Player Matchup

Gilgamesh
Gilgamesh
Masters
 
Gilgamesh
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Masters
PrizmParad0x
Chronos
Masters
Level 102
God Stats
2W - 1L
1,309 SR
Queue Stats
132W - 66L
2,357 MMR
Party 2
Ares
Ares
Masters
Rôxy
Ares
Masters
Level 68
God Stats
2W - 0L
1,748 SR
Queue Stats
220W - 84L
2,538 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 110
1,519 SR
2,132 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 133
1,539 SR
2,196 MMR
Cthulhu
Cthulhu
Diamond II
AMoore88E
Cthulhu
Diamond II
Level 149
God Stats
1W - 5L
1,512 SR
Queue Stats
138W - 103L
2,295 MMR
Party 1
Merlin
Merlin
Diamond III
MurkyBlak Kat
Merlin
Diamond III
Level 141
God Stats
1W - 2L
1,424 SR
Queue Stats
138W - 104L
2,234 MMR
Party 1
Neith
Neith
Diamond IV
ReeseRolo23
Neith
Diamond IV
Level 109
God Stats
13W - 11L
1,681 SR
Queue Stats
141W - 111L
2,059 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
2 / 2 / 4
7,189
719
5,621
6,672
3,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos
PrizmParad0x
Chronos
11
4 / 1 / 3
8,310
831
6,550
7,723
4,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ares
Rôxy
Ares
11
1 / 0 / 5
7,824
782
3,418
6,682
5,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AthenaChang'eSobekAphroditeScylla

VS

Bans
Cu ChulainnHelHeraGebPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AMoore88E
Cthulhu
8
0 / 3 / 3
6,640
664
5,797
9,990
4,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 2 / 0
6,531
653
5,082
3,432
1,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 2 / 2
6,634
663
5,688
5,295
1,838
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
7
Kills
3
3
Deaths
7
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
2
4
2
L
Cthulhu
AMoore88E
Cthulhu
0
3
3
0.5
L
2
2
0
1
W
Chronos
PrizmParad0x
Chronos
4
1
3
5.5
L
1
2
2
1
W
Ares
Rôxy
Ares
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,589
Damage
16,567
21,077
Taken
18,717
13,613
Mitigated
7,948
6,446
Healing
3,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,621
2,048
0
1,354
6,672
3,641
504
3,186
3,252
0
31,764
L
Cthulhu
AMoore88E
Cthulhu
5,797
610
89
1,350
9,990
4,892
0
4,785
5,205
12,364
0
L
5,082
267
0
503
3,432
1,218
0
1,902
1,530
19,638
0
W
Chronos
PrizmParad0x
Chronos
6,550
2,706
0
2,266
7,723
4,244
662
3,701
3,824
34,839
0
L
5,688
2,454
0
1,235
5,295
1,838
0
3,293
2,002
0
22,461
W
Ares
Rôxy
Ares
3,418
426
0
2,826
6,682
5,728
204
3,312
3,078
11,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,323
Gold Earned
19,805
121
Minions Killed
108
0
Camps Cleared
0
567,241
Distance Traveled
545,181
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,189
719
45
5
0
183,264
4
L
Cthulhu
6,640
664
12
1
0
198,380
4
L
Merlin
6,531
653
34
3
0
171,845
2
W
Chronos
8,310
831
55
6
0
182,796
2
L
Neith
6,634
663
62
6
0
174,956
4
W
Ares
7,824
782
21
2
0
201,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role