Player Matchup

Fafnir
Fafnir
HyoukaFuwaWaifu
Fafnir
Level 26
God Stats
4W - 3L
1,400 SR
Queue Stats
142W - 95L
1,633 Elo+
Party 1
Pele
Pele
OttisReddingg
Pele
Level 5
God Stats
6W - 2L
1,724 SR
Queue Stats
60W - 25L
1,544 Elo+
Party 1
Chiron
Chiron
WardenUnknown
Chiron
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 115L
1,802 Elo+
Party 1
Mulan
Mulan
chaoswarrior878
Mulan
Level 118
God Stats
8W - 5L
1,584 SR
Queue Stats
116W - 123L
1,468 Elo+
Party 1
Baron Samedi
Baron Samedi
susamangus
Baron Samedi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,806 Elo+
Solo
Team Averages
Level 36
1,542 SR
1,651 Elo+

VS

Team Averages
Level 13
1,572 SR
1,575 Elo+
Chaac
Chaac
Batu52
Chaac
Level 6
God Stats
0W - 1L
1,752 SR
Queue Stats
1W - 1L
1,660 Elo+
Solo
Ymir
Ymir
Lenore24
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,648 Elo+
Solo
Anubis
Anubis
LîttleRookîe
Anubis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Sparzly
Pele
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Twbasin1
Artemis
Level 5
God Stats
1W - 2L
1,610 SR
Queue Stats
12W - 12L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 5
6,602
600
2,827
6,447
3,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 0 / 3
6,265
570
5,401
6,333
1,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
4 / 1 / 1
6,930
630
7,138
5,291
1,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 0
6,079
553
3,185
8,691
3,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
susamangus
Baron Samedi
11
3 / 1 / 2
6,582
598
4,725
5,037
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Batu52
Chaac
9
0 / 4 / 1
5,124
466
3,912
7,891
3,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
11
0 / 2 / 1
6,115
556
5,008
7,597
7,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 2 / 0
6,324
575
2,622
6,288
3,205
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
Sparzly
Pele
8
1 / 3 / 0
5,546
504
2,435
7,818
2,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Twbasin1
Artemis
10
1 / 1 / 0
5,953
541
2,026
5,157
1,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
12
Kills
4
4
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
Batu52
Chaac
0
4
1
0.13
W
2
1
5
4.5
L
Ymir
0
2
1
0.25
L
2
2
0
1
W
2
0
3
3.5
L
Pele
Sparzly
Pele
1
3
0
0.33
L
Artemis
Twbasin1
Artemis
1
1
0
1
W
4
1
1
4.5
W
1
1
0
1
W
Baron Samedi
susamangus
Baron Samedi
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,276
Damage
16,003
31,799
Taken
34,751
12,079
Mitigated
17,551
10,842
Healing
10,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Batu52
Chaac
3,912
631
405
2,561
7,891
3,356
0
110
7,781
0
23,650
W
2,827
685
0
1,334
6,447
3,693
0
725
5,692
13,135
0
L
Ymir
5,008
1,721
0
2,977
7,597
7,558
0
211
7,235
31,696
0
L
2,622
335
0
2,183
6,288
3,205
0
2,876
3,412
40,008
0
W
5,401
1,400
0
507
6,333
1,727
0
506
5,827
0
39,704
L
Pele
Sparzly
Pele
2,435
372
0
893
7,818
2,148
0
3,617
4,201
0
27,709
L
Artemis
Twbasin1
Artemis
2,026
507
0
1,816
5,157
1,284
0
587
4,570
0
26,895
W
7,138
2,889
346
1,501
5,291
1,665
275
0
5,263
0
47,083
W
3,185
747
0
5,323
8,691
3,403
0
4,461
3,780
0
29,962
W
Baron Samedi
susamangus
Baron Samedi
4,725
387
313
1,518
5,037
1,591
780
1,458
3,579
37,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,458
Gold Earned
29,062
320
Minions Killed
314
0
Camps Cleared
0
1,099,454
Distance Traveled
1,040,684
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,124
466
37
3
0
216,048
3
W
Fafnir
6,602
600
15
1
0
226,715
1
L
Ymir
6,115
556
66
6
0
185,545
3
L
Anubis
6,324
575
84
8
0
207,349
4
W
Pele
6,265
570
75
7
0
269,302
2
L
Pele
5,546
504
57
5
0
242,672
2
L
Artemis
5,953
541
70
6
0
189,070
3
W
Chiron
6,930
630
93
8
0
201,331
5
W
Mulan
6,079
553
68
6
0
199,719
2
W
Baron Samedi
6,582
598
69
6
0
202,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role