Player Matchup

Gilgamesh
Gilgamesh
DSyr124
Gilgamesh
Level 47
God Stats
6W - 3L
1,784 SR
Queue Stats
51W - 55L
1,519 Elo+
Solo
Ares
Ares
Smilee90
Ares
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,415 Elo+
Solo
Discordia
Discordia
dfxz87
Discordia
Level 29
God Stats
8W - 5L
1,637 SR
Queue Stats
105W - 82L
1,598 Elo+
Party 2
Pele
Pele
kitakitaoyj
Pele
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 196L
1,554 Elo+
Solo
Anhur
Anhur
rfenske
Anhur
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,747 Elo+
Party 2
Team Averages
Level 55
1,584 SR
1,567 Elo+

VS

Team Averages
Level 71
1,585 SR
1,590 Elo+
Ares
Ares
DiffMePlox
Ares
Level 26
God Stats
2W - 0L
1,325 SR
Queue Stats
67W - 42L
1,610 Elo+
Party 1
Aphrodite
Aphrodite
Goddexx-
Aphrodite
Level 106
God Stats
491W - 473L
1,629 SR
Queue Stats
532W - 539L
1,553 Elo+
Party 1
Hera
Hera
NotMcnasty101
Hera
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 150L
1,571 Elo+
Solo
Achilles
Achilles
VodkaSauce
Achilles
Level 107
God Stats
13W - 3L
1,902 SR
Queue Stats
445W - 426L
1,638 Elo+
Party 1
Danzaburou
Danzaburou
colorwaves
Danzaburou
Level 67
God Stats
28W - 22L
1,568 SR
Queue Stats
376W - 365L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DSyr124
Gilgamesh
10
2 / 3 / 1
6,075
506
5,011
7,491
4,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ares
6
0 / 5 / 2
4,926
411
1,851
5,891
3,328
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
dfxz87
Discordia
10
0 / 3 / 2
6,002
500
4,362
6,380
1,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
2 / 6 / 0
5,392
449
3,184
9,482
2,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
rfenske
Anhur
11
4 / 2 / 2
6,471
539
5,612
7,720
2,435
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 3 / 7
7,253
604
6,641
10,732
5,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Goddexx-
Aphrodite
12
0 / 1 / 0
6,664
555
2,860
5,780
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 2 / 1
6,504
542
4,584
4,713
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Achilles
VodkaSauce
Achilles
12
6 / 0 / 2
7,356
613
6,693
6,674
3,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
colorwaves
Danzaburou
10
6 / 2 / 5
7,008
584
7,315
6,272
1,746
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
8
Kills
19
19
Deaths
8
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DSyr124
Gilgamesh
2
3
1
0.83
W
5
3
7
2.83
W
Aphrodite
Goddexx-
Aphrodite
0
1
0
0
W
2
2
1
1.25
L
Ares
0
5
2
0.2
W
Achilles
VodkaSauce
Achilles
6
0
2
7
W
Danzaburou
colorwaves
Danzaburou
6
2
5
4.25
L
Discordia
dfxz87
Discordia
0
3
2
0.33
L
2
6
0
0.33
L
Anhur
rfenske
Anhur
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,020
Damage
28,093
36,964
Taken
34,171
14,634
Mitigated
15,856
5,036
Healing
12,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DSyr124
Gilgamesh
5,011
1,604
0
183
7,491
4,298
0
3,279
4,212
0
23,929
W
6,641
199
0
2,267
10,732
5,417
0
1,754
8,916
14,064
0
W
Aphrodite
Goddexx-
Aphrodite
2,860
172
0
3,470
5,780
3,736
344
505
5,251
35,897
0
W
4,584
755
171
1,762
4,713
1,367
750
1,410
3,091
33,694
0
L
Ares
1,851
180
0
354
5,891
3,328
0
2,204
3,679
6,124
0
W
Achilles
VodkaSauce
Achilles
6,693
1,574
0
3,891
6,674
3,590
0
1,670
4,918
0
36,334
W
Danzaburou
colorwaves
Danzaburou
7,315
2,614
0
920
6,272
1,746
446
490
5,782
0
38,466
L
Discordia
dfxz87
Discordia
4,362
103
0
783
6,380
1,660
80
2,326
3,888
36,772
0
L
3,184
967
0
2,317
9,482
2,913
0
2,907
6,521
0
21,263
L
Anhur
rfenske
Anhur
5,612
3,572
0
1,399
7,720
2,435
0
3,085
4,579
0
28,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,866
Gold Earned
34,785
242
Minions Killed
294
0
Camps Cleared
0
1,089,390
Distance Traveled
1,204,113
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,075
506
52
4
0
218,805
0
W
Ares
7,253
604
15
1
0
242,105
5
W
Aphrodite
6,664
555
71
6
0
216,885
5
W
Hera
6,504
542
67
6
0
224,304
4
L
Ares
4,926
411
3
0
0
161,300
7
W
Achilles
7,356
613
74
6
0
295,660
5
W
Danzaburou
7,008
584
67
6
0
225,159
0
L
Discordia
6,002
500
74
6
0
236,821
2
L
Pele
5,392
449
45
4
0
238,363
3
L
Anhur
6,471
539
68
6
0
234,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role