Player Matchup

Izanami
Izanami
HydroKidd
Izanami
Level 32
God Stats
10W - 4L
1,616 SR
Queue Stats
78W - 92L
1,510 Elo+
Party 2
Anubis
Anubis
Naringer420
Anubis
Level 59
God Stats
65W - 77L
1,524 SR
Queue Stats
209W - 293L
1,469 Elo+
Party 2
Bacchus
Bacchus
Stinkbird
Bacchus
Level 6
God Stats
14W - 7L
1,500 SR
Queue Stats
63W - 92L
1,516 Elo+
Party 2
King Arthur
King Arthur
madc0ckzwag
King Arthur
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 71L
1,510 Elo+
Party 2
Arachne
Arachne
oongaboonga0922
Arachne
Level 14
God Stats
11W - 3L
1,734 SR
Queue Stats
201W - 264L
1,602 Elo+
Party 2
Team Averages
Level 27
1,575 SR
1,521 Elo+

VS

Team Averages
Level 10
1,492 SR
1,506 Elo+
Merlin
Merlin
ANTONbE
Merlin
Level 8
God Stats
0W - 1L
1,459 SR
Queue Stats
7W - 13L
1,430 Elo+
Party 3
Danzaburou
Danzaburou
DoktorJekyll
Danzaburou
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 4L
1,549 Elo+
Party 1
Thor
Thor
Fedortt21
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,694 Elo+
Party 3
Cerberus
Cerberus
GrimmReaperZero
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,549 Elo+
Party 1
Guan Yu
Guan Yu
woosangkim
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 87L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HydroKidd
Izanami
20
17 / 2 / 4
13,697
623
24,945
15,067
5,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
18
12 / 1 / 11
12,638
574
13,944
11,026
6,271
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Stinkbird
Bacchus
15
1 / 4 / 16
10,685
486
8,152
15,288
16,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
madc0ckzwag
King Arthur
19
7 / 4 / 16
12,823
583
19,055
30,373
20,777
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

20
13 / 1 / 5
14,112
641
10,500
15,848
8,796
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ANTONbE
Merlin
14
1 / 11 / 1
9,218
419
7,913
15,140
5,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
DoktorJekyll
Danzaburou
14
4 / 10 / 2
10,103
459
12,423
17,304
5,858
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
15
1 / 10 / 2
9,617
437
4,943
19,325
6,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
15
3 / 6 / 5
10,600
482
11,956
21,666
15,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Guan Yu
woosangkim
Guan Yu
13
1 / 13 / 1
8,754
398
4,568
24,035
22,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
21
50
Kills
10
12
Deaths
50
52
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
ANTONbE
Merlin
1
11
1
0.14
L
Danzaburou
DoktorJekyll
Danzaburou
4
10
2
0.5
L
Thor
1
10
2
0.2
L
Cerberus
3
6
5
0.92
W
Izanami
HydroKidd
Izanami
17
2
4
9.5
W
Anubis
12
1
11
17.5
W
Bacchus
Stinkbird
Bacchus
1
4
16
2.25
W
King Arthur
madc0ckzwag
King Arthur
7
4
16
3.75
W
13
1
5
15.5
L
Guan Yu
woosangkim
Guan Yu
1
13
1
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,596
Damage
41,803
87,602
Taken
97,470
58,276
Mitigated
55,386
38,851
Healing
13,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ANTONbE
Merlin
7,913
290
0
1,958
15,140
5,045
912
3,814
11,326
45,433
0
L
Danzaburou
DoktorJekyll
Danzaburou
12,423
6,696
0
2,676
17,304
5,858
3,519
4,856
12,448
0
47,532
L
Thor
4,943
1,025
0
2,240
19,325
6,259
0
4,919
14,406
0
46,040
L
Cerberus
11,956
943
0
4,935
21,666
15,835
1,086
4,308
17,358
30,331
0
W
Izanami
HydroKidd
Izanami
24,945
19,460
0
7,697
15,067
5,531
6,374
3,434
11,415
0
116,102
W
Anubis
13,944
296
279
7,612
11,026
6,271
1,035
1,408
9,474
81,377
0
W
Bacchus
Stinkbird
Bacchus
8,152
1,102
0
4,016
15,288
16,901
342
4,648
10,451
27,244
0
W
King Arthur
madc0ckzwag
King Arthur
19,055
2,465
0
11,861
30,373
20,777
940
8,016
21,562
0
74,357
W
10,500
7,054
0
7,386
15,848
8,796
1,189
1,594
14,178
0
130,827
L
Guan Yu
woosangkim
Guan Yu
4,568
489
396
1,074
24,035
22,389
225
4,199
19,836
0
36,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,955
Gold Earned
48,292
636
Minions Killed
370
0
Camps Cleared
0
2,142,658
Distance Traveled
1,821,685
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,218
419
95
4
0
322,978
0
L
Danzaburou
10,103
459
73
3
0
363,185
1
L
Thor
9,617
437
86
4
0
349,591
1
L
Cerberus
10,600
482
41
2
0
435,230
0
W
Izanami
13,697
623
160
7
0
412,627
2
W
Anubis
12,638
574
124
6
0
341,155
0
W
Bacchus
10,685
486
38
2
0
471,151
2
W
King Arthur
12,823
583
120
5
0
448,875
0
W
Arachne
14,112
641
194
9
0
468,850
6
L
Guan Yu
8,754
398
75
3
0
350,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role