Player Matchup

Sol
Sol
Masters
ANiML
Sol
Masters
Level 145
God Stats
164W - 77L
1,822 SR
Queue Stats
977W - 388L
2,284 MMR
Party 1
Hou Yi
Hou Yi
Masters
Gaambino
Hou Yi
Masters
Level 148
God Stats
150W - 47L
1,861 SR
Queue Stats
963W - 379L
2,386 MMR
Party 1
Chaac
Chaac
Grandmaster
Sabortian
Chaac
Grandmaster
Level 148
God Stats
60W - 31L
1,844 SR
Queue Stats
204W - 110L
2,808 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 147
1,842 SR
2,493 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 125
1,878 SR
2,373 MMR
Aphrodite
Aphrodite
Diamond IV
II FayLove II
Aphrodite
Diamond IV
Level 126
God Stats
9W - 1L
1,830 SR
Queue Stats
29W - 9L
2,289 MMR
Party 2
Susano
Susano
Masters
PrizmParad0x
Susano
Masters
Level 102
God Stats
13W - 2L
2,000 SR
Queue Stats
132W - 66L
2,185 MMR
Party 2
Cerberus
Cerberus
Diamond I
TheCapedBaldy
Cerberus
Diamond I
Level 146
God Stats
23W - 8L
1,806 SR
Queue Stats
59W - 17L
2,646 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
ANiML
Sol
8
0 / 9 / 0
5,891
589
4,638
8,706
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Gaambino
Hou Yi
9
0 / 3 / 0
6,619
662
7,568
7,757
1,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Sabortian
Chaac
8
0 / 4 / 0
6,454
645
4,401
8,467
6,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
GilgameshNe ZhaCabrakanTiamatScylla

VS

Bans
ThothCu ChulainnChang'eGuan YuVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
II FayLove II
Aphrodite
11
1 / 0 / 13
7,317
732
4,968
5,823
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Susano
13
13 / 0 / 3
9,229
923
13,052
9,304
5,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
TheCapedBaldy
Cerberus
11
2 / 0 / 12
8,207
821
4,540
9,644
8,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
44
0
Kills
16
16
Deaths
0
0
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sol
ANiML
Sol
0
9
0
0
L
Hou Yi
Gaambino
Hou Yi
0
3
0
0
W
Aphrodite
II FayLove II
Aphrodite
1
0
13
7.5
W
Susano
13
0
3
14.5
L
Chaac
Sabortian
Chaac
0
4
0
0
W
Cerberus
TheCapedBaldy
Cerberus
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,607
Damage
22,560
24,930
Taken
24,771
10,588
Mitigated
16,043
3,190
Healing
18,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
ANiML
Sol
4,638
933
0
512
8,706
2,163
0
2,029
6,677
21,502
0
L
Hou Yi
Gaambino
Hou Yi
7,568
3,728
0
458
7,757
1,941
0
3,197
4,560
0
21,949
W
Aphrodite
II FayLove II
Aphrodite
4,968
675
5,283
5,124
5,823
2,529
969
1,752
4,071
29,058
0
W
Susano
13,052
4,742
0
2,565
9,304
5,336
1,496
1,564
7,740
0
36,675
L
Chaac
Sabortian
Chaac
4,401
399
0
2,220
8,467
6,484
0
4,290
4,177
0
16,298
W
Cerberus
TheCapedBaldy
Cerberus
4,540
165
0
5,191
9,644
8,178
729
1,915
7,729
15,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,964
Gold Earned
24,753
102
Minions Killed
134
0
Camps Cleared
0
505,432
Distance Traveled
567,299
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,891
589
35
4
0
146,466
2
L
Hou Yi
6,619
662
42
4
0
167,270
2
W
Aphrodite
7,317
732
39
4
0
186,065
1
W
Susano
9,229
923
65
7
0
206,439
3
L
Chaac
6,454
645
25
3
0
191,696
3
W
Cerberus
8,207
821
30
3
0
174,795
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role