Player Matchup

Janus
Janus
Diamond II
 
Janus
Diamond II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond II
SlayerxWhy
Ah Muzen Cab
Diamond II
Level 145
God Stats
1W - 2L
1,547 SR
Queue Stats
145W - 113L
2,410 MMR
Solo
Geb
Geb
Masters
Terrory z
Geb
Masters
Level 160
God Stats
29W - 14L
1,934 SR
Queue Stats
728W - 746L
2,590 MMR
Solo
Cerberus
Cerberus
Masters
llx LEON xll
Cerberus
Masters
Level 108
God Stats
20W - 30L
1,628 SR
Queue Stats
852W - 847L
2,445 MMR
Solo
Awilix
Awilix
Masters
tupicador1
Awilix
Masters
Level 160
God Stats
35W - 17L
1,803 SR
Queue Stats
694W - 674L
2,543 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 144
1,682 SR
2,298 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 140
1,804 SR
2,484 MMR
Chang'e
Chang'e
Masters
Gio Cassimani
Chang'e
Masters
Level 109
God Stats
114W - 81L
1,736 SR
Queue Stats
1,005W - 974L
2,558 MMR
Solo
Ne Zha
Ne Zha
Masters
Im Kaxi
Ne Zha
Masters
Level 156
God Stats
3W - 0L
1,969 SR
Queue Stats
163W - 164L
2,420 MMR
Solo
Guan Yu
Guan Yu
Masters
Kotaro73
Guan Yu
Masters
Level 153
God Stats
79W - 41L
1,729 SR
Queue Stats
1,503W - 1,495L
2,358 MMR
Solo
Loki
Loki
Diamond I
alvaroqq return
Loki
Diamond I
Level 125
God Stats
20W - 20L
1,844 SR
Queue Stats
409W - 412L
2,494 MMR
Solo
Sol
Sol
Masters
zxFENxz
Sol
Masters
Level 157
God Stats
28W - 14L
1,742 SR
Queue Stats
169W - 147L
2,587 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
1 / 0 / 3
4,767
596
2,288
2,835
647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Muzen Cab
SlayerxWhy
Ah Muzen Cab
6
0 / 1 / 0
3,917
490
1,349
4,096
931
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 2 / 2
4,104
513
1,375
5,075
1,646
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
llx LEON xll
Cerberus
5
0 / 2 / 0
3,746
468
1,678
2,832
1,202
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Awilix
tupicador1
Awilix
9
3 / 1 / 1
5,299
662
2,343
4,630
1,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
GilgameshTiamatSetAthenaChiron

VS

Bans
AnhurScyllaGaneshaThe MorriganYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
9
0 / 1 / 0
4,920
615
2,400
3,237
892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ne Zha
Im Kaxi
Ne Zha
8
2 / 1 / 2
4,803
600
2,124
5,050
1,461
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Guan Yu
Kotaro73
Guan Yu
10
2 / 0 / 0
5,470
684
1,623
4,238
1,772
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 1 / 3
4,897
612
1,606
4,783
1,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sol
9
2 / 1 / 2
5,481
685
3,898
3,721
1,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
4
Kills
6
6
Deaths
4
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
0
3
2.5
W
Chang'e
0
1
0
0
W
Ne Zha
Im Kaxi
Ne Zha
2
1
2
3
W
Guan Yu
Kotaro73
Guan Yu
2
0
0
2
L
Ah Muzen Cab
SlayerxWhy
Ah Muzen Cab
0
1
0
0
L
0
2
2
0.5
W
0
1
3
1.5
L
Cerberus
llx LEON xll
Cerberus
0
2
0
0
L
Awilix
tupicador1
Awilix
3
1
1
3.5
W
Sol
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,033
Damage
11,651
19,468
Taken
21,029
5,742
Mitigated
6,491
6,520
Healing
9,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,288
396
0
1,170
2,835
647
0
1,199
1,532
26,723
0
W
Chang'e
2,400
80
354
1,708
3,237
892
0
453
2,742
29,198
0
W
Ne Zha
Im Kaxi
Ne Zha
2,124
606
222
1,243
5,050
1,461
0
1,428
3,568
0
15,070
W
Guan Yu
Kotaro73
Guan Yu
1,623
298
35
2,013
4,238
1,772
0
1,579
2,659
0
26,751
L
Ah Muzen Cab
SlayerxWhy
Ah Muzen Cab
1,349
644
0
1,709
4,096
931
0
1,337
2,759
0
16,970
L
1,375
325
0
1,267
5,075
1,646
0
2,468
2,523
6,481
0
W
1,606
344
0
2,152
4,783
1,291
0
790
3,951
0
23,346
L
Cerberus
llx LEON xll
Cerberus
1,678
63
0
707
2,832
1,202
0
0
2,832
11,432
0
L
Awilix
tupicador1
Awilix
2,343
597
0
1,667
4,630
1,316
0
1,036
3,524
0
21,413
W
Sol
3,898
1,146
0
2,129
3,721
1,075
436
901
2,768
34,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,833
Gold Earned
25,571
179
Minions Killed
319
0
Camps Cleared
0
754,365
Distance Traveled
818,252
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,767
596
63
8
0
171,079
3
W
Chang'e
4,920
615
84
11
0
155,887
2
W
Ne Zha
4,803
600
24
3
0
172,511
4
W
Guan Yu
5,470
684
58
7
0
174,824
3
L
Ah Muzen Cab
3,917
490
32
4
0
151,369
0
L
Geb
4,104
513
15
2
0
182,730
3
W
Loki
4,897
612
61
8
0
173,134
0
L
Cerberus
3,746
468
14
2
0
69,416
0
L
Awilix
5,299
662
55
7
0
179,771
1
W
Sol
5,481
685
92
12
0
141,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role