Player Matchup

Ullr
Ullr
JammoJoe
Ullr
Level 83
God Stats
3W - 2L
1,500 SR
Queue Stats
281W - 286L
1,586 Elo+
Party 2
Tsukuyomi
Tsukuyomi
OldManLarry
Tsukuyomi
Level 27
God Stats
19W - 22L
1,540 SR
Queue Stats
71W - 81L
1,525 Elo+
Party 2
Tiamat
Tiamat
SpankBones
Tiamat
Level 29
God Stats
0W - 1L
1,388 SR
Queue Stats
138W - 184L
1,515 Elo+
Solo
Hercules
Hercules
bigbonbo
Hercules
Level 5
God Stats
6W - 3L
1,835 SR
Queue Stats
9W - 5L
1,898 Elo+
Party 2
Athena
Athena
xDragonofTheWest
Athena
Level 13
God Stats
2W - 4L
1,531 SR
Queue Stats
146W - 128L
1,648 Elo+
Solo
Team Averages
Level 31
1,559 SR
1,634 Elo+

VS

Team Averages
Level 19
1,719 SR
1,788 Elo+
Apollo
Apollo
FreeCarry42069
Apollo
Level 11
God Stats
24W - 2L
1,967 SR
Queue Stats
161W - 28L
1,909 Elo+
Party 1
Scylla
Scylla
Oinion
Scylla
Level 30
God Stats
4W - 4L
1,599 SR
Queue Stats
101W - 64L
1,722 Elo+
Party 1
Serqet
Serqet
ShieldQued
Serqet
Level 16
God Stats
10W - 1L
1,810 SR
Queue Stats
63W - 14L
1,867 Elo+
Party 1
Ymir
Ymir
Yáwñ
Ymir
Level 29
God Stats
2W - 1L
1,778 SR
Queue Stats
161W - 27L
1,949 Elo+
Party 1
Sun Wukong
Sun Wukong
maliguswow
Sun Wukong
Level 11
God Stats
4W - 2L
1,441 SR
Queue Stats
6W - 4L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
7
0 / 5 / 0
4,655
466
3,170
6,705
1,526
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
OldManLarry
Tsukuyomi
8
2 / 2 / 1
5,283
528
3,358
6,154
1,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
SpankBones
Tiamat
9
2 / 3 / 0
5,461
546
2,414
4,474
1,938
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
bigbonbo
Hercules
8
2 / 3 / 2
5,303
530
1,860
5,019
3,582
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

7
0 / 6 / 2
4,893
489
2,159
8,022
2,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 4
6,954
695
7,023
3,990
1,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Oinion
Scylla
11
5 / 0 / 2
6,460
646
4,140
3,851
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Serqet
ShieldQued
Serqet
10
3 / 1 / 6
5,910
591
3,512
5,773
2,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
Yáwñ
Ymir
8
3 / 1 / 10
6,019
602
4,178
8,529
3,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
maliguswow
Sun Wukong
7
0 / 4 / 2
4,608
461
902
4,051
1,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
6
Kills
18
19
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
0
4
9
L
Ullr
0
5
0
0
W
Scylla
Oinion
Scylla
5
0
2
6
L
Tsukuyomi
OldManLarry
Tsukuyomi
2
2
1
1.25
W
Serqet
ShieldQued
Serqet
3
1
6
6
L
Tiamat
SpankBones
Tiamat
2
3
0
0.67
W
Ymir
Yáwñ
Ymir
3
1
10
8
L
Hercules
bigbonbo
Hercules
2
3
2
1
W
Sun Wukong
maliguswow
Sun Wukong
0
4
2
0.25
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,961
Damage
19,755
30,374
Taken
26,194
11,051
Mitigated
9,779
4,804
Healing
5,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,023
5,146
0
750
3,990
1,367
782
205
3,785
0
41,130
L
Ullr
3,170
1,094
0
1,369
6,705
1,526
0
1,481
5,192
0
19,188
W
Scylla
Oinion
Scylla
4,140
530
0
1,577
3,851
1,100
0
1,358
2,493
33,953
0
L
Tsukuyomi
OldManLarry
Tsukuyomi
3,358
389
0
1,596
6,154
1,645
91
1,107
5,017
0
25,234
W
Serqet
ShieldQued
Serqet
3,512
804
0
1,198
5,773
2,289
0
407
5,306
0
28,408
L
Tiamat
SpankBones
Tiamat
2,414
56
0
494
4,474
1,938
0
2,450
1,805
20,842
0
W
Ymir
Yáwñ
Ymir
4,178
1,136
0
1,946
8,529
3,609
0
2,409
6,120
13,765
0
L
Hercules
bigbonbo
Hercules
1,860
594
0
980
5,019
3,582
481
380
4,447
0
14,904
W
Sun Wukong
maliguswow
Sun Wukong
902
104
0
368
4,051
1,414
236
194
3,857
0
10,776
L
2,159
627
0
365
8,022
2,360
0
2,703
4,827
8,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,595
Gold Earned
29,951
202
Minions Killed
244
0
Camps Cleared
0
925,621
Distance Traveled
963,837
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,954
695
68
7
0
195,724
3
L
Ullr
4,655
466
38
4
0
173,344
2
W
Scylla
6,460
646
77
8
0
193,908
2
L
Tsukuyomi
5,283
528
60
6
0
228,169
3
W
Serqet
5,910
591
70
7
0
239,917
3
L
Tiamat
5,461
546
52
5
0
181,951
2
W
Ymir
6,019
602
14
1
0
196,156
6
L
Hercules
5,303
530
40
4
0
153,302
1
W
Sun Wukong
4,608
461
15
2
0
138,132
0
L
Athena
4,893
489
12
1
0
188,855
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role