Player Matchup

Tyr
Tyr
Alphafox7346
Tyr
Level 15
God Stats
1W - 2L
1,233 SR
Queue Stats
5W - 18L
1,192 Elo+
Party 1
Cthulhu
Cthulhu
Bashain
Cthulhu
Level 24
God Stats
2W - 3L
1,353 SR
Queue Stats
5W - 9L
1,212 Elo+
Solo
Pele
Pele
Hiddden159
Pele
Level 27
God Stats
6W - 8L
1,473 SR
Queue Stats
18W - 32L
1,246 Elo+
Party 1
Team Averages
Level 22
1,353 SR
1,217 Elo+

VS

Team Averages
Level 22
1,397 SR
1,260 Elo+
Heimdallr
Heimdallr
CloudofRivia
Heimdallr
Level 26
God Stats
55W - 39L
1,635 SR
Queue Stats
161W - 130L
1,439 Elo+
Solo
Zeus
Zeus
DamienShot19
Zeus
Level 25
God Stats
9W - 13L
1,408 SR
Queue Stats
50W - 102L
1,192 Elo+
Solo
Cthulhu
Cthulhu
notRuby4119
Cthulhu
Level 15
God Stats
2W - 2L
1,148 SR
Queue Stats
6W - 17L
1,148 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 13 / 3
7,935
661
5,328
20,993
8,778
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
Bashain
Cthulhu
11
1 / 6 / 6
8,070
673
7,194
16,078
12,574
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
6 / 10 / 3
9,661
805
10,202
14,933
5,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CloudofRivia
Heimdallr
14
15 / 0 / 11
11,052
921
21,035
9,228
4,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
12 / 6 / 12
10,836
903
18,614
11,327
3,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
notRuby4119
Cthulhu
11
1 / 4 / 18
8,587
716
5,468
12,419
9,594
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
69
9
Kills
28
29
Deaths
10
12
Assists
41
Player
Kills
Deaths
Assists
KDA
L
2
13
3
0.27
L
Cthulhu
Bashain
Cthulhu
1
6
6
0.67
W
Heimdallr
CloudofRivia
Heimdallr
15
0
11
20.5
W
12
6
12
3
L
6
10
3
0.75
W
Cthulhu
notRuby4119
Cthulhu
1
4
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,724
Damage
45,117
52,004
Taken
32,974
26,558
Mitigated
17,602
4,134
Healing
6,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,328
1,428
0
640
20,993
8,778
0
8,506
11,657
0
12,653
L
Cthulhu
Bashain
Cthulhu
7,194
488
326
490
16,078
12,574
0
6,906
8,513
12,992
0
W
Heimdallr
CloudofRivia
Heimdallr
21,035
12,798
0
3,027
9,228
4,562
2,090
2,978
6,250
0
41,438
W
18,614
4,094
72
1,984
11,327
3,446
1,261
2,757
8,570
34,967
0
L
10,202
2,996
648
2,030
14,933
5,206
0
7,682
6,727
0
40,303
W
Cthulhu
notRuby4119
Cthulhu
5,468
987
258
819
12,419
9,594
72
1,459
10,960
14,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,666
Gold Earned
30,475
87
Minions Killed
92
0
Camps Cleared
0
641,579
Distance Traveled
592,141
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,935
661
14
1
0
248,705
0
L
Cthulhu
8,070
673
13
1
0
215,397
0
W
Heimdallr
11,052
921
32
3
0
218,593
0
W
Zeus
10,836
903
44
4
0
184,009
0
L
Pele
9,661
805
60
5
0
177,477
0
W
Cthulhu
8,587
716
16
1
0
189,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role