Player Matchup

Thor
Thor
Nao_VaiDar
Thor
Level 4
God Stats
0W - 6L
1,287 SR
Queue Stats
1W - 10L
1,097 Elo+
Party 1
Zeus
Zeus
PirokaMaldita
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,097 Elo+
Party 1
Neith
Neith
R__Gigante
Neith
Level 6
God Stats
0W - 2L
1,287 SR
Queue Stats
1W - 5L
1,097 Elo+
Party 1
Cthulhu
Cthulhu
careca_ostil
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,236 Elo+
Party 1
Anhur
Anhur
saylo92
Anhur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,070 Elo+
Solo
Team Averages
Level 6
1,415 SR
1,119 Elo+

VS

Team Averages
Level 19
1,410 SR
1,378 Elo+
Chaac
Chaac
Cgpreacher
Chaac
Level 30
God Stats
20W - 11L
1,312 SR
Queue Stats
199W - 172L
1,549 Elo+
Party 2
Baba Yaga
Baba Yaga
KRIS-_-LOVE
Baba Yaga
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 50L
1,343 Elo+
Party 2
Cthulhu
Cthulhu
P a i n6265
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,553 Elo+
Solo
Zeus
Zeus
Patmv8724
Zeus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,040 Elo+
Solo
Hel
Hel
fgamefake
Hel
Level 28
God Stats
4W - 12L
1,236 SR
Queue Stats
72W - 80L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 12 / 3
7,758
323
8,210
19,803
6,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
6 / 9 / 1
10,420
434
15,660
16,587
5,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
11
1 / 11 / 1
7,313
305
3,823
13,925
3,984
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
careca_ostil
Cthulhu
11
0 / 13 / 3
7,602
317
9,090
25,155
14,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
saylo92
Anhur
11
0 / 13 / 3
7,513
313
3,096
20,089
5,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
20 / 1 / 13
14,070
586
29,850
24,115
27,044
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
KRIS-_-LOVE
Baba Yaga
17
22 / 1 / 9
13,037
543
16,007
14,956
5,823
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
P a i n6265
Cthulhu
15
2 / 0 / 25
10,979
457
13,250
16,680
17,718
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
12
0 / 7 / 9
9,655
402
5,072
10,527
3,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
14 / 0 / 13
14,348
598
21,815
19,689
7,661
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
127
8
Kills
58
58
Deaths
9
11
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Chaac
20
1
13
26.5
W
Baba Yaga
KRIS-_-LOVE
Baba Yaga
22
1
9
26.5
L
1
12
3
0.21
W
Cthulhu
P a i n6265
Cthulhu
2
0
25
14.5
W
Zeus
0
7
9
0.64
L
6
9
1
0.72
L
Neith
1
11
1
0.14
L
Cthulhu
careca_ostil
Cthulhu
0
13
3
0.12
W
14
0
13
20.5
L
Anhur
saylo92
Anhur
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,879
Damage
85,994
95,559
Taken
85,967
35,500
Mitigated
61,444
4,167
Healing
35,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
29,850
9,030
0
11,836
24,115
27,044
6,898
4,308
19,216
0
92,116
W
Baba Yaga
KRIS-_-LOVE
Baba Yaga
16,007
2,482
0
4,209
14,956
5,823
1,844
5,125
9,385
50,755
0
L
8,210
2,234
0
45
19,803
6,018
0
12,330
6,901
0
26,946
W
Cthulhu
P a i n6265
Cthulhu
13,250
834
726
608
16,680
17,718
687
6,639
9,187
34,755
0
W
Zeus
5,072
825
0
533
10,527
3,198
541
2,260
8,021
30,958
0
L
15,660
1,644
0
986
16,587
5,317
140
4,679
11,376
48,627
0
L
Neith
3,823
931
0
593
13,925
3,984
0
7,633
6,058
0
22,971
L
Cthulhu
careca_ostil
Cthulhu
9,090
1,092
0
2,343
25,155
14,239
0
19,233
5,596
27,268
0
W
21,815
1,801
2,785
14,487
19,689
7,661
5,186
4,124
13,347
106,945
0
L
Anhur
saylo92
Anhur
3,096
2,156
0
200
20,089
5,942
0
11,095
8,587
0
10,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,606
Gold Earned
62,089
200
Minions Killed
515
0
Camps Cleared
0
1,664,398
Distance Traveled
2,118,104
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,070
586
142
6
0
454,456
2
W
Baba Yaga
13,037
543
72
3
0
421,774
0
L
Thor
7,758
323
35
1
0
393,297
0
W
Cthulhu
10,979
457
52
2
0
427,234
1
W
Zeus
9,655
402
52
2
0
406,911
7
L
Zeus
10,420
434
79
3
0
385,162
0
L
Neith
7,313
305
33
1
0
330,885
9
L
Cthulhu
7,602
317
39
2
0
349,582
0
W
Hel
14,348
598
197
8
0
407,729
0
L
Anhur
7,513
313
14
1
0
205,472
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role