Player Matchup

Sobek
Sobek
Braveark
Sobek
Level 143
God Stats
0W - 1L
1,703 SR
Queue Stats
64W - 56L
1,607 Elo+
Solo
Ullr
Ullr
Destrydskr
Ullr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Verci10
Hera
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 137
1,568 SR
1,536 Elo+

VS

Team Averages
Level 148
1,645 SR
1,834 Elo+
Bakasura
Bakasura
Adep123
Bakasura
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
GravityShiny
Xing Tian
Level 160
God Stats
4W - 0L
1,500 SR
Queue Stats
89W - 25L
1,940 Elo+
Party 1
Scylla
Scylla
Hissuna
Scylla
Level 160
God Stats
19W - 3L
1,936 SR
Queue Stats
753W - 134L
2,062 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Braveark
Sobek
10
1 / 4 / 2
7,449
621
5,503
9,272
9,891
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
1 / 1 / 2
7,949
662
4,018
6,526
2,150
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
Verci10
Hera
12
1 / 3 / 2
8,051
671
7,675
7,460
2,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Adep123
Bakasura
10
0 / 3 / 6
7,916
660
2,316
8,585
2,803
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
GravityShiny
Xing Tian
12
2 / 0 / 6
9,301
775
6,439
10,851
9,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
Hissuna
Scylla
14
6 / 0 / 2
9,303
775
10,397
3,789
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
3
Kills
8
8
Deaths
3
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Adep123
Bakasura
0
3
6
1
L
Sobek
Braveark
Sobek
1
4
2
0.5
L
1
1
2
2
W
Xing Tian
GravityShiny
Xing Tian
2
0
6
5
W
Scylla
Hissuna
Scylla
6
0
2
7
L
Hera
Verci10
Hera
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,196
Damage
19,152
23,258
Taken
23,225
14,255
Mitigated
13,188
4,298
Healing
8,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Adep123
Bakasura
2,316
1,843
0
3,137
8,585
2,803
2,234
5,008
3,315
0
19,631
L
Sobek
Braveark
Sobek
5,503
270
0
2,232
9,272
9,891
0
6,226
2,951
17,176
0
L
4,018
1,358
0
896
6,526
2,150
0
5,092
1,434
0
29,417
W
Xing Tian
GravityShiny
Xing Tian
6,439
686
0
4,425
10,851
9,038
108
5,527
5,070
17,150
0
W
Scylla
Hissuna
Scylla
10,397
936
0
1,338
3,789
1,347
680
2,174
1,575
62,082
0
L
Hera
Verci10
Hera
7,675
1,080
0
1,170
7,460
2,214
0
5,604
1,856
46,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,449
Gold Earned
26,520
174
Minions Killed
171
0
Camps Cleared
0
653,532
Distance Traveled
732,716
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,916
660
43
4
0
247,336
2
L
Sobek
7,449
621
21
2
0
200,279
5
L
Ullr
7,949
662
64
5
0
236,663
5
W
Xing Tian
9,301
775
17
1
0
245,931
1
W
Scylla
9,303
775
111
9
0
239,449
4
L
Hera
8,051
671
89
7
0
216,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role