Player Matchup

Khepri
Khepri
Bronze III
Bziot
Khepri
Bronze III
Level 38
God Stats
0W - 1L
1,469 SR
Queue Stats
1W - 9L
1,309 MMR
Party 1
Nike
Nike
Silver V
TAMMQUE
Nike
Silver V
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver IV
TricKSnipeZ
Kali
Silver IV
Level 87
God Stats
0W - 2L
1,273 SR
Queue Stats
29W - 42L
847 MMR
Solo
Xbalanque
Xbalanque
Bronze III
Vickolow
Xbalanque
Bronze III
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,309 MMR
Party 1
Ra
Ra
Platinum II
p1cky45
Ra
Platinum II
Level 160
God Stats
26W - 26L
1,490 SR
Queue Stats
273W - 278L
1,811 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 77
1,446 SR
1,355 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,519 SR
1,528 MMR
Sol
Sol
Bronze III
EduuAntoniio
Sol
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Diamond V
K3RSH3N69
Guan Yu
Diamond V
Level 159
God Stats
15W - 16L
1,699 SR
Queue Stats
452W - 464L
1,866 MMR
Solo
Anhur
Anhur
Platinum IV
Kn1vess
Anhur
Platinum IV
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 38L
1,867 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
WillianD
Ao Kuang
Gold V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze II
snh50
Bacchus
Bronze II
Level 86
God Stats
13W - 22L
1,399 SR
Queue Stats
47W - 69L
909 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bziot
Khepri
11
3 / 2 / 1
7,982
443
3,902
10,190
9,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nike
TAMMQUE
Nike
14
0 / 5 / 4
8,212
456
9,881
16,916
7,285
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 1 / 5
9,119
507
7,104
13,171
5,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xbalanque
Vickolow
Xbalanque
13
1 / 7 / 4
7,726
429
8,232
15,006
4,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
7 / 2 / 2
10,662
592
13,405
13,623
5,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
TsukuyomiSetTiamatGilgameshAthena

VS

Bans
ApolloHeimdallrNemesisDanzaburouJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 3
9,671
537
7,478
11,980
3,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
K3RSH3N69
Guan Yu
15
5 / 3 / 3
9,786
544
13,002
19,833
17,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
Kn1vess
Anhur
16
4 / 4 / 5
10,091
561
12,008
14,391
4,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
WillianD
Ao Kuang
17
2 / 2 / 4
9,668
537
7,119
14,594
5,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
snh50
Bacchus
14
3 / 1 / 5
8,804
489
8,431
9,176
8,575
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
36
13
Kills
16
17
Deaths
13
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Khepri
Bziot
Khepri
3
2
1
1.75
W
2
3
3
1.17
W
Guan Yu
K3RSH3N69
Guan Yu
5
3
3
2.17
W
Anhur
Kn1vess
Anhur
4
4
5
1.63
L
Nike
TAMMQUE
Nike
0
5
4
0.4
L
2
1
5
4.5
L
Xbalanque
Vickolow
Xbalanque
1
7
4
0.43
W
Ao Kuang
WillianD
Ao Kuang
2
2
4
2
L
7
2
2
4
W
Bacchus
snh50
Bacchus
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,524
Damage
48,038
68,906
Taken
69,974
31,626
Mitigated
40,392
19,648
Healing
33,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Bziot
Khepri
3,902
758
0
1,087
10,190
9,604
0
1,766
8,372
19,274
0
W
7,478
1,097
0
6,033
11,980
3,760
225
5,521
6,235
73,458
0
W
Guan Yu
K3RSH3N69
Guan Yu
13,002
2,228
2,371
10,007
19,833
17,979
412
1,918
17,775
0
63,999
W
Anhur
Kn1vess
Anhur
12,008
6,895
0
5,248
14,391
4,263
260
3,969
10,386
0
65,025
L
Nike
TAMMQUE
Nike
9,881
2,749
0
3,409
16,916
7,285
0
3,890
12,986
715
53,244
L
7,104
4,245
0
2,607
13,171
5,173
0
3,312
9,767
0
61,286
L
Xbalanque
Vickolow
Xbalanque
8,232
4,354
0
3,997
15,006
4,044
0
4,889
10,077
0
52,109
W
Ao Kuang
WillianD
Ao Kuang
7,119
2,062
0
7,997
14,594
5,815
0
2,351
12,097
74,415
0
L
13,405
984
1,435
7,113
13,623
5,520
0
8,587
4,676
90,039
0
W
Bacchus
snh50
Bacchus
8,431
1,336
0
2,028
9,176
8,575
148
3,047
6,022
25,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,701
Gold Earned
48,020
522
Minions Killed
559
0
Camps Cleared
0
1,708,889
Distance Traveled
1,726,431
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,982
443
23
1
0
343,201
4
W
Sol
9,671
537
161
9
0
333,352
3
W
Guan Yu
9,786
544
118
7
0
364,919
6
W
Anhur
10,091
561
119
7
0
312,464
4
L
Nike
8,212
456
102
6
0
345,835
5
L
Kali
9,119
507
122
7
0
388,396
3
L
Xbalanque
7,726
429
82
5
0
289,078
4
W
Ao Kuang
9,668
537
124
7
0
355,849
5
L
Ra
10,662
592
193
11
0
342,379
6
W
Bacchus
8,804
489
37
2
0
359,847
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role