Player Matchup

Anubis
Anubis
Deuce033
Anubis
Level 54
God Stats
0W - 2L
1,504 SR
Queue Stats
9W - 7L
1,652 Elo+
Party 3
Medusa
Medusa
LeBronT2343
Medusa
Level 43
God Stats
1W - 1L
1,468 SR
Queue Stats
32W - 32L
1,423 Elo+
Party 3
He Bo
He Bo
gjclanc
He Bo
Level 103
God Stats
0W - 2L
1,329 SR
Queue Stats
64W - 53L
1,549 Elo+
Party 3
Bellona
Bellona
macnitz
Bellona
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,525 Elo+
Party 3
Achilles
Achilles
plasMaticDNA
Achilles
Level 50
God Stats
1W - 1L
1,369 SR
Queue Stats
30W - 25L
1,542 Elo+
Party 3
Team Averages
Level 71
1,434 SR
1,538 Elo+

VS

Team Averages
Level 100
1,576 SR
1,428 Elo+
Mulan
Mulan
DirtySnowMXN
Mulan
Level 118
God Stats
2W - 8L
1,510 SR
Queue Stats
126W - 149L
1,366 Elo+
Party 1
Anhur
Anhur
ImmeasurablePain
Anhur
Level 121
God Stats
3W - 0L
1,796 SR
Queue Stats
40W - 33L
1,499 Elo+
Party 2
Bacchus
Bacchus
The Original214
Bacchus
Level 85
God Stats
39W - 33L
1,530 SR
Queue Stats
103W - 147L
1,395 Elo+
Party 1
Khepri
Khepri
blkwisdm
Khepri
Level 68
God Stats
3W - 1L
1,805 SR
Queue Stats
19W - 19L
1,487 Elo+
Party 2
Ra
Ra
xJrGotKicks18x
Ra
Level 108
God Stats
1W - 0L
1,237 SR
Queue Stats
174W - 206L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Deuce033
Anubis
18
4 / 6 / 10
11,222
701
12,994
14,272
7,356
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
15
0 / 10 / 8
9,510
594
8,351
15,659
5,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

He Bo
gjclanc
He Bo
18
4 / 4 / 4
11,285
705
12,411
9,336
3,199
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
macnitz
Bellona
18
3 / 2 / 7
11,328
708
8,085
15,321
16,583
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
plasMaticDNA
Achilles
17
5 / 3 / 7
10,827
677
13,090
16,524
17,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 10
11,919
745
8,496
14,638
11,351
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
10 / 3 / 8
14,287
893
15,796
13,080
5,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
4 / 3 / 17
12,971
811
13,330
20,983
28,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
blkwisdm
Khepri
18
2 / 2 / 18
11,614
726
6,489
7,762
8,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
4 / 2 / 13
12,261
766
13,247
10,558
6,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
91
16
Kills
25
25
Deaths
16
36
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Anubis
Deuce033
Anubis
4
6
10
1.5
W
5
6
10
1.67
W
10
3
8
4.67
L
Medusa
0
10
8
0.4
W
4
3
17
4.17
W
Khepri
blkwisdm
Khepri
2
2
18
5.5
L
He Bo
gjclanc
He Bo
4
4
4
1.5
L
Bellona
macnitz
Bellona
3
2
7
3.25
L
Achilles
plasMaticDNA
Achilles
5
3
7
2.83
W
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,931
Damage
57,358
71,112
Taken
67,021
49,747
Mitigated
60,308
12,113
Healing
19,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Deuce033
Anubis
12,994
153
0
4,939
14,272
7,356
114
7,401
6,871
36,482
0
W
8,496
494
0
3,085
14,638
11,351
719
4,486
10,032
0
31,165
W
15,796
8,737
0
943
13,080
5,980
2,218
5,131
7,829
0
49,567
L
Medusa
8,351
4,550
0
1,188
15,659
5,573
1
7,242
8,417
0
28,429
W
13,330
1,052
0
4,841
20,983
28,259
162
8,271
12,387
35,035
0
W
Khepri
blkwisdm
Khepri
6,489
610
0
317
7,762
8,713
207
3,339
4,332
12,336
0
L
He Bo
gjclanc
He Bo
12,411
0
0
764
9,336
3,199
747
3,862
5,474
49,792
0
L
Bellona
macnitz
Bellona
8,085
1,579
0
2,652
15,321
16,583
125
5,871
9,450
0
34,874
L
Achilles
plasMaticDNA
Achilles
13,090
2,009
0
2,570
16,524
17,036
0
9,055
7,469
0
27,858
W
13,247
846
5,754
4,608
10,558
6,005
740
4,739
5,729
67,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,172
Gold Earned
63,052
313
Minions Killed
352
7
Camps Cleared
9
1,412,670
Distance Traveled
1,460,120
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,222
701
53
3
3
253,018
0
W
Mulan
11,919
745
69
4
2
259,080
0
W
Anhur
14,287
893
93
6
5
283,643
1
L
Medusa
9,510
594
60
4
0
238,845
1
W
Bacchus
12,971
811
41
3
0
289,690
4
W
Khepri
11,614
726
10
1
0
302,066
0
L
He Bo
11,285
705
109
7
1
296,989
3
L
Bellona
11,328
708
59
4
3
316,398
1
L
Achilles
10,827
677
32
2
0
307,420
0
W
Ra
12,261
766
139
9
2
325,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role