Player Matchup

Discordia
Discordia
AnthonyGames037
Discordia
Level 43
God Stats
9W - 6L
1,662 SR
Queue Stats
19W - 21L
1,415 Elo+
Party 1
Skadi
Skadi
Tempo Venom
Skadi
Level 100
God Stats
4W - 4L
1,514 SR
Queue Stats
26W - 27L
1,454 Elo+
Party 1
Chaac
Chaac
Valorxze
Chaac
Level 99
God Stats
8W - 3L
1,500 SR
Queue Stats
15W - 15L
1,443 Elo+
Party 1
Team Averages
Level 81
1,558 SR
1,437 Elo+

VS

Team Averages
Level 114
1,348 SR
1,385 Elo+
Bellona
Bellona
G0DSxZEUS
Bellona
Level 95
God Stats
3W - 13L
1,476 SR
Queue Stats
101W - 150L
1,433 Elo+
Party 2
Khepri
Khepri
SirCancreir
Khepri
Level 120
God Stats
3W - 9L
1,433 SR
Queue Stats
91W - 148L
1,407 Elo+
Party 2
Hel
Hel
T3RR3 8844
Hel
Level 128
God Stats
1W - 4L
1,134 SR
Queue Stats
35W - 57L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AnthonyGames037
Discordia
15
2 / 1 / 12
10,970
645
13,880
8,260
2,992
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 1 / 12
11,528
678
11,125
7,239
2,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Valorxze
Chaac
16
11 / 3 / 4
12,477
734
25,812
22,680
14,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
G0DSxZEUS
Bellona
14
4 / 6 / 0
12,449
732
10,734
23,783
22,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Khepri
14
1 / 3 / 2
9,980
587
8,008
18,377
15,777
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

13
0 / 6 / 3
9,479
558
2,480
16,480
6,031
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
15
Kills
5
5
Deaths
15
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
AnthonyGames037
Discordia
2
1
12
8
L
Bellona
G0DSxZEUS
Bellona
4
6
0
0.67
L
Khepri
1
3
2
0.67
L
0
6
3
0.25
W
2
1
12
8
W
Chaac
Valorxze
Chaac
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,817
Damage
21,222
38,179
Taken
58,640
19,878
Mitigated
44,268
20,102
Healing
13,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AnthonyGames037
Discordia
13,880
1,383
1,023
3,498
8,260
2,992
521
3,135
5,125
42,301
0
L
Bellona
G0DSxZEUS
Bellona
10,734
2,618
435
1,293
23,783
22,460
0
7,198
16,585
8,765
37,298
L
Khepri
8,008
718
824
1,138
18,377
15,777
0
3,756
14,621
37,473
0
L
2,480
182
4,344
5,787
16,480
6,031
0
2,953
13,527
25,280
0
W
11,125
5,627
0
1,035
7,239
2,630
1,274
2,626
4,613
0
50,953
W
Chaac
Valorxze
Chaac
25,812
5,042
1,175
13,371
22,680
14,256
1,563
7,020
15,660
0
73,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,975
Gold Earned
31,908
185
Minions Killed
147
0
Camps Cleared
0
895,299
Distance Traveled
855,860
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,970
645
44
3
0
302,461
4
L
Bellona
12,449
732
56
3
0
300,993
0
L
Khepri
9,980
587
53
3
0
319,260
0
L
Hel
9,479
558
38
2
0
235,607
0
W
Skadi
11,528
678
73
4
0
298,860
3
W
Chaac
12,477
734
68
4
0
293,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role