Player Matchup

Scylla
Scylla
ChungyDungy
Scylla
Level 14
God Stats
10W - 10L
1,318 SR
Queue Stats
60W - 38L
1,629 Elo+
Party 1
Ullr
Ullr
FreeCarry42069
Ullr
Level 11
God Stats
12W - 0L
1,500 SR
Queue Stats
161W - 28L
1,923 Elo+
Party 1
Set
Set
Oinion
Set
Level 30
God Stats
7W - 5L
1,532 SR
Queue Stats
101W - 64L
1,738 Elo+
Party 1
Ymir
Ymir
ShieldQued
Ymir
Level 17
God Stats
2W - 0L
1,807 SR
Queue Stats
63W - 14L
1,880 Elo+
Party 1
Bakasura
Bakasura
Yáwñ
Bakasura
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 27L
1,957 Elo+
Party 1
Team Averages
Level 20
1,531 SR
1,825 Elo+

VS

Team Averages
Level 29
1,601 SR
1,611 Elo+
Bastet
Bastet
DaMobbs
Bastet
Level 25
God Stats
6W - 3L
1,908 SR
Queue Stats
102W - 98L
1,594 Elo+
Solo
Heimdallr
Heimdallr
JammoJoe
Heimdallr
Level 83
God Stats
3W - 5L
1,443 SR
Queue Stats
281W - 286L
1,576 Elo+
Party 2
Ra
Ra
MurciRojas
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,663 Elo+
Solo
Ganesha
Ganesha
OldManLarry
Ganesha
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
71W - 81L
1,516 Elo+
Party 2
Hercules
Hercules
bigbonbo
Hercules
Level 5
God Stats
6W - 3L
1,653 SR
Queue Stats
9W - 5L
1,708 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
5 / 0 / 0
6,479
648
3,520
2,300
729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
6 / 1 / 2
6,688
669
8,063
3,986
1,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Set
Oinion
Set
13
4 / 1 / 2
7,407
741
4,997
6,746
3,994
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

8
1 / 0 / 9
5,672
567
1,890
5,697
2,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
Yáwñ
Bakasura
11
7 / 1 / 4
6,687
669
7,038
6,623
2,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DaMobbs
Bastet
5
0 / 6 / 0
4,281
428
2,932
8,029
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
JammoJoe
Heimdallr
9
1 / 2 / 0
5,304
530
3,061
5,360
1,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 3 / 0
5,383
538
2,889
4,273
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ganesha
OldManLarry
Ganesha
7
0 / 7 / 1
4,935
494
1,226
8,961
2,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
bigbonbo
Hercules
8
1 / 5 / 0
4,936
494
2,408
8,412
5,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
23
Kills
3
3
Deaths
23
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
5
0
0
5
L
Bastet
DaMobbs
Bastet
0
6
0
0
W
6
1
2
7
L
Heimdallr
JammoJoe
Heimdallr
1
2
0
0.5
L
1
3
0
0.33
W
Set
Oinion
Set
4
1
2
5
L
Ganesha
OldManLarry
Ganesha
0
7
1
0.07
W
1
0
9
5.5
W
Bakasura
Yáwñ
Bakasura
7
1
4
9
L
Hercules
bigbonbo
Hercules
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,508
Damage
12,516
25,352
Taken
35,035
10,971
Mitigated
12,764
8,921
Healing
6,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
3,520
529
0
631
2,300
729
0
1,016
1,284
33,348
0
L
Bastet
DaMobbs
Bastet
2,932
1,141
0
1,469
8,029
1,914
0
1,188
6,366
0
18,638
W
8,063
3,325
0
377
3,986
1,262
632
431
3,555
0
41,912
L
Heimdallr
JammoJoe
Heimdallr
3,061
1,482
0
1,561
5,360
1,294
0
808
4,400
0
17,487
L
2,889
161
67
1,057
4,273
1,256
0
2,343
1,721
30,872
0
W
Set
Oinion
Set
4,997
2,899
0
3,194
6,746
3,994
552
0
6,536
0
49,555
L
Ganesha
OldManLarry
Ganesha
1,226
268
0
0
8,961
2,619
0
1,071
7,588
11,513
0
W
1,890
114
0
2,684
5,697
2,699
0
1,874
3,823
12,160
0
W
Bakasura
Yáwñ
Bakasura
7,038
4,578
0
2,035
6,623
2,287
0
794
5,799
0
33,301
L
Hercules
bigbonbo
Hercules
2,408
1,276
0
1,928
8,412
5,681
0
0
7,917
0
15,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,933
Gold Earned
24,839
346
Minions Killed
203
0
Camps Cleared
0
1,095,714
Distance Traveled
929,900
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,479
648
72
7
0
184,973
3
L
Bastet
4,281
428
42
4
0
209,232
0
W
Ullr
6,688
669
70
7
0
191,630
2
L
Heimdallr
5,304
530
50
5
0
180,406
2
L
Ra
5,383
538
68
7
0
199,883
4
W
Set
7,407
741
92
9
0
201,073
4
L
Ganesha
4,935
494
11
1
0
191,099
5
W
Ymir
5,672
567
22
2
0
248,821
5
W
Bakasura
6,687
669
90
9
0
269,217
4
L
Hercules
4,936
494
32
3
0
149,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role