Player Matchup

Apollo
Apollo
BetPedism
Apollo
Level 59
God Stats
1W - 1L
1,610 SR
Queue Stats
20W - 26L
1,435 Elo+
Party 2
Achilles
Achilles
DeathCoreMetal
Achilles
Level 104
God Stats
13W - 11L
1,580 SR
Queue Stats
192W - 189L
1,543 Elo+
Party 2
Ullr
Ullr
REYTLATOANI
Ullr
Level 84
God Stats
1W - 3L
1,202 SR
Queue Stats
100W - 112L
1,468 Elo+
Party 2
Scylla
Scylla
XxitsjoustrockxX
Scylla
Level 66
God Stats
11W - 12L
1,668 SR
Queue Stats
107W - 116L
1,464 Elo+
Party 3
Cerberus
Cerberus
irou24
Cerberus
Level 105
God Stats
15W - 13L
1,550 SR
Queue Stats
308W - 317L
1,476 Elo+
Party 3
Team Averages
Level 84
1,522 SR
1,477 Elo+

VS

Team Averages
Level 87
1,505 SR
1,433 Elo+
Susano
Susano
GreatValueDirk
Susano
Level 136
God Stats
0W - 2L
1,547 SR
Queue Stats
359W - 351L
1,449 Elo+
Party 1
Ullr
Ullr
JaveeAir
Ullr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 87L
1,474 Elo+
Party 1
Anubis
Anubis
ThatboyyRome
Anubis
Level 68
God Stats
37W - 31L
1,500 SR
Queue Stats
406W - 432L
1,354 Elo+
Party 1
Cthulhu
Cthulhu
YWG-_-Jmoney
Cthulhu
Level 89
God Stats
16W - 13L
1,400 SR
Queue Stats
351W - 354L
1,413 Elo+
Party 1
Sol
Sol
m4ruz57
Sol
Level 83
God Stats
5W - 5L
1,579 SR
Queue Stats
157W - 137L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BetPedism
Apollo
20
5 / 5 / 10
15,674
490
11,849
20,249
9,575
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
20
12 / 5 / 9
17,012
532
22,582
37,368
47,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
6 / 3 / 13
16,635
520
19,972
22,785
11,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 6 / 12
15,045
470
18,197
18,968
8,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
irou24
Cerberus
20
8 / 4 / 16
18,021
563
23,717
36,806
52,465
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 3
14,294
447
22,261
26,189
9,839
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
18
1 / 7 / 2
11,884
371
13,283
20,203
7,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
19
4 / 10 / 8
13,535
423
14,460
27,131
12,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
YWG-_-Jmoney
Cthulhu
18
1 / 6 / 4
11,658
364
13,129
28,047
24,336
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sol
20
8 / 6 / 3
16,499
516
22,524
23,365
16,733
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
43
36
Kills
23
23
Deaths
36
60
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Apollo
BetPedism
Apollo
5
5
10
2
W
Achilles
12
5
9
3.3
L
9
7
3
1.5
L
Ullr
1
7
2
0.29
W
6
3
13
4.17
L
Anubis
4
10
8
0.8
W
5
6
12
1.83
L
Cthulhu
YWG-_-Jmoney
Cthulhu
1
6
4
0.5
W
Cerberus
irou24
Cerberus
8
4
16
4
L
Sol
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,317
Damage
85,657
136,176
Taken
124,935
129,339
Mitigated
71,389
31,983
Healing
32,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
BetPedism
Apollo
11,849
9,054
0
1,517
20,249
9,575
1,263
8,067
12,182
0
142,608
W
Achilles
22,582
5,742
0
12,596
37,368
47,288
2,067
13,828
23,540
0
112,576
L
22,261
3,868
0
4,255
26,189
9,839
0
6,741
19,372
0
91,456
L
Ullr
13,283
7,658
427
3,988
20,203
7,696
1,225
6,808
13,305
0
76,450
W
19,972
6,603
0
8,336
22,785
11,764
4,017
6,638
16,147
0
142,393
L
Anubis
14,460
301
0
8,805
27,131
12,785
0
9,070
17,771
62,120
0
W
18,197
421
0
2,085
18,968
8,247
0
7,283
11,685
90,971
0
L
Cthulhu
YWG-_-Jmoney
Cthulhu
13,129
400
1,950
3,701
28,047
24,336
234
11,682
16,010
54,388
0
W
Cerberus
irou24
Cerberus
23,717
1,248
0
7,449
36,806
52,465
50
14,795
22,011
83,126
0
L
Sol
22,524
9,379
0
9,482
23,365
16,733
2,832
6,680
16,563
111,400
6,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,387
Gold Earned
67,870
716
Minions Killed
589
0
Camps Cleared
0
2,953,904
Distance Traveled
2,687,588
34
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
15,674
490
184
6
0
583,648
1
W
Achilles
17,012
532
150
5
0
650,465
7
L
Susano
14,294
447
113
4
0
586,906
1
L
Ullr
11,884
371
115
4
0
526,223
1
W
Ullr
16,635
520
167
5
0
558,850
8
L
Anubis
13,535
423
84
3
0
475,965
4
W
Scylla
15,045
470
113
4
0
571,249
8
L
Cthulhu
11,658
364
73
2
0
554,597
3
W
Cerberus
18,021
563
102
3
0
589,692
10
L
Sol
16,499
516
204
6
0
543,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role