Player Matchup

Ares
Ares
MyTorchIsLoud
Ares
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
diversacire
Rama
Level 106
God Stats
7W - 8L
1,590 SR
Queue Stats
70W - 93L
1,474 Elo+
Party 1
Persephone
Persephone
xSoHighUp
Persephone
Level 109
God Stats
3W - 4L
1,550 SR
Queue Stats
132W - 155L
1,533 Elo+
Party 1
Team Averages
Level 92
1,547 SR
1,502 Elo+

VS

Team Averages
Level 58
1,723 SR
1,653 Elo+
Cthulhu
Cthulhu
Azure Rhain
Cthulhu
Level 116
God Stats
21W - 10L
1,634 SR
Queue Stats
244W - 196L
1,497 Elo+
Party 2
Sol
Sol
BellonasUsedRag
Sol
Level 10
God Stats
1W - 0L
1,786 SR
Queue Stats
4W - 0L
1,942 Elo+
Solo
Rama
Rama
CrimsonKillbot
Rama
Level 48
God Stats
7W - 7L
1,747 SR
Queue Stats
211W - 166L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
7,647
637
3,478
12,673
10,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
3 / 2 / 1
7,912
659
3,814
9,031
3,302
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
xSoHighUp
Persephone
10
1 / 2 / 2
7,756
646
4,621
6,703
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Azure Rhain
Cthulhu
12
0 / 3 / 7
8,801
733
5,850
8,423
5,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
5 / 0 / 3
9,300
775
10,064
7,195
2,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
3 / 1 / 2
8,638
720
5,011
5,824
2,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
4
Kills
8
8
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Azure Rhain
Cthulhu
0
3
7
1.17
W
5
0
3
6.5
W
3
1
2
4
L
0
4
2
0.25
L
3
2
1
1.75
L
Persephone
xSoHighUp
Persephone
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,913
Damage
20,925
28,407
Taken
21,442
16,356
Mitigated
10,819
5,134
Healing
8,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Azure Rhain
Cthulhu
5,850
86
322
1,859
8,423
5,891
145
3,229
5,042
23,322
0
W
10,064
4,076
0
4,045
7,195
2,714
1,293
2,152
4,969
53,102
3,930
W
5,011
3,360
0
2,413
5,824
2,214
1,266
2,731
2,935
0
33,934
L
3,478
134
0
769
12,673
10,767
0
6,414
6,259
12,140
0
L
3,814
2,914
0
3,724
9,031
3,302
1,120
4,632
4,399
0
30,835
L
Persephone
xSoHighUp
Persephone
4,621
177
0
641
6,703
2,287
414
4,332
2,369
26,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,315
Gold Earned
26,739
105
Minions Killed
168
0
Camps Cleared
0
645,007
Distance Traveled
679,330
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,801
733
34
3
0
224,768
2
W
Sol
9,300
775
86
7
0
229,234
0
W
Rama
8,638
720
48
4
0
225,328
3
L
Ares
7,647
637
12
1
0
231,317
0
L
Rama
7,912
659
58
5
0
197,393
2
L
Persephone
7,756
646
35
3
0
216,297
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role