Player Matchup

Zeus
Zeus
Nic8U4Lunch
Zeus
Level 57
God Stats
12W - 9L
1,575 SR
Queue Stats
196W - 256L
1,359 Elo+
Party 2
Kali
Kali
ShodSpore379811
Kali
Level 26
God Stats
0W - 2L
1,337 SR
Queue Stats
74W - 61L
1,449 Elo+
Party 2
Cabrakan
Cabrakan
Torgoski54
Cabrakan
Level 20
God Stats
18W - 11L
1,594 SR
Queue Stats
74W - 92L
1,386 Elo+
Party 2
Skadi
Skadi
bndavidsen
Skadi
Level 44
God Stats
27W - 29L
1,545 SR
Queue Stats
193W - 214L
1,381 Elo+
Party 2
Sun Wukong
Sun Wukong
slayer_of_puss44
Sun Wukong
Level 29
God Stats
11W - 11L
1,439 SR
Queue Stats
174W - 204L
1,389 Elo+
Party 2
Team Averages
Level 35
1,498 SR
1,393 Elo+

VS

Team Averages
Level 71
1,468 SR
1,565 Elo+
Aphrodite
Aphrodite
Jac_Mx
Aphrodite
Level 121
God Stats
5W - 3L
1,319 SR
Queue Stats
237W - 200L
1,572 Elo+
Party 3
Odin
Odin
Po110Loco
Odin
Level 74
God Stats
7W - 1L
1,607 SR
Queue Stats
37W - 25L
1,567 Elo+
Party 1
Hercules
Hercules
ToGucci4Ujj
Hercules
Level 47
God Stats
5W - 3L
1,224 SR
Queue Stats
37W - 23L
1,579 Elo+
Party 1
Nemesis
Nemesis
draterr
Nemesis
Level 73
God Stats
10W - 11L
1,631 SR
Queue Stats
738W - 692L
1,567 Elo+
Party 3
Izanami
Izanami
javiraww
Izanami
Level 41
God Stats
97W - 65L
1,561 SR
Queue Stats
138W - 112L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 0
5,144
514
4,442
5,934
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 0
5,255
526
980
6,346
1,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
Torgoski54
Cabrakan
8
0 / 3 / 0
4,770
477
635
5,052
4,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Skadi
8
0 / 3 / 0
4,347
435
1,997
4,901
1,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
slayer_of_puss44
Sun Wukong
9
0 / 4 / 0
5,250
525
2,816
7,187
2,807
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Jac_Mx
Aphrodite
10
2 / 2 / 6
6,153
615
2,207
5,601
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Odin
10
4 / 0 / 6
5,661
566
4,755
4,314
1,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
ToGucci4Ujj
Hercules
10
1 / 0 / 4
5,355
536
2,253
4,342
2,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
draterr
Nemesis
12
7 / 0 / 3
7,077
708
3,781
4,584
1,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
javiraww
Izanami
10
3 / 0 / 2
5,719
572
1,938
2,890
762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
2
Kills
17
18
Deaths
2
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Jac_Mx
Aphrodite
2
2
6
2.5
L
1
6
0
0.17
W
Odin
4
0
6
7
L
1
2
0
0.5
W
Hercules
ToGucci4Ujj
Hercules
1
0
4
3
L
Cabrakan
Torgoski54
Cabrakan
0
3
0
0
L
Skadi
0
3
0
0
W
Nemesis
draterr
Nemesis
7
0
3
8.5
W
Izanami
javiraww
Izanami
3
0
2
4
L
Sun Wukong
slayer_of_puss44
Sun Wukong
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,870
Damage
14,934
29,420
Taken
21,731
12,424
Mitigated
8,162
4,570
Healing
7,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Jac_Mx
Aphrodite
2,207
294
2
3,216
5,601
1,911
0
3,256
2,037
28,962
0
L
4,442
860
0
809
5,934
1,483
0
1,323
4,493
22,711
0
W
Odin
4,755
1,631
0
1,533
4,314
1,455
516
802
3,498
0
18,140
L
980
487
0
912
6,346
1,979
0
322
6,022
0
28,142
W
Hercules
ToGucci4Ujj
Hercules
2,253
487
0
1,479
4,342
2,476
0
101
4,239
0
19,051
L
Cabrakan
Torgoski54
Cabrakan
635
201
0
720
5,052
4,996
0
0
5,052
10,018
0
L
Skadi
1,997
102
0
597
4,901
1,159
0
0
4,901
0
23,155
W
Nemesis
draterr
Nemesis
3,781
2,444
0
806
4,584
1,558
0
310
4,238
0
43,163
W
Izanami
javiraww
Izanami
1,938
1,514
0
791
2,890
762
730
248
2,642
0
33,995
L
Sun Wukong
slayer_of_puss44
Sun Wukong
2,816
246
0
1,532
7,187
2,807
0
406
6,505
0
24,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,766
Gold Earned
29,965
232
Minions Killed
300
0
Camps Cleared
0
871,274
Distance Traveled
989,241
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,153
615
75
8
0
172,462
2
L
Zeus
5,144
514
58
6
0
180,257
3
W
Odin
5,661
566
27
3
0
217,824
4
L
Kali
5,255
526
58
6
0
180,573
1
W
Hercules
5,355
536
43
4
0
206,232
3
L
Cabrakan
4,770
477
18
2
0
167,992
0
L
Skadi
4,347
435
45
5
0
170,799
0
W
Nemesis
7,077
708
76
8
0
225,393
2
W
Izanami
5,719
572
79
8
0
167,330
2
L
Sun Wukong
5,250
525
53
5
0
171,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role