Player Matchup

Neith
Neith
Dublaiar
Neith
Level 12
God Stats
9W - 3L
1,776 SR
Queue Stats
24W - 18L
1,542 Elo+
Party 1
Olorun
Olorun
NegiValentine
Olorun
Level 41
God Stats
5W - 1L
1,633 SR
Queue Stats
63W - 33L
1,656 Elo+
Party 1
Ah Puch
Ah Puch
PapiJöhn
Ah Puch
Level 127
God Stats
1W - 0L
1,857 SR
Queue Stats
51W - 23L
1,637 Elo+
Party 1
Ra
Ra
Tuffet
Ra
Level 16
God Stats
3W - 0L
1,933 SR
Queue Stats
10W - 3L
1,677 Elo+
Party 1
Gilgamesh
Gilgamesh
VampyrPaladin
Gilgamesh
Level 24
God Stats
5W - 1L
1,880 SR
Queue Stats
20W - 17L
1,644 Elo+
Party 1
Team Averages
Level 44
1,816 SR
1,631 Elo+

VS

Team Averages
Level 22
1,478 SR
1,558 Elo+
Artemis
Artemis
Joni117
Artemis
Level 27
God Stats
1W - 5L
1,094 SR
Queue Stats
361W - 353L
1,598 Elo+
Party 2
Kukulkan
Kukulkan
Mine_capitan116
Kukulkan
Level 32
God Stats
43W - 39L
1,570 SR
Queue Stats
161W - 219L
1,540 Elo+
Party 2
Mulan
Mulan
TooruAokawa
Mulan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,561 Elo+
Solo
Baron Samedi
Baron Samedi
cartigrails
Baron Samedi
Level 16
God Stats
69W - 51L
1,513 SR
Queue Stats
181W - 141L
1,486 Elo+
Solo
Horus
Horus
suchadiablo
Horus
Level 17
God Stats
1W - 3L
1,714 SR
Queue Stats
56W - 50L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dublaiar
Neith
19
6 / 5 / 21
12,888
1,074
13,887
14,993
7,471
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
14 / 5 / 16
13,756
1,146
25,393
17,743
8,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Puch
PapiJöhn
Ah Puch
20
19 / 2 / 19
16,039
1,337
41,900
11,132
5,836
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ra
19
3 / 7 / 21
11,903
992
8,459
10,711
5,100
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
VampyrPaladin
Gilgamesh
19
3 / 8 / 24
12,074
1,006
13,272
22,196
15,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

105

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Joni117
Artemis
20
8 / 8 / 16
14,238
1,187
25,048
22,036
8,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
19
1 / 11 / 15
11,900
992
7,364
20,989
8,407
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 17 / 16
12,854
1,071
19,715
32,180
22,563
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
cartigrails
Baron Samedi
19
8 / 7 / 13
13,141
1,095
14,628
18,721
8,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
5 / 2 / 11
12,751
1,063
6,557
16,637
16,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
98
45
Kills
27
27
Deaths
45
101
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Neith
Dublaiar
Neith
6
5
21
3.3
L
Artemis
Joni117
Artemis
8
8
16
2
L
Kukulkan
1
11
15
0.77
W
14
5
16
4.4
W
Ah Puch
PapiJöhn
Ah Puch
19
2
19
14.25
L
5
17
16
0.76
W
Ra
3
7
21
1.93
W
Gilgamesh
VampyrPaladin
Gilgamesh
3
8
24
1.88
L
Baron Samedi
cartigrails
Baron Samedi
8
7
13
2.07
L
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,911
Damage
73,312
76,775
Taken
110,563
41,795
Mitigated
64,118
16,011
Healing
13,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Dublaiar
Neith
13,887
5,814
0
1,128
14,993
7,471
0
2,924
12,069
0
27,703
L
Artemis
Joni117
Artemis
25,048
13,822
0
2,054
22,036
8,510
0
14,288
7,412
0
42,842
L
Kukulkan
7,364
851
224
651
20,989
8,407
0
13,136
7,567
47,489
0
W
25,393
15,342
1,662
7,488
17,743
8,238
0
6,570
11,173
48,257
0
W
Ah Puch
PapiJöhn
Ah Puch
41,900
510
0
3,818
11,132
5,836
0
2,108
9,024
69,536
0
L
19,715
2,550
0
871
32,180
22,563
0
24,006
7,850
1,362
36,142
W
Ra
8,459
1,585
588
670
10,711
5,100
0
1,950
8,761
28,487
0
W
Gilgamesh
VampyrPaladin
Gilgamesh
13,272
3,199
0
657
22,196
15,150
0
9,748
12,448
484
20,511
L
Baron Samedi
cartigrails
Baron Samedi
14,628
787
1,942
2,240
18,721
8,267
0
12,962
5,505
38,249
0
L
6,557
3,599
2,509
3,311
16,637
16,371
0
10,452
5,999
0
14,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,660
Gold Earned
64,884
211
Minions Killed
235
6
Camps Cleared
8
943,705
Distance Traveled
1,019,695
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,888
1,074
39
3
2
190,822
1
L
Artemis
14,238
1,187
32
3
4
196,786
0
L
Kukulkan
11,900
992
105
9
1
183,477
1
W
Olorun
13,756
1,146
45
4
0
168,362
0
W
Ah Puch
16,039
1,337
68
6
2
229,253
1
L
Mulan
12,854
1,071
33
3
2
208,013
1
W
Ra
11,903
992
49
4
0
167,808
0
W
Gilgamesh
12,074
1,006
10
1
2
187,460
0
L
Baron Samedi
13,141
1,095
45
4
0
211,379
2
L
Horus
12,751
1,063
20
2
1
220,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role