Player Matchup

Ares
Ares
BussyFiend
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,581 Elo+
Party 1
Chaac
Chaac
MagnomD0nK
Chaac
Level 4
God Stats
4W - 3L
1,544 SR
Queue Stats
4W - 3L
1,464 Elo+
Party 2
Ratatoskr
Ratatoskr
StinkerDinker
Ratatoskr
Level 10
God Stats
12W - 11L
1,644 SR
Queue Stats
15W - 16L
1,526 Elo+
Party 1
Merlin
Merlin
thecloakedshemer
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,271 Elo+
Party 2
Hachiman
Hachiman
ÐannyH
Hachiman
Level 8
God Stats
1W - 2L
1,508 SR
Queue Stats
12W - 14L
1,537 Elo+
Party 1
Team Averages
Level 11
1,539 SR
1,476 Elo+

VS

Team Averages
Level 21
1,467 SR
1,481 Elo+
Cthulhu
Cthulhu
EpicProGamer42
Cthulhu
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 20L
1,628 Elo+
Solo
Neith
Neith
JUAREZ_MX2006
Neith
Level 4
God Stats
1W - 1L
1,262 SR
Queue Stats
1W - 2L
1,091 Elo+
Solo
Izanami
Izanami
JeremiahWon
Izanami
Level 28
God Stats
2W - 0L
1,499 SR
Queue Stats
35W - 26L
1,660 Elo+
Solo
Zeus
Zeus
marinspidey
Zeus
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
166W - 207L
1,423 Elo+
Solo
King Arthur
King Arthur
xDBxBigDaddy
King Arthur
Level 27
God Stats
12W - 12L
1,572 SR
Queue Stats
158W - 139L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 9
9,793
377
10,003
22,283
23,274
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
20
4 / 7 / 3
12,454
479
11,542
21,928
20,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ratatoskr
StinkerDinker
Ratatoskr
20
12 / 8 / 5
14,093
542
19,439
20,258
8,465
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
1 / 11 / 4
12,319
474
12,537
17,391
6,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
ÐannyH
Hachiman
16
5 / 9 / 5
11,070
426
12,038
20,136
7,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 10
13,333
513
16,190
27,198
27,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
3 / 12 / 4
12,762
491
8,288
19,200
7,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
JeremiahWon
Izanami
20
18 / 4 / 6
18,209
700
27,652
21,479
10,885
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
4 / 5 / 5
13,588
523
8,342
11,774
4,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
xDBxBigDaddy
King Arthur
20
11 / 2 / 13
16,588
638
20,478
26,506
23,572
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
81
24
Kills
43
43
Deaths
25
26
Assists
38
Player
Kills
Deaths
Assists
KDA
L
2
8
9
0.81
W
7
2
10
6
W
3
12
4
0.42
W
Izanami
JeremiahWon
Izanami
18
4
6
5.25
L
Chaac
4
7
3
0.79
L
Ratatoskr
StinkerDinker
Ratatoskr
12
8
5
1.81
W
4
5
5
1.3
L
1
11
4
0.27
W
King Arthur
xDBxBigDaddy
King Arthur
11
2
13
8.75
L
Hachiman
ÐannyH
Hachiman
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,559
Damage
80,950
101,996
Taken
106,157
66,085
Mitigated
73,219
12,757
Healing
38,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,003
633
510
995
22,283
23,274
0
9,146
12,722
25,257
0
W
16,190
1,442
1,033
12,402
27,198
27,221
825
5,882
21,249
57,660
0
W
8,288
4,227
0
1,962
19,200
7,452
1,522
3,894
15,034
0
72,094
W
Izanami
JeremiahWon
Izanami
27,652
16,750
0
9,738
21,479
10,885
8,515
6,238
15,057
0
170,694
L
Chaac
11,542
3,520
0
4,968
21,928
20,298
572
1,720
20,148
0
87,691
L
Ratatoskr
StinkerDinker
Ratatoskr
19,439
7,042
0
1,009
20,258
8,465
881
3,295
16,783
0
90,552
W
8,342
1,150
0
2,137
11,774
4,089
1,959
3,124
8,234
57,884
0
L
12,537
633
0
681
17,391
6,662
390
5,039
12,172
87,195
0
W
King Arthur
xDBxBigDaddy
King Arthur
20,478
3,746
0
11,346
26,506
23,572
2,079
6,015
20,381
0
121,049
L
Hachiman
ÐannyH
Hachiman
12,038
6,863
0
4,594
20,136
7,386
75
4,257
15,639
0
53,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,729
Gold Earned
74,480
552
Minions Killed
684
0
Camps Cleared
0
2,061,636
Distance Traveled
2,189,433
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,793
377
31
1
0
416,473
3
W
Cthulhu
13,333
513
72
3
0
499,983
6
W
Neith
12,762
491
104
4
0
397,536
0
W
Izanami
18,209
700
224
9
0
428,336
4
L
Chaac
12,454
479
150
6
0
455,732
0
L
Ratatoskr
14,093
542
142
5
0
463,361
3
W
Zeus
13,588
523
97
4
0
389,801
4
L
Merlin
12,319
474
158
6
0
354,386
0
W
King Arthur
16,588
638
187
7
0
473,777
2
L
Hachiman
11,070
426
71
3
0
371,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role