Player Matchup

Bastet
Bastet
DragonNardz
Bastet
Level 28
God Stats
50W - 36L
1,671 SR
Queue Stats
68W - 62L
1,629 Elo+
Party 1
Cabrakan
Cabrakan
Shepster
Cabrakan
Level 26
God Stats
4W - 4L
1,592 SR
Queue Stats
68W - 56L
1,630 Elo+
Party 1
Izanami
Izanami
TGDoctor
Izanami
Level 88
God Stats
54W - 24L
1,752 SR
Queue Stats
69W - 62L
1,631 Elo+
Party 1
Team Averages
Level 47
1,672 SR
1,630 Elo+

VS

Team Averages
Level 12
1,551 SR
1,613 Elo+
Pele
Pele
ComeGuzzlr
Pele
Level 27
God Stats
17W - 9L
1,652 SR
Queue Stats
97W - 95L
1,512 Elo+
Solo
Anhur
Anhur
DkanoSR
Anhur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,826 Elo+
Party 2
Zeus
Zeus
mrvergonzZzX
Zeus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
2 / 3 / 7
9,999
625
9,635
14,507
4,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
Shepster
Cabrakan
12
1 / 6 / 8
10,541
659
5,658
17,611
23,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
TGDoctor
Izanami
14
5 / 8 / 2
10,878
680
9,863
18,736
7,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 9
11,528
721
12,387
14,984
5,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
DkanoSR
Anhur
14
3 / 1 / 7
11,048
691
5,548
10,175
3,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 2 / 6
12,227
764
26,253
7,812
2,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
8
Kills
17
17
Deaths
9
17
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
6
9
1.75
W
Anhur
DkanoSR
Anhur
3
1
7
6.5
L
Bastet
2
3
7
1.83
L
Cabrakan
Shepster
Cabrakan
1
6
8
0.83
L
Izanami
TGDoctor
Izanami
5
8
2
0.75
W
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,156
Damage
44,188
50,854
Taken
32,971
35,368
Mitigated
11,632
9,503
Healing
8,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,387
2,138
0
4,169
14,984
5,316
72
3,312
11,672
0
49,370
W
Anhur
DkanoSR
Anhur
5,548
2,372
0
1,991
10,175
3,498
1,609
361
9,814
0
46,568
L
Bastet
9,635
2,570
159
3,467
14,507
4,954
0
6,776
7,445
0
25,642
L
Cabrakan
Shepster
Cabrakan
5,658
1,175
0
3,191
17,611
23,275
0
9,320
7,822
7,060
0
L
Izanami
TGDoctor
Izanami
9,863
5,392
0
2,686
18,736
7,139
719
9,097
9,248
0
72,846
W
26,253
785
0
1,905
7,812
2,818
1,401
2,081
5,731
83,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,418
Gold Earned
34,803
161
Minions Killed
258
0
Camps Cleared
0
848,658
Distance Traveled
868,074
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,528
721
60
4
0
297,629
4
W
Anhur
11,048
691
76
5
0
277,828
5
L
Bastet
9,999
625
22
1
0
335,146
4
L
Cabrakan
10,541
659
1
0
0
266,066
4
L
Izanami
10,878
680
138
9
0
247,446
5
W
Zeus
12,227
764
122
8
0
292,617
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role