Player Matchup

Osiris
Osiris
CLAlMED
Osiris
Level 123
God Stats
9W - 7L
1,591 SR
Queue Stats
344W - 255L
1,570 Elo+
Party 1
Baron Samedi
Baron Samedi
XANARCHY09
Baron Samedi
Level 29
God Stats
78W - 57L
1,522 SR
Queue Stats
405W - 303L
1,633 Elo+
Party 1
Anhur
Anhur
pending-rapper19
Anhur
Level 28
God Stats
9W - 8L
1,500 SR
Queue Stats
40W - 46L
1,419 Elo+
Solo
Team Averages
Level 60
1,538 SR
1,540 Elo+

VS

Team Averages
Level 74
1,523 SR
1,528 Elo+
Neith
Neith
SlimVinny616
Neith
Level 5
God Stats
0W - 1L
1,344 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Da Ji
Da Ji
pettymango
Da Ji
Level 109
God Stats
2W - 7L
1,294 SR
Queue Stats
39W - 32L
1,609 Elo+
Party 2
Tiamat
Tiamat
xXCerigoXx
Tiamat
Level 107
God Stats
35W - 20L
1,932 SR
Queue Stats
53W - 40L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CLAlMED
Osiris
14
9 / 3 / 7
10,759
828
12,631
12,763
9,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
XANARCHY09
Baron Samedi
14
4 / 3 / 11
9,976
767
8,540
10,332
4,253
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 5 / 8
9,560
735
4,909
9,368
3,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 5
8,369
644
5,031
9,990
3,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
12
4 / 5 / 6
9,001
692
6,103
9,668
3,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
xXCerigoXx
Tiamat
13
4 / 5 / 6
9,325
717
8,937
10,990
7,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
17
Kills
10
11
Deaths
17
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Osiris
CLAlMED
Osiris
9
3
7
4.17
L
2
7
5
0.64
W
Baron Samedi
XANARCHY09
Baron Samedi
4
3
11
3.17
W
4
5
8
1.6
L
Da Ji
4
5
6
1.4
L
Tiamat
xXCerigoXx
Tiamat
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,080
Damage
20,071
32,463
Taken
30,648
17,985
Mitigated
13,743
7,901
Healing
4,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
CLAlMED
Osiris
12,631
4,301
0
934
12,763
9,747
212
3,715
9,048
221
50,326
L
5,031
2,033
0
734
9,990
3,346
342
3,130
6,860
0
17,687
W
Baron Samedi
XANARCHY09
Baron Samedi
8,540
602
1,907
3,771
10,332
4,253
374
2,657
7,675
34,513
0
W
4,909
1,879
0
1,289
9,368
3,985
1,578
2,631
6,737
0
32,278
L
Da Ji
6,103
602
0
1,160
9,668
3,290
0
1,625
8,043
0
16,712
L
Tiamat
xXCerigoXx
Tiamat
8,937
449
216
2,537
10,990
7,107
0
3,965
7,025
36,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,295
Gold Earned
26,695
164
Minions Killed
99
0
Camps Cleared
0
673,530
Distance Traveled
602,502
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,759
828
55
4
0
251,282
2
L
Neith
8,369
644
16
1
0
179,439
2
W
Baron Samedi
9,976
767
52
4
0
235,495
0
W
Anhur
9,560
735
57
4
0
186,753
3
L
Da Ji
9,001
692
30
2
0
224,201
4
L
Tiamat
9,325
717
53
4
0
198,862
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role