Player Matchup

Tyr
Tyr
AlwaysWinter970
Tyr
Level 91
God Stats
68W - 73L
1,487 SR
Queue Stats
556W - 607L
1,361 Elo+
Solo
Yemoja
Yemoja
BootySkywalker00
Yemoja
Level 84
God Stats
1W - 2L
1,450 SR
Queue Stats
101W - 114L
1,420 Elo+
Solo
Tsukuyomi
Tsukuyomi
NearlyStatic
Tsukuyomi
Level 58
God Stats
2W - 4L
1,296 SR
Queue Stats
9W - 19L
1,222 Elo+
Party 1
Olorun
Olorun
codycubpwnz
Olorun
Level 100
God Stats
11W - 20L
1,351 SR
Queue Stats
323W - 375L
1,415 Elo+
Solo
Heimdallr
Heimdallr
cole payne
Heimdallr
Level 104
God Stats
17W - 14L
1,497 SR
Queue Stats
257W - 231L
1,444 Elo+
Party 1
Team Averages
Level 87
1,416 SR
1,372 Elo+

VS

Team Averages
Level 91
1,477 SR
1,399 Elo+
Tyr
Tyr
LuckyPants7
Tyr
Level 64
God Stats
18W - 11L
1,431 SR
Queue Stats
200W - 201L
1,403 Elo+
Party 2
Mulan
Mulan
M1chL
Mulan
Level 124
God Stats
20W - 19L
1,370 SR
Queue Stats
916W - 1,005L
1,360 Elo+
Solo
Danzaburou
Danzaburou
Sebasking4u
Danzaburou
Level 62
God Stats
21W - 23L
1,462 SR
Queue Stats
512W - 540L
1,420 Elo+
Solo
Ymir
Ymir
Warrior5526
Ymir
Level 106
God Stats
25W - 11L
1,645 SR
Queue Stats
575W - 556L
1,406 Elo+
Party 2
Merlin
Merlin
vinylpie100
Merlin
Level 101
God Stats
8W - 3L
1,475 SR
Queue Stats
166W - 188L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
8,511
501
15,178
15,565
13,005
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 3 / 2
7,821
460
3,301
10,796
3,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tsukuyomi
NearlyStatic
Tsukuyomi
14
5 / 4 / 3
8,768
516
7,710
12,649
4,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
15
4 / 4 / 3
9,237
543
8,722
13,340
5,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
cole payne
Heimdallr
14
3 / 7 / 2
8,431
496
14,436
13,338
4,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 6
9,599
565
6,772
9,891
5,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Mulan
M1chL
Mulan
16
3 / 2 / 3
9,875
581
11,521
24,643
13,148
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Sebasking4u
Danzaburou
14
4 / 5 / 5
9,359
551
9,512
12,168
3,700
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
7 / 3 / 6
10,558
621
12,500
14,993
11,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
15
4 / 4 / 2
9,593
564
5,423
7,291
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
15
Kills
22
22
Deaths
16
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
2
3
2
1
W
4
2
6
3.5
W
Mulan
M1chL
Mulan
3
2
3
2.25
L
Tsukuyomi
NearlyStatic
Tsukuyomi
5
4
3
1.63
W
Danzaburou
Sebasking4u
Danzaburou
4
5
5
1.3
W
7
3
6
3.33
L
Olorun
4
4
3
1.38
L
Heimdallr
cole payne
Heimdallr
3
7
2
0.57
W
Merlin
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,347
Damage
45,728
65,688
Taken
68,986
31,043
Mitigated
35,844
22,029
Healing
24,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,178
4,490
0
6,388
15,565
13,005
333
298
15,267
0
56,334
L
3,301
1,105
181
1,641
10,796
3,962
0
3,068
7,728
14,885
0
W
6,772
2,253
159
875
9,891
5,075
2,105
2,264
7,627
0
50,075
W
Mulan
M1chL
Mulan
11,521
1,849
0
13,157
24,643
13,148
120
2,033
22,610
0
57,991
L
Tsukuyomi
NearlyStatic
Tsukuyomi
7,710
2,133
0
3,874
12,649
4,581
0
2,480
10,169
0
55,365
W
Danzaburou
Sebasking4u
Danzaburou
9,512
4,573
246
4,863
12,168
3,700
2,839
2,154
10,014
0
40,708
W
12,500
3,209
0
4,336
14,993
11,430
1,193
2,127
12,866
39,531
0
L
Olorun
8,722
4,926
351
7,161
13,340
5,324
2,847
5,285
8,055
61,743
0
L
Heimdallr
cole payne
Heimdallr
14,436
8,218
483
1,950
13,338
4,171
1,006
6,792
6,546
0
58,409
W
Merlin
5,423
575
0
390
7,291
2,491
1,614
3,445
3,846
48,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,768
Gold Earned
48,984
455
Minions Killed
439
0
Camps Cleared
0
1,387,139
Distance Traveled
1,529,886
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,511
501
119
7
0
320,008
1
L
Yemoja
7,821
460
20
1
0
230,438
3
W
Tyr
9,599
565
91
5
0
327,596
0
W
Mulan
9,875
581
119
7
0
294,713
4
L
Tsukuyomi
8,768
516
101
6
0
313,635
2
W
Danzaburou
9,359
551
77
5
0
247,416
0
W
Ymir
10,558
621
58
3
0
369,735
1
L
Olorun
9,237
543
111
7
0
258,925
1
L
Heimdallr
8,431
496
104
6
0
264,133
3
W
Merlin
9,593
564
94
6
0
290,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role