Player Matchup

Chaac
Chaac
AfroLemon
Chaac
Level 16
God Stats
19W - 0L
1,967 SR
Queue Stats
341W - 239L
1,612 Elo+
Party 2
Anubis
Anubis
Falkology
Anubis
Level 25
God Stats
70W - 19L
1,871 SR
Queue Stats
263W - 96L
1,693 Elo+
Party 2
Bellona
Bellona
Nijhna
Bellona
Level 10
God Stats
4W - 3L
1,641 SR
Queue Stats
52W - 43L
1,500 Elo+
Solo
Team Averages
Level 17
1,826 SR
1,602 Elo+

VS

Team Averages
Level 66
1,563 SR
1,707 Elo+
Ullr
Ullr
Darkness12369
Ullr
Level 69
God Stats
41W - 28L
1,653 SR
Queue Stats
59W - 45L
1,670 Elo+
Party 1
Ra
Ra
MAD011010
Ra
Level 122
God Stats
2W - 2L
1,225 SR
Queue Stats
11W - 7L
1,516 Elo+
Solo
Jing Wei
Jing Wei
Roxás
Jing Wei
Level 7
God Stats
1W - 1L
1,811 SR
Queue Stats
7W - 2L
1,935 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AfroLemon
Chaac
15
10 / 2 / 6
11,761
784
16,761
18,308
20,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Anubis
Falkology
Anubis
14
5 / 3 / 7
10,396
693
10,831
13,752
6,603
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Nijhna
Bellona
13
2 / 7 / 12
10,494
700
13,601
17,920
13,965
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 6
10,192
679
11,556
16,673
5,532
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 8 / 6
8,938
596
6,781
13,354
11,043
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jing Wei
Roxás
Jing Wei
14
6 / 5 / 6
10,911
727
11,893
19,028
6,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
17
Kills
11
12
Deaths
17
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
AfroLemon
Chaac
10
2
6
6.5
L
4
4
6
1.75
W
Anubis
Falkology
Anubis
5
3
7
2.83
L
1
8
6
0.5
W
Bellona
Nijhna
Bellona
2
7
12
1.14
L
Jing Wei
Roxás
Jing Wei
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,193
Damage
30,230
49,980
Taken
49,055
41,265
Mitigated
22,923
19,300
Healing
8,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AfroLemon
Chaac
16,761
3,358
1,213
7,811
18,308
20,697
445
2,935
15,373
11,756
38,424
L
11,556
3,013
0
922
16,673
5,532
0
4,509
11,845
0
32,135
W
Anubis
Falkology
Anubis
10,831
174
1,274
6,592
13,752
6,603
1,463
1,868
11,884
50,345
0
L
6,781
1,731
556
1,712
13,354
11,043
0
4,072
8,977
27,189
0
W
Bellona
Nijhna
Bellona
13,601
4,398
0
2,410
17,920
13,965
433
2,620
15,300
0
44,188
L
Jing Wei
Roxás
Jing Wei
11,893
9,267
0
5,023
19,028
6,348
0
5,391
13,167
0
36,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,651
Gold Earned
30,041
172
Minions Killed
104
0
Camps Cleared
0
803,933
Distance Traveled
769,143
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,761
784
61
4
0
294,286
4
L
Ullr
10,192
679
36
2
0
265,302
4
W
Anubis
10,396
693
61
4
0
231,895
2
L
Ra
8,938
596
33
2
0
230,900
4
W
Bellona
10,494
700
50
3
0
277,752
4
L
Jing Wei
10,911
727
35
2
0
272,941
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role