Player Matchup

Rama
Rama
HOLYCTHULU
Rama
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 37L
1,590 Elo+
Party 2
Guan Yu
Guan Yu
MatiGorbaran04
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,447 Elo+
Solo
Gilgamesh
Gilgamesh
SpankBones
Gilgamesh
Level 29
God Stats
3W - 7L
1,458 SR
Queue Stats
138W - 184L
1,526 Elo+
Solo
Athena
Athena
Vasepie
Athena
Level 24
God Stats
4W - 5L
1,645 SR
Queue Stats
15W - 14L
1,530 Elo+
Party 2
Baba Yaga
Baba Yaga
osaka2212
Baba Yaga
Level 6
God Stats
0W - 1L
1,309 SR
Queue Stats
1W - 1L
1,674 Elo+
Solo
Team Averages
Level 17
1,482 SR
1,553 Elo+

VS

Team Averages
Level 11
1,495 SR
1,593 Elo+
Freya
Freya
HENNESSEYF5
Freya
Level 17
God Stats
1W - 0L
1,736 SR
Queue Stats
88W - 67L
1,644 Elo+
Solo
Bellona
Bellona
TeeMoVeD
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,630 Elo+
Party 1
Arachne
Arachne
WCBC_Menxce
Arachne
Level 29
God Stats
1W - 1L
1,241 SR
Queue Stats
82W - 82L
1,538 Elo+
Solo
Kukulkan
Kukulkan
alejandroseetal
Kukulkan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,630 Elo+
Party 1
Ymir
Ymir
cblock0731
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 4 / 4
13,428
537
21,232
15,414
8,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
4 / 3 / 5
12,177
487
10,846
21,977
13,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
SpankBones
Gilgamesh
17
2 / 5 / 4
10,780
431
6,750
14,331
11,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Athena
Vasepie
Athena
19
5 / 4 / 19
13,566
543
13,455
19,490
25,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baba Yaga
osaka2212
Baba Yaga
17
5 / 5 / 4
11,504
460
11,368
13,700
7,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 2
15,030
601
24,331
18,709
7,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
TeeMoVeD
Bellona
17
3 / 4 / 6
11,171
447
9,435
15,587
11,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
WCBC_Menxce
Arachne
18
4 / 7 / 5
12,089
484
10,305
23,567
8,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
16
0 / 8 / 4
9,700
388
3,987
9,287
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 11 / 3
9,744
390
4,885
20,919
8,034
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
40
33
Kills
20
21
Deaths
33
36
Assists
20
Player
Kills
Deaths
Assists
KDA
W
12
3
2
4.33
L
17
4
4
4.75
L
4
3
5
2.17
L
Gilgamesh
SpankBones
Gilgamesh
2
5
4
0.8
W
Bellona
TeeMoVeD
Bellona
3
4
6
1.5
L
Athena
Vasepie
Athena
5
4
19
3.63
W
Arachne
WCBC_Menxce
Arachne
4
7
5
0.93
W
Kukulkan
0
8
4
0.25
W
1
11
3
0.23
L
Baba Yaga
osaka2212
Baba Yaga
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,651
Damage
52,943
84,912
Taken
88,069
66,596
Mitigated
38,806
24,477
Healing
21,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,331
7,623
0
9,926
18,709
7,529
1,412
3,347
15,296
98,366
0
L
21,232
17,751
0
4,046
15,414
8,562
1,761
6,315
9,047
0
99,352
L
10,846
1,603
1,675
11,222
21,977
13,910
638
7,349
14,628
0
97,455
L
Gilgamesh
SpankBones
Gilgamesh
6,750
2,137
0
1,506
14,331
11,012
76
4,647
9,644
0
60,388
W
Bellona
TeeMoVeD
Bellona
9,435
2,326
0
2,415
15,587
11,695
165
4,717
10,802
0
42,186
L
Athena
Vasepie
Athena
13,455
3,327
0
3,205
19,490
25,946
334
9,332
9,866
29,746
0
W
Arachne
WCBC_Menxce
Arachne
10,305
6,673
0
8,225
23,567
8,818
920
7,084
16,263
0
66,601
W
Kukulkan
3,987
1,009
0
0
9,287
2,730
0
3,359
5,838
41,358
0
W
4,885
1,044
0
1,293
20,919
8,034
0
5,615
15,047
40,093
0
L
Baba Yaga
osaka2212
Baba Yaga
11,368
595
0
2,823
13,700
7,166
1,488
5,148
8,524
64,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,455
Gold Earned
57,734
573
Minions Killed
509
0
Camps Cleared
0
2,043,068
Distance Traveled
2,039,557
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
15,030
601
153
6
0
381,851
2
L
Rama
13,428
537
152
6
0
436,954
5
L
Guan Yu
12,177
487
159
6
0
407,433
2
L
Gilgamesh
10,780
431
93
4
0
273,024
1
W
Bellona
11,171
447
51
2
0
436,412
1
L
Athena
13,566
543
35
1
0
508,793
8
W
Arachne
12,089
484
126
5
0
436,540
4
W
Kukulkan
9,700
388
97
4
0
416,271
0
W
Ymir
9,744
390
82
3
0
368,483
2
L
Baba Yaga
11,504
460
134
5
0
416,864
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role