Player Matchup

Hel
Hel
Age8472
Hel
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Party 3
Chaac
Chaac
Klluttz
Chaac
Level 105
God Stats
10W - 7L
1,774 SR
Queue Stats
49W - 48L
1,516 Elo+
Party 2
Zeus
Zeus
Reykong92
Zeus
Level 5
God Stats
1W - 7L
1,208 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 3
Persephone
Persephone
Wetjoints
Persephone
Level 26
God Stats
3W - 3L
1,672 SR
Queue Stats
14W - 13L
1,528 Elo+
Party 2
Bellona
Bellona
xSINNx616
Bellona
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 3
Team Averages
Level 56
1,531 SR
1,509 Elo+

VS

Team Averages
Level 118
1,546 SR
1,557 Elo+
Jing Wei
Jing Wei
Astranomis
Jing Wei
Level 127
God Stats
1W - 0L
1,351 SR
Queue Stats
17W - 18L
1,396 Elo+
Party 1
Nu Wa
Nu Wa
Diecastimpostora
Nu Wa
Level 25
God Stats
67W - 57L
1,554 SR
Queue Stats
393W - 426L
1,473 Elo+
Party 1
Artemis
Artemis
ZorisX
Artemis
Level 139
God Stats
6W - 2L
1,584 SR
Queue Stats
114W - 95L
1,573 Elo+
Party 1
Awilix
Awilix
blaketurd
Awilix
Level 146
God Stats
1W - 0L
1,651 SR
Queue Stats
21W - 18L
1,704 Elo+
Party 1
Hercules
Hercules
furygaurdian
Hercules
Level 155
God Stats
9W - 9L
1,588 SR
Queue Stats
54W - 52L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
16
0 / 5 / 3
9,998
909
7,118
17,168
6,896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Klluttz
Chaac
16
1 / 4 / 3
10,220
929
13,895
21,444
18,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
15
0 / 6 / 1
9,464
860
3,728
13,318
5,102
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Persephone
Wetjoints
Persephone
15
0 / 7 / 1
9,859
896
5,252
12,451
7,401
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
xSINNx616
Bellona
16
3 / 3 / 1
11,766
1,070
11,294
20,495
27,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

101

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Astranomis
Jing Wei
18
4 / 1 / 15
11,824
1,075
13,656
9,521
4,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 1 / 15
10,838
985
17,588
3,375
1,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
ZorisX
Artemis
18
9 / 0 / 10
12,809
1,164
21,629
6,252
2,656
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
blaketurd
Awilix
18
6 / 2 / 12
11,582
1,053
9,064
12,985
5,793
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
furygaurdian
Hercules
18
4 / 0 / 16
11,982
1,089
15,568
13,033
14,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
93
4
Kills
25
25
Deaths
4
9
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Hel
0
5
3
0.3
W
Jing Wei
Astranomis
Jing Wei
4
1
15
11.5
W
2
1
15
9.5
L
Chaac
Klluttz
Chaac
1
4
3
0.63
L
Zeus
0
6
1
0.08
L
Persephone
Wetjoints
Persephone
0
7
1
0.07
W
Artemis
ZorisX
Artemis
9
0
10
14
W
Awilix
blaketurd
Awilix
6
2
12
6
W
Hercules
furygaurdian
Hercules
4
0
16
12
L
Bellona
xSINNx616
Bellona
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,287
Damage
77,505
84,876
Taken
45,166
65,365
Mitigated
28,897
26,152
Healing
13,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
7,118
224
10,304
8,476
17,168
6,896
0
3,303
13,725
44,652
0
W
Jing Wei
Astranomis
Jing Wei
13,656
7,844
0
1,085
9,521
4,206
0
2,847
6,674
0
36,495
W
17,588
5,440
252
393
3,375
1,430
0
422
2,953
37,275
0
L
Chaac
Klluttz
Chaac
13,895
1,607
0
5,078
21,444
18,899
0
5,604
15,391
0
46,838
L
Zeus
3,728
1,446
0
608
13,318
5,102
0
3,177
9,899
22,747
0
L
Persephone
Wetjoints
Persephone
5,252
736
0
592
12,451
7,401
0
2,123
10,185
24,234
0
W
Artemis
ZorisX
Artemis
21,629
12,721
0
2,119
6,252
2,656
0
1,769
4,483
0
48,794
W
Awilix
blaketurd
Awilix
9,064
4,467
0
1,961
12,985
5,793
0
4,153
8,832
0
21,826
W
Hercules
furygaurdian
Hercules
15,568
3,351
0
7,444
13,033
14,812
0
6,907
6,126
5,954
18,376
L
Bellona
xSINNx616
Bellona
11,294
3,395
0
1,094
20,495
27,067
0
4,309
15,904
0
28,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,307
Gold Earned
59,035
262
Minions Killed
226
6
Camps Cleared
11
1,102,339
Distance Traveled
1,164,504
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,998
909
75
7
4
254,846
0
W
Jing Wei
11,824
1,075
58
5
0
229,096
0
W
Nu Wa
10,838
985
50
5
1
210,758
1
L
Chaac
10,220
929
67
6
0
233,105
0
L
Zeus
9,464
860
43
4
1
158,012
0
L
Persephone
9,859
896
43
4
0
219,105
0
W
Artemis
12,809
1,164
79
7
7
240,395
0
W
Awilix
11,582
1,053
22
2
3
221,926
0
W
Hercules
11,982
1,089
17
2
0
262,329
0
L
Bellona
11,766
1,070
34
3
1
237,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role