Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
JTips-Gaming420
Gilgamesh
Level 148
God Stats
29W - 26L
1,580 SR
Queue Stats
587W - 595L
1,545 Elo+
Party 1
Loki
Loki
KushGod6288
Loki
Level 83
God Stats
21W - 25L
1,524 SR
Queue Stats
122W - 120L
1,504 Elo+
Party 1
Danzaburou
Danzaburou
Zyngi
Danzaburou
Level 83
God Stats
2W - 4L
1,447 SR
Queue Stats
11W - 12L
1,514 Elo+
Party 3
Merlin
Merlin
sabnova
Merlin
Level 101
God Stats
5W - 5L
1,585 SR
Queue Stats
464W - 453L
1,552 Elo+
Party 1
Team Averages
Level 103
1,527 SR
1,523 Elo+

VS

Team Averages
Level 92
1,468 SR
1,490 Elo+
Danzaburou
Danzaburou
AngryPup5285119
Danzaburou
Level 64
God Stats
4W - 3L
1,478 SR
Queue Stats
127W - 131L
1,462 Elo+
Solo
Bacchus
Bacchus
isSalty-
Bacchus
Level 128
God Stats
3W - 0L
1,787 SR
Queue Stats
184W - 175L
1,503 Elo+
Party 2
Jormungandr
Jormungandr
snazzy_shrimpz
Jormungandr
Level 80
God Stats
9W - 8L
1,058 SR
Queue Stats
643W - 557L
1,509 Elo+
Solo
Thanatos
Thanatos
xGuaba
Thanatos
Level 129
God Stats
11W - 3L
1,494 SR
Queue Stats
267W - 247L
1,528 Elo+
Party 2
Scylla
Scylla
xXInvencible06Xx
Scylla
Level 57
God Stats
48W - 50L
1,525 SR
Queue Stats
104W - 98L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 6 / 3
7,427
391
7,269
14,283
4,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
JTips-Gaming420
Gilgamesh
16
7 / 5 / 1
10,653
561
10,751
16,370
7,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
2 / 6 / 6
9,612
506
6,835
9,930
3,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Zyngi
Danzaburou
16
0 / 3 / 0
9,387
494
2,080
8,283
2,770
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
sabnova
Merlin
15
4 / 6 / 1
9,842
518
7,606
11,479
3,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AngryPup5285119
Danzaburou
18
4 / 1 / 1
10,898
574
5,704
10,591
4,255
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
isSalty-
Bacchus
15
2 / 4 / 6
8,941
471
6,055
11,538
12,662
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jormungandr
snazzy_shrimpz
Jormungandr
16
3 / 1 / 14
9,899
521
10,366
11,230
8,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
xGuaba
Thanatos
17
13 / 4 / 6
11,022
580
15,021
15,286
5,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 3 / 9
9,358
493
6,125
9,174
3,233
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
13
Kills
26
26
Deaths
13
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
6
3
0.25
W
Danzaburou
AngryPup5285119
Danzaburou
4
1
1
4.5
L
Gilgamesh
JTips-Gaming420
Gilgamesh
7
5
1
1.5
L
2
6
6
0.83
L
Danzaburou
Zyngi
Danzaburou
0
3
0
0
W
Bacchus
isSalty-
Bacchus
2
4
6
1.25
L
Merlin
sabnova
Merlin
4
6
1
0.75
W
Jormungandr
snazzy_shrimpz
Jormungandr
3
1
14
10
W
Thanatos
xGuaba
Thanatos
13
4
6
4
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,541
Damage
43,271
60,345
Taken
57,819
22,600
Mitigated
34,032
10,283
Healing
29,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,269
135
222
1,802
14,283
4,924
145
4,521
9,762
36,332
0
W
Danzaburou
AngryPup5285119
Danzaburou
5,704
2,135
0
5,849
10,591
4,255
0
2,168
8,345
0
91,698
L
Gilgamesh
JTips-Gaming420
Gilgamesh
10,751
4,516
0
2,855
16,370
7,967
1,688
8,630
7,740
0
60,347
L
6,835
1,696
0
765
9,930
3,654
0
4,355
5,575
0
42,057
L
Danzaburou
Zyngi
Danzaburou
2,080
424
135
2,615
8,283
2,770
1,888
778
7,505
0
69,396
W
Bacchus
isSalty-
Bacchus
6,055
818
0
4,254
11,538
12,662
210
1,022
10,449
46,705
0
L
Merlin
sabnova
Merlin
7,606
599
0
1,889
11,479
3,285
0
4,262
7,217
51,938
0
W
Jormungandr
snazzy_shrimpz
Jormungandr
10,366
1,997
0
4,828
11,230
8,086
374
3,558
7,508
49,866
0
W
Thanatos
xGuaba
Thanatos
15,021
4,222
0
11,824
15,286
5,796
0
3,450
11,638
0
60,603
W
6,125
467
0
3,070
9,174
3,233
1,160
3,934
5,004
54,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,921
Gold Earned
50,118
494
Minions Killed
532
0
Camps Cleared
0
1,641,412
Distance Traveled
1,750,127
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,427
391
63
3
0
384,296
4
W
Danzaburou
10,898
574
160
8
0
345,353
6
L
Gilgamesh
10,653
561
122
6
0
325,108
0
L
Loki
9,612
506
72
4
0
314,947
1
L
Danzaburou
9,387
494
139
7
0
335,489
4
W
Bacchus
8,941
471
89
5
0
362,960
2
L
Merlin
9,842
518
98
5
0
281,572
3
W
Jormungandr
9,899
521
88
5
0
378,018
4
W
Thanatos
11,022
580
93
5
0
333,759
4
W
Scylla
9,358
493
102
5
0
330,037
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role