Player Matchup

Chang'e
Chang'e
GoreMind
Chang'e
Level 45
God Stats
33W - 51L
1,412 SR
Queue Stats
67W - 112L
1,389 Elo+
Solo
Cthulhu
Cthulhu
Mikhaelus
Cthulhu
Level 129
God Stats
12W - 11L
1,597 SR
Queue Stats
246W - 320L
1,449 Elo+
Solo
Bastet
Bastet
anacpmorais
Bastet
Level 13
God Stats
3W - 4L
1,464 SR
Queue Stats
6W - 15L
1,416 Elo+
Solo
Team Averages
Level 62
1,491 SR
1,418 Elo+

VS

Team Averages
Level 90
1,447 SR
1,467 Elo+
Ra
Ra
Griimmy12
Ra
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,581 Elo+
Party 1
Ymir
Ymir
XxLeonelxX23
Ymir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
erikdouglas12
Jing Wei
Level 27
God Stats
1W - 2L
1,341 SR
Queue Stats
4W - 6L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GoreMind
Chang'e
13
3 / 5 / 2
8,879
634
10,331
13,399
4,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Mikhaelus
Cthulhu
12
2 / 4 / 4
8,823
630
8,906
12,164
13,341
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
10
2 / 6 / 2
8,079
577
7,720
14,504
5,554
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 7
11,039
789
13,287
12,405
5,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 2 / 9
10,515
751
7,312
12,519
11,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
erikdouglas12
Jing Wei
14
4 / 3 / 9
10,408
743
11,182
10,363
3,594
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
7
Kills
15
15
Deaths
7
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chang'e
GoreMind
Chang'e
3
5
2
0.8
W
8
2
7
5.75
L
Cthulhu
Mikhaelus
Cthulhu
2
4
4
1
W
3
2
9
3.75
L
Bastet
2
6
2
0.5
W
Jing Wei
erikdouglas12
Jing Wei
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,957
Damage
31,781
40,067
Taken
35,287
23,870
Mitigated
20,260
13,190
Healing
18,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
GoreMind
Chang'e
10,331
479
3,056
5,489
13,399
4,975
41
7,591
5,808
35,126
0
W
13,287
1,403
3,120
6,831
12,405
5,090
738
6,832
5,573
71,187
0
L
Cthulhu
Mikhaelus
Cthulhu
8,906
627
755
859
12,164
13,341
0
6,606
5,558
26,818
0
W
7,312
1,323
0
4,911
12,519
11,576
352
8,072
4,447
27,315
0
L
Bastet
7,720
2,008
234
2,797
14,504
5,554
99
6,500
8,004
0
16,569
W
Jing Wei
erikdouglas12
Jing Wei
11,182
9,224
0
3,662
10,363
3,594
1,081
5,151
5,212
0
47,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,781
Gold Earned
31,962
98
Minions Killed
204
0
Camps Cleared
0
706,971
Distance Traveled
746,571
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,879
634
49
4
0
236,813
2
W
Ra
11,039
789
107
8
0
256,720
3
L
Cthulhu
8,823
630
31
2
0
192,535
6
W
Ymir
10,515
751
31
2
0
241,320
5
L
Bastet
8,079
577
18
1
0
277,623
0
W
Jing Wei
10,408
743
66
5
0
248,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role