Player Matchup

Serqet
Serqet
Blue iMaster
Serqet
Level 122
God Stats
1W - 4L
1,204 SR
Queue Stats
285W - 229L
1,536 Elo+
Party 1
Janus
Janus
ChangedName5142
Janus
Level 139
God Stats
2W - 5L
1,356 SR
Queue Stats
342W - 286L
1,545 Elo+
Party 1
Fenrir
Fenrir
MitchSelling
Fenrir
Level 65
God Stats
8W - 8L
1,652 SR
Queue Stats
189W - 149L
1,587 Elo+
Party 1
Heimdallr
Heimdallr
parentalmemes69
Heimdallr
Level 29
God Stats
3W - 3L
1,475 SR
Queue Stats
8W - 7L
1,511 Elo+
Party 1
Chaac
Chaac
zzZackAttack54z
Chaac
Level 88
God Stats
5W - 5L
1,661 SR
Queue Stats
70W - 64L
1,564 Elo+
Party 1
Team Averages
Level 89
1,470 SR
1,549 Elo+

VS

Team Averages
Level 64
1,577 SR
1,539 Elo+
Thanatos
Thanatos
Sztlf
Thanatos
Level 81
God Stats
10W - 10L
1,522 SR
Queue Stats
131W - 107L
1,573 Elo+
Party 2
He Bo
He Bo
XXisChillin
He Bo
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 11L
1,279 Elo+
Solo
Chiron
Chiron
chase383
Chiron
Level 103
God Stats
2W - 0L
1,430 SR
Queue Stats
284W - 233L
1,607 Elo+
Party 2
Cthulhu
Cthulhu
idranim
Cthulhu
Level 29
God Stats
9W - 7L
1,932 SR
Queue Stats
25W - 16L
1,710 Elo+
Party 2
Nike
Nike
milkman1697
Nike
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
186W - 152L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
5 / 6 / 4
10,055
503
10,316
17,569
6,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 7 / 6
9,419
471
13,828
12,423
3,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
14
4 / 7 / 8
10,309
515
8,638
19,443
14,272
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
parentalmemes69
Heimdallr
15
4 / 7 / 2
9,386
469
11,530
15,757
6,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
0 / 5 / 4
9,541
477
9,412
19,698
19,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Sztlf
Thanatos
19
13 / 5 / 6
12,174
609
11,589
18,390
8,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 4 / 10
11,226
561
7,468
10,490
4,828
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chiron
chase383
Chiron
18
8 / 5 / 7
11,660
583
15,668
17,969
6,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
idranim
Cthulhu
16
6 / 2 / 11
12,087
604
12,036
13,234
11,161
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
1 / 2 / 9
11,824
591
13,533
16,907
13,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
75
18
Kills
32
32
Deaths
18
24
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Serqet
5
6
4
1.17
L
5
7
6
1.14
L
Fenrir
4
7
8
1.14
W
Thanatos
Sztlf
Thanatos
13
5
6
3.2
W
4
4
10
2.25
W
Chiron
chase383
Chiron
8
5
7
2.3
W
Cthulhu
idranim
Cthulhu
6
2
11
5.75
W
1
2
9
2.75
L
Heimdallr
parentalmemes69
Heimdallr
4
7
2
0.71
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,724
Damage
60,294
84,890
Taken
76,990
49,764
Mitigated
44,965
15,658
Healing
32,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
10,316
2,140
0
3,812
17,569
6,516
0
4,594
12,975
0
53,275
L
13,828
972
0
461
12,423
3,581
127
2,207
10,216
62,445
0
L
Fenrir
8,638
905
0
1,303
19,443
14,272
27
6,006
13,437
922
23,982
W
Thanatos
Sztlf
Thanatos
11,589
1,769
0
14,148
18,390
8,909
0
5,425
12,630
0
74,122
W
7,468
221
508
2,270
10,490
4,828
117
2,208
7,304
31,044
0
W
Chiron
chase383
Chiron
15,668
6,951
528
7,679
17,969
6,102
1,700
1,794
15,699
0
89,901
W
Cthulhu
idranim
Cthulhu
12,036
773
662
1,620
13,234
11,161
132
2,539
10,293
46,151
0
W
13,533
2,586
0
5,571
16,907
13,965
149
2,208
14,411
0
79,035
L
Heimdallr
parentalmemes69
Heimdallr
11,530
5,386
354
3,388
15,757
6,066
205
3,812
11,945
0
54,128
L
9,412
1,579
0
6,340
19,698
19,329
417
2,885
16,813
0
60,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,710
Gold Earned
58,971
452
Minions Killed
554
0
Camps Cleared
0
1,893,088
Distance Traveled
2,071,947
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,055
503
97
5
0
403,810
2
L
Janus
9,419
471
99
5
0
371,574
7
L
Fenrir
10,309
515
28
1
0
413,261
4
W
Thanatos
12,174
609
113
6
0
436,216
1
W
He Bo
11,226
561
68
3
0
395,035
6
W
Chiron
11,660
583
121
6
0
407,179
3
W
Cthulhu
12,087
604
75
4
0
416,123
1
W
Nike
11,824
591
177
9
0
417,394
1
L
Heimdallr
9,386
469
98
5
0
347,223
1
L
Chaac
9,541
477
130
7
0
357,220
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role