Player Matchup

Scylla
Scylla
Demii_2k
Scylla
Level 43
God Stats
2W - 1L
1,820 SR
Queue Stats
129W - 141L
1,409 Elo+
Party 1
Tiamat
Tiamat
Nautico231
Tiamat
Level 28
God Stats
5W - 7L
1,566 SR
Queue Stats
94W - 98L
1,414 Elo+
Solo
Serqet
Serqet
The_War_Legand
Serqet
Level 18
God Stats
2W - 1L
1,787 SR
Queue Stats
21W - 22L
1,450 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Twitchy_Naum
Tsukuyomi
Level 18
God Stats
16W - 15L
1,819 SR
Queue Stats
53W - 54L
1,429 Elo+
Party 1
Sylvanus
Sylvanus
notsobumface
Sylvanus
Level 17
God Stats
27W - 23L
1,584 SR
Queue Stats
52W - 70L
1,392 Elo+
Party 1
Team Averages
Level 25
1,715 SR
1,419 Elo+

VS

Team Averages
Level 25
1,566 SR
1,459 Elo+
Heimdallr
Heimdallr
JohanS99
Heimdallr
Level 29
God Stats
6W - 4L
1,548 SR
Queue Stats
129W - 152L
1,497 Elo+
Solo
Merlin
Merlin
MeruemD_Uchiha
Merlin
Level 26
God Stats
12W - 22L
1,409 SR
Queue Stats
436W - 429L
1,441 Elo+
Solo
Arachne
Arachne
ProfitVick
Arachne
Level 28
God Stats
6W - 3L
1,758 SR
Queue Stats
140W - 153L
1,447 Elo+
Solo
Khepri
Khepri
Rapid kills op
Khepri
Level 22
God Stats
5W - 0L
1,743 SR
Queue Stats
22W - 17L
1,441 Elo+
Party 2
Cthulhu
Cthulhu
xTorpedoFist
Cthulhu
Level 18
God Stats
2W - 2L
1,374 SR
Queue Stats
29W - 22L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Demii_2k
Scylla
14
5 / 4 / 3
8,326
463
12,154
10,371
3,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Nautico231
Tiamat
14
1 / 4 / 0
8,763
487
9,246
12,720
6,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 7 / 2
8,207
456
7,170
11,183
4,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Twitchy_Naum
Tsukuyomi
12
0 / 8 / 2
7,472
415
8,736
14,027
4,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
notsobumface
Sylvanus
4
2 / 1 / 1
5,628
313
1,032
2,790
780
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JohanS99
Heimdallr
16
2 / 5 / 1
9,535
530
3,527
14,145
5,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 0 / 2
9,082
505
4,644
7,184
2,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
ProfitVick
Arachne
18
13 / 3 / 2
10,959
609
14,402
15,960
6,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 1 / 8
8,719
484
6,346
11,209
9,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
xTorpedoFist
Cthulhu
15
7 / 3 / 4
9,538
530
6,091
15,460
9,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
12
Kills
24
24
Deaths
12
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Scylla
Demii_2k
Scylla
5
4
3
1.63
W
Heimdallr
JohanS99
Heimdallr
2
5
1
0.5
W
1
0
2
2
L
Tiamat
Nautico231
Tiamat
1
4
0
0.25
W
Arachne
ProfitVick
Arachne
13
3
2
4.67
W
1
1
8
5
L
4
7
2
0.71
L
Tsukuyomi
Twitchy_Naum
Tsukuyomi
0
8
2
0.13
L
Sylvanus
notsobumface
Sylvanus
2
1
1
2.5
W
Cthulhu
xTorpedoFist
Cthulhu
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,338
Damage
35,010
51,091
Taken
63,958
19,372
Mitigated
33,381
12,123
Healing
18,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Demii_2k
Scylla
12,154
751
0
1,795
10,371
3,239
0
2,591
7,780
48,678
0
W
Heimdallr
JohanS99
Heimdallr
3,527
1,465
336
6,562
14,145
5,040
1,646
6,644
7,091
0
53,353
W
4,644
130
0
2,467
7,184
2,577
0
3,108
3,762
61,039
0
L
Tiamat
Nautico231
Tiamat
9,246
682
0
4,488
12,720
6,333
805
5,260
7,109
59,624
0
W
Arachne
ProfitVick
Arachne
14,402
12,449
0
5,061
15,960
6,866
2,249
5,007
10,521
0
76,201
W
6,346
1,349
0
862
11,209
9,397
714
3,345
7,170
18,909
0
L
7,170
3,618
0
2,149
11,183
4,084
271
3,931
7,252
0
26,421
L
Tsukuyomi
Twitchy_Naum
Tsukuyomi
8,736
2,550
0
2,410
14,027
4,936
293
4,622
9,405
0
43,285
L
Sylvanus
notsobumface
Sylvanus
1,032
690
189
1,092
2,790
780
0
326
2,464
5,562
0
W
Cthulhu
xTorpedoFist
Cthulhu
6,091
463
0
3,118
15,460
9,501
741
2,719
12,457
40,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,396
Gold Earned
47,833
306
Minions Killed
475
0
Camps Cleared
0
1,390,567
Distance Traveled
1,669,189
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,326
463
66
4
0
307,248
0
W
Heimdallr
9,535
530
96
5
0
308,548
0
W
Merlin
9,082
505
133
7
0
318,395
3
L
Tiamat
8,763
487
131
7
0
357,144
5
W
Arachne
10,959
609
118
7
0
381,446
2
W
Khepri
8,719
484
31
2
0
320,143
0
L
Serqet
8,207
456
40
2
0
341,998
0
L
Tsukuyomi
7,472
415
58
3
0
324,197
0
L
Sylvanus
5,628
313
11
1
0
59,980
0
W
Cthulhu
9,538
530
97
5
0
340,657
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role