Player Matchup

Mulan
Mulan
Blueboyking
Mulan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Cudderism
Set
Level 157
God Stats
0W - 5L
1,571 SR
Queue Stats
278W - 264L
1,563 Elo+
Solo
Artio
Artio
Fumanchu1
Artio
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,562 Elo+
Party 2
Terra
Terra
KillermonkeyQc
Terra
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 230L
1,559 Elo+
Party 2
The Morrigan
The Morrigan
MrReumas
The Morrigan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 150
1,514 SR
1,537 Elo+

VS

Team Averages
Level 123
1,572 SR
1,580 Elo+
Ah Muzen Cab
Ah Muzen Cab
FARTxTEXAS
Ah Muzen Cab
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 78L
1,636 Elo+
Party 1
Nu Wa
Nu Wa
LARGExTEXAS
Nu Wa
Level 116
God Stats
4W - 1L
1,678 SR
Queue Stats
107W - 100L
1,620 Elo+
Party 1
Baron Samedi
Baron Samedi
RadBrett
Baron Samedi
Level 76
God Stats
5W - 2L
1,573 SR
Queue Stats
571W - 554L
1,546 Elo+
Solo
Scylla
Scylla
TheBroomKeeper
Scylla
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
210W - 194L
1,562 Elo+
Solo
Susano
Susano
Themachine312
Susano
Level 157
God Stats
4W - 1L
1,612 SR
Queue Stats
218W - 207L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 6
7,849
785
8,979
17,557
14,730
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
5 / 3 / 5
9,114
911
9,922
14,150
6,387
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Fumanchu1
Artio
14
2 / 5 / 6
9,013
901
2,887
16,436
14,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
3 / 4 / 6
8,583
858
5,826
16,106
15,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
MrReumas
The Morrigan
14
1 / 4 / 7
7,988
799
7,781
8,499
3,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FARTxTEXAS
Ah Muzen Cab
16
6 / 3 / 14
9,630
963
17,231
8,841
3,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
6 / 2 / 11
9,425
943
16,134
7,826
3,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
RadBrett
Baron Samedi
14
0 / 3 / 19
9,094
909
8,675
13,419
14,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
6 / 2 / 14
9,722
972
13,874
7,202
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 3 / 8
8,206
821
8,176
8,172
3,453
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
88
12
Kills
22
22
Deaths
13
30
Assists
66
Player
Kills
Deaths
Assists
KDA
L
1
6
6
0.67
L
5
3
5
2.5
W
Ah Muzen Cab
FARTxTEXAS
Ah Muzen Cab
6
3
14
4.33
L
Artio
Fumanchu1
Artio
2
5
6
1
L
3
4
6
1.5
W
6
2
11
5.75
L
The Morrigan
MrReumas
The Morrigan
1
4
7
1.13
W
Baron Samedi
RadBrett
Baron Samedi
0
3
19
3.17
W
6
2
14
6.5
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,395
Damage
64,090
72,748
Taken
45,460
54,506
Mitigated
28,710
22,681
Healing
18,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,979
596
430
3,032
17,557
14,730
588
9,430
8,127
0
15,748
L
9,922
2,694
1,594
4,495
14,150
6,387
980
7,486
6,664
0
29,534
W
Ah Muzen Cab
FARTxTEXAS
Ah Muzen Cab
17,231
8,090
1,468
1,745
8,841
3,928
2,421
2,237
6,555
0
38,175
L
Artio
Fumanchu1
Artio
2,887
136
1,208
1,993
16,436
14,484
296
9,797
6,639
12,495
0
L
5,826
367
2,935
3,959
16,106
15,125
915
7,460
8,646
11,268
0
W
16,134
4,878
3,556
2,351
7,826
3,158
523
3,539
4,161
38,844
0
L
The Morrigan
MrReumas
The Morrigan
7,781
741
1,978
1,057
8,499
3,780
152
4,510
3,989
19,315
0
W
Baron Samedi
RadBrett
Baron Samedi
8,675
1,093
2,958
2,968
13,419
14,858
363
5,023
8,274
17,649
0
W
13,874
2,721
1,311
903
7,202
3,313
1,038
2,065
5,125
23,783
0
W
8,176
1,610
66
1,396
8,172
3,453
537
3,191
4,851
0
10,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,547
Gold Earned
46,077
125
Minions Killed
114
0
Camps Cleared
0
828,933
Distance Traveled
918,197
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,849
785
9
1
0
153,617
0
L
Set
9,114
911
47
5
0
193,591
0
W
Ah Muzen Cab
9,630
963
39
4
0
185,458
1
L
Artio
9,013
901
18
2
0
170,540
0
L
Terra
8,583
858
15
2
0
168,814
0
W
Nu Wa
9,425
943
36
4
0
194,495
0
L
The Morrigan
7,988
799
36
4
0
142,371
4
W
Baron Samedi
9,094
909
20
2
0
172,125
2
W
Scylla
9,722
972
15
2
0
172,788
0
W
Susano
8,206
821
4
0
0
193,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role