Player Matchup

Chiron
Chiron
BBCSwallower
Chiron
Level 9
God Stats
13W - 9L
1,907 SR
Queue Stats
52W - 43L
1,751 Elo+
Party 1
Arachne
Arachne
Clxments
Arachne
Level 42
God Stats
71W - 82L
1,452 SR
Queue Stats
203W - 220L
1,522 Elo+
Party 1
Erlang Shen
Erlang Shen
KumConosseur
Erlang Shen
Level 17
God Stats
18W - 10L
1,838 SR
Queue Stats
68W - 60L
1,682 Elo+
Party 1
Thoth
Thoth
PeeOnMyToes
Thoth
Level 7
God Stats
7W - 5L
1,500 SR
Queue Stats
206W - 224L
1,506 Elo+
Party 1
Bacchus
Bacchus
Stinkyhole4498
Bacchus
Level 4
God Stats
10W - 16L
1,500 SR
Queue Stats
164W - 196L
1,360 Elo+
Party 1
Team Averages
Level 16
1,639 SR
1,564 Elo+

VS

Team Averages
Level 16
1,558 SR
1,637 Elo+
Artio
Artio
DarkRiderGamer
Artio
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 17L
1,613 Elo+
Solo
Gilgamesh
Gilgamesh
Dinkleberg9212
Gilgamesh
Level 14
God Stats
5W - 0L
1,500 SR
Queue Stats
17W - 16L
1,515 Elo+
Party 2
Agni
Agni
NewNewBlueShoe
Agni
Level 25
God Stats
15W - 14L
1,587 SR
Queue Stats
403W - 388L
1,567 Elo+
Solo
Susano
Susano
ZNF Lancer2
Susano
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,770 Elo+
Party 2
Izanami
Izanami
ZNF Spectre1
Izanami
Level 20
God Stats
2W - 1L
1,702 SR
Queue Stats
50W - 26L
1,720 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
10
1 / 7 / 1
6,296
420
4,597
11,216
2,938
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Clxments
Arachne
13
5 / 5 / 2
8,430
562
8,435
13,080
5,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
KumConosseur
Erlang Shen
12
1 / 7 / 1
7,229
482
5,551
11,437
6,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
3 / 6 / 3
8,298
553
5,835
9,024
3,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
0 / 3 / 5
7,073
472
3,221
9,093
6,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 8
7,641
509
2,907
10,372
7,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
Dinkleberg9212
Gilgamesh
15
10 / 3 / 1
9,110
607
11,000
11,190
5,119
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
6 / 2 / 5
9,374
625
10,977
7,545
2,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
14
6 / 3 / 5
8,544
570
8,571
11,646
4,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
ZNF Spectre1
Izanami
15
6 / 1 / 2
9,017
601
6,647
8,645
2,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
10
Kills
28
28
Deaths
10
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chiron
1
7
1
0.21
L
Arachne
Clxments
Arachne
5
5
2
1.2
W
0
1
8
4
W
Gilgamesh
Dinkleberg9212
Gilgamesh
10
3
1
3.5
L
Erlang Shen
KumConosseur
Erlang Shen
1
7
1
0.21
W
6
2
5
4.25
L
3
6
3
0.75
L
0
3
5
0.83
W
Susano
6
3
5
2.83
W
Izanami
ZNF Spectre1
Izanami
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,639
Damage
40,102
53,850
Taken
49,398
24,446
Mitigated
22,123
10,253
Healing
15,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
4,597
2,282
423
1,854
11,216
2,938
864
2,715
8,375
0
30,154
L
Arachne
Clxments
Arachne
8,435
5,761
0
2,433
13,080
5,422
0
2,883
10,023
0
49,930
W
2,907
689
60
4,897
10,372
7,304
350
888
9,438
28,194
0
W
Gilgamesh
Dinkleberg9212
Gilgamesh
11,000
4,382
0
3,224
11,190
5,119
0
1,813
9,329
0
47,869
L
Erlang Shen
KumConosseur
Erlang Shen
5,551
3,050
0
2,356
11,437
6,694
0
978
10,412
0
36,311
W
10,977
584
112
1,762
7,545
2,538
620
3,185
3,960
57,962
0
L
5,835
207
0
1,120
9,024
3,091
0
3,968
4,772
42,288
0
L
3,221
216
246
1,821
9,093
6,301
0
2,653
6,368
13,526
0
W
Susano
8,571
2,631
0
1,254
11,646
4,238
0
2,075
9,413
0
52,573
W
Izanami
ZNF Spectre1
Izanami
6,647
4,456
0
4,604
8,645
2,924
820
443
8,202
0
74,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,326
Gold Earned
43,686
325
Minions Killed
492
0
Camps Cleared
0
1,399,904
Distance Traveled
1,433,847
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,296
420
57
4
0
239,327
3
L
Arachne
8,430
562
77
5
0
309,000
5
W
Artio
7,641
509
40
3
0
246,131
1
W
Gilgamesh
9,110
607
87
6
0
299,891
2
L
Erlang Shen
7,229
482
73
5
0
270,016
2
W
Agni
9,374
625
136
9
0
303,696
1
L
Thoth
8,298
553
99
7
0
280,203
2
L
Bacchus
7,073
472
19
1
0
301,358
0
W
Susano
8,544
570
100
7
0
319,754
6
W
Izanami
9,017
601
129
9
0
264,375
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role