
17,956
14,613
0
3,816
14,110
37,948
0
W
Loki
16,216
6,098
0
2,262
11,106
5,350
0
3,337
7,710
0
83,673
W
Jing Wei
Moldie_fetus
Jing Wei
4,734
3,657
0
4,160
9,265
3,511
550
1,950
7,315
0
51,061
L
Thanatos
Sztlf
Thanatos
5,259
1,533
0
9,442
11,625
5,297
0
1,720
9,905
0
59,673
L
11,367
4,676
0
9,062
16,484
5,671
1,062
5,890
10,594
80,552
0
L
Mulan
chase383
Mulan
13,264
1,496
0
8,076
16,110
13,323
0
1,089
15,021
0
68,249
L
Chernobog
idranim
Chernobog
9,498
6,515
0
2,772
10,163
3,665
998
4,047
6,116
0
49,373
L
6,681
792
0
1,571
16,060
14,587
0
7,507
8,553
37,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,645
Gold Earned
45,723
507
Minions Killed
538
0
Camps Cleared
0
1,646,263
Distance Traveled
1,637,088
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,019
501
109
6
0
302,977
0
W
Chang'e
9,550
531
110
6
0
318,447
3
W
Cthulhu
8,843
491
46
3
0
340,773
3
W
Loki
11,420
634
135
8
0
372,180
8
W
Jing Wei
8,813
490
107
6
0
311,886
5
L
Thanatos
9,251
514
107
6
0
385,829
0
L
Sol
9,845
547
143
8
0
311,422
3
L
Mulan
9,712
540
143
8
0
332,118
4
L
Chernobog
8,505
473
100
6
0
284,115
1
L
Ymir
8,410
467
45
3
0
323,604
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role