Player Matchup

Rama
Rama
Buhluu
Rama
Level 87
God Stats
5W - 1L
1,544 SR
Queue Stats
133W - 103L
1,597 Elo+
Party 1
Arachne
Arachne
PeppyTho
Arachne
Level 49
God Stats
4W - 1L
1,664 SR
Queue Stats
61W - 51L
1,601 Elo+
Party 1
Bellona
Bellona
SzayelAGrantz
Bellona
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 11L
1,686 Elo+
Party 1
Kukulkan
Kukulkan
tomoyo-san
Kukulkan
Level 22
God Stats
6W - 1L
1,921 SR
Queue Stats
17W - 13L
1,547 Elo+
Party 1
Ares
Ares
xNawai
Ares
Level 87
God Stats
8W - 3L
1,458 SR
Queue Stats
109W - 74L
1,608 Elo+
Party 1
Team Averages
Level 54
1,618 SR
1,608 Elo+

VS

Team Averages
Level 35
1,408 SR
1,385 Elo+
Neith
Neith
Fredrick123
Neith
Level 29
God Stats
4W - 11L
1,318 SR
Queue Stats
31W - 55L
1,322 Elo+
Party 2
Cthulhu
Cthulhu
Tyoharm
Cthulhu
Level 27
God Stats
32W - 35L
1,441 SR
Queue Stats
37W - 50L
1,361 Elo+
Party 2
Izanami
Izanami
UnfadingStar99
Izanami
Level 35
God Stats
68W - 56L
1,412 SR
Queue Stats
155W - 160L
1,425 Elo+
Party 3
Vamana
Vamana
jaby86
Vamana
Level 42
God Stats
26W - 36L
1,367 SR
Queue Stats
82W - 118L
1,377 Elo+
Party 2
Agni
Agni
jointroller97
Agni
Level 44
God Stats
4W - 2L
1,500 SR
Queue Stats
403W - 424L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Buhluu
Rama
20
13 / 1 / 24
13,586
1,132
20,495
11,970
5,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
PeppyTho
Arachne
19
11 / 6 / 24
12,820
1,068
16,225
16,680
9,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
20
9 / 0 / 24
13,394
1,116
11,037
15,383
15,355
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
tomoyo-san
Kukulkan
19
6 / 1 / 22
12,174
1,015
18,222
9,039
4,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ares
xNawai
Ares
20
10 / 2 / 34
13,610
1,134
26,669
22,146
21,124
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

241

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 4
11,015
918
7,594
14,151
5,979
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Tyoharm
Cthulhu
17
0 / 15 / 8
10,490
874
14,827
28,448
28,629
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
6 / 11 / 2
12,440
1,037
23,831
21,128
7,932
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
jaby86
Vamana
17
1 / 8 / 7
11,060
922
11,774
24,894
23,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
1 / 8 / 3
10,214
851
8,929
12,338
4,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
34
49
Kills
10
10
Deaths
49
128
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Rama
Buhluu
Rama
13
1
24
25
L
2
7
4
0.57
W
Arachne
PeppyTho
Arachne
11
6
24
3.83
W
Bellona
9
0
24
21
L
Cthulhu
Tyoharm
Cthulhu
0
15
8
0.27
L
6
11
2
0.64
L
Vamana
jaby86
Vamana
1
8
7
0.56
L
1
8
3
0.31
W
Kukulkan
tomoyo-san
Kukulkan
6
1
22
17
W
Ares
xNawai
Ares
10
2
34
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,648
Damage
66,955
75,218
Taken
100,959
56,717
Mitigated
69,880
11,229
Healing
6,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Buhluu
Rama
20,495
15,048
0
2,139
11,970
5,824
0
2,088
9,792
0
40,550
L
7,594
3,020
0
1,354
14,151
5,979
0
7,927
6,112
0
30,411
W
Arachne
PeppyTho
Arachne
16,225
12,120
0
4,025
16,680
9,521
0
4,761
11,619
0
23,691
W
Bellona
11,037
2,337
0
1,416
15,383
15,355
0
6,012
9,221
0
44,699
L
Cthulhu
Tyoharm
Cthulhu
14,827
511
847
0
28,448
28,629
0
12,378
15,706
26,285
0
L
23,831
18,735
0
0
21,128
7,932
0
7,967
13,076
0
51,207
L
Vamana
jaby86
Vamana
11,774
3,942
0
4,645
24,894
23,209
0
9,779
14,858
0
30,941
L
8,929
811
0
0
12,338
4,131
0
5,856
6,316
30,196
0
W
Kukulkan
tomoyo-san
Kukulkan
18,222
1,909
0
201
9,039
4,893
0
3,271
5,648
35,079
0
W
Ares
xNawai
Ares
26,669
775
1,312
2,136
22,146
21,124
0
7,624
14,132
33,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,584
Gold Earned
55,219
199
Minions Killed
203
7
Camps Cleared
5
1,211,742
Distance Traveled
1,109,275
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,586
1,132
45
4
4
227,900
0
L
Neith
11,015
918
41
3
1
196,714
0
W
Arachne
12,820
1,068
19
2
0
216,014
0
W
Bellona
13,394
1,116
78
7
2
279,634
0
L
Cthulhu
10,490
874
22
2
0
213,255
0
L
Izanami
12,440
1,037
61
5
2
212,826
1
L
Vamana
11,060
922
35
3
0
263,440
0
L
Agni
10,214
851
44
4
2
223,040
0
W
Kukulkan
12,174
1,015
52
4
1
211,022
0
W
Ares
13,610
1,134
5
0
0
277,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role