Player Matchup

Cthulhu
Cthulhu
Jester020209
Cthulhu
Level 54
God Stats
2W - 4L
1,333 SR
Queue Stats
351W - 368L
1,414 Elo+
Party 1
Nemesis
Nemesis
iWxlfu
Nemesis
Level 24
God Stats
7W - 6L
1,441 SR
Queue Stats
141W - 134L
1,487 Elo+
Party 1
Poseidon
Poseidon
zKanj
Poseidon
Level 63
God Stats
16W - 15L
1,520 SR
Queue Stats
415W - 452L
1,338 Elo+
Party 1
Team Averages
Level 47
1,431 SR
1,413 Elo+

VS

Team Averages
Level 37
1,466 SR
1,387 Elo+
Tiamat
Tiamat
KFC 100k
Tiamat
Level 75
God Stats
2W - 5L
1,392 SR
Queue Stats
133W - 130L
1,432 Elo+
Party 2
Ra
Ra
Xzavier702
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,343 Elo+
Solo
Sun Wukong
Sun Wukong
kingknight538
Sun Wukong
Level 29
God Stats
67W - 58L
1,505 SR
Queue Stats
144W - 154L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jester020209
Cthulhu
15
3 / 1 / 13
12,051
670
11,652
15,747
20,642
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nemesis
iWxlfu
Nemesis
15
7 / 3 / 8
12,801
711
11,864
15,346
7,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
zKanj
Poseidon
15
7 / 3 / 6
12,518
695
13,148
10,517
3,936
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KFC 100k
Tiamat
15
4 / 5 / 2
11,236
624
12,469
20,072
13,494
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 6 / 2
9,258
514
3,496
7,471
2,238
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
kingknight538
Sun Wukong
14
2 / 6 / 3
10,859
603
10,586
18,299
12,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
17
Kills
6
7
Deaths
17
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Jester020209
Cthulhu
3
1
13
9.5
L
Tiamat
KFC 100k
Tiamat
4
5
2
1
L
0
6
2
0.17
W
Nemesis
iWxlfu
Nemesis
7
3
8
3.67
L
Sun Wukong
kingknight538
Sun Wukong
2
6
3
0.58
W
Poseidon
zKanj
Poseidon
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,664
Damage
26,551
41,610
Taken
45,842
31,626
Mitigated
27,797
11,268
Healing
9,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Jester020209
Cthulhu
11,652
916
256
1,786
15,747
20,642
0
5,873
9,874
39,409
0
L
Tiamat
KFC 100k
Tiamat
12,469
2,029
221
6,006
20,072
13,494
0
10,664
9,408
48,124
0
L
3,496
286
0
228
7,471
2,238
0
3,538
3,933
13,959
0
W
Nemesis
iWxlfu
Nemesis
11,864
5,973
0
3,292
15,346
7,048
1,839
5,951
9,395
0
76,114
L
Sun Wukong
kingknight538
Sun Wukong
10,586
1,834
720
2,408
18,299
12,065
0
10,831
7,468
0
44,218
W
Poseidon
zKanj
Poseidon
13,148
1,875
0
5,934
10,517
3,936
150
4,305
6,212
62,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,370
Gold Earned
31,353
200
Minions Killed
135
0
Camps Cleared
0
892,433
Distance Traveled
777,510
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,051
670
53
3
0
278,024
1
L
Tiamat
11,236
624
69
4
0
305,788
0
L
Ra
9,258
514
17
1
0
192,732
0
W
Nemesis
12,801
711
81
5
0
379,366
4
L
Sun Wukong
10,859
603
49
3
0
278,990
0
W
Poseidon
12,518
695
66
4
0
235,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role