Player Matchup

Sun Wukong
Sun Wukong
Azkkir
Sun Wukong
Level 7
God Stats
0W - 2L
1,153 SR
Queue Stats
0W - 4L
1,084 Elo+
Solo
Cthulhu
Cthulhu
BIG W1CKED
Cthulhu
Level 5
God Stats
6W - 6L
1,304 SR
Queue Stats
6W - 8L
1,246 Elo+
Party 1
Loki
Loki
Michi071
Loki
Level 18
God Stats
45W - 38L
1,521 SR
Queue Stats
237W - 293L
1,343 Elo+
Solo
Anhur
Anhur
Papa3rik
Anhur
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,390 Elo+
Party 1
Gilgamesh
Gilgamesh
PapaPlexus
Gilgamesh
Level 7
God Stats
9W - 6L
1,411 SR
Queue Stats
18W - 15L
1,390 Elo+
Party 1
Team Averages
Level 9
1,378 SR
1,291 Elo+

VS

Team Averages
Level 21
1,444 SR
1,330 Elo+
Cthulhu
Cthulhu
Astraev
Cthulhu
Level 29
God Stats
12W - 7L
1,697 SR
Queue Stats
49W - 56L
1,395 Elo+
Solo
Anhur
Anhur
DankOIL
Anhur
Level 29
God Stats
23W - 34L
1,357 SR
Queue Stats
57W - 57L
1,320 Elo+
Solo
Thanatos
Thanatos
Exodirius
Thanatos
Level 8
God Stats
6W - 9L
1,166 SR
Queue Stats
8W - 12L
1,260 Elo+
Solo
Athena
Athena
TheAlciel
Athena
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 14L
1,252 Elo+
Solo
Zeus
Zeus
tllox
Zeus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 179L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Azkkir
Sun Wukong
20
7 / 13 / 5
15,457
442
17,782
35,506
27,538
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
BIG W1CKED
Cthulhu
20
1 / 13 / 10
14,067
402
13,309
40,508
33,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Loki
20
2 / 5 / 6
15,139
433
11,450
21,943
8,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
Papa3rik
Anhur
20
1 / 11 / 7
13,825
395
6,210
24,097
8,873
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
PapaPlexus
Gilgamesh
20
18 / 8 / 3
18,632
532
37,247
39,639
23,297
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Astraev
Cthulhu
20
13 / 2 / 12
18,509
529
32,205
26,187
42,687
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anhur
DankOIL
Anhur
20
10 / 10 / 13
16,612
475
30,262
29,771
12,424
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
Exodirius
Thanatos
20
11 / 6 / 3
17,847
510
18,898
31,379
15,141
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Athena
TheAlciel
Athena
20
5 / 4 / 17
18,076
516
12,186
27,598
35,312
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
tllox
Zeus
20
11 / 7 / 11
17,583
502
33,039
23,634
10,436
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
106
29
Kills
50
50
Deaths
29
31
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Astraev
Cthulhu
13
2
12
9.5
L
Sun Wukong
Azkkir
Sun Wukong
7
13
5
0.73
L
Cthulhu
BIG W1CKED
Cthulhu
1
13
10
0.46
W
Anhur
DankOIL
Anhur
10
10
13
1.65
W
Thanatos
Exodirius
Thanatos
11
6
3
2.08
L
Loki
2
5
6
1
L
Anhur
Papa3rik
Anhur
1
11
7
0.41
L
Gilgamesh
PapaPlexus
Gilgamesh
18
8
3
2.44
W
Athena
TheAlciel
Athena
5
4
17
3.38
W
Zeus
tllox
Zeus
11
7
11
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,998
Damage
126,590
161,693
Taken
138,569
102,346
Mitigated
116,000
37,831
Healing
56,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Astraev
Cthulhu
32,205
2,080
436
3,771
26,187
42,687
821
5,498
19,846
117,819
0
L
Sun Wukong
Azkkir
Sun Wukong
17,782
3,687
0
9,194
35,506
27,538
2,235
17,668
17,680
0
77,471
L
Cthulhu
BIG W1CKED
Cthulhu
13,309
1,709
0
7,810
40,508
33,682
304
26,428
13,824
52,873
0
W
Anhur
DankOIL
Anhur
30,262
18,038
0
7,115
29,771
12,424
4,508
1,430
28,311
0
91,559
W
Thanatos
Exodirius
Thanatos
18,898
10,905
1,176
31,856
31,379
15,141
62
1,565
29,754
0
169,969
L
Loki
11,450
1,901
0
5,802
21,943
8,956
1,021
6,710
15,201
0
115,775
L
Anhur
Papa3rik
Anhur
6,210
5,252
0
4,419
24,097
8,873
2,620
14,714
9,205
0
63,096
L
Gilgamesh
PapaPlexus
Gilgamesh
37,247
11,294
0
10,606
39,639
23,297
186
15,665
23,556
0
125,424
W
Athena
TheAlciel
Athena
12,186
3,767
0
2,806
27,598
35,312
1,847
1,422
26,056
71,285
0
W
Zeus
tllox
Zeus
33,039
5,421
451
8,457
23,634
10,436
2,440
3,332
20,032
127,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,120
Gold Earned
88,627
586
Minions Killed
688
0
Camps Cleared
0
2,926,920
Distance Traveled
3,047,801
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
18,509
529
173
5
0
704,448
0
L
Sun Wukong
15,457
442
122
3
0
528,389
1
L
Cthulhu
14,067
402
85
2
0
590,534
0
W
Anhur
16,612
475
98
3
0
540,640
4
W
Thanatos
17,847
510
170
5
0
549,087
0
L
Loki
15,139
433
160
5
0
638,415
1
L
Anhur
13,825
395
93
3
0
524,358
0
L
Gilgamesh
18,632
532
126
4
0
645,224
0
W
Athena
18,076
516
105
3
0
680,406
0
W
Zeus
17,583
502
142
4
0
573,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role