Player Matchup

Sol
Sol
JTC-Juicy
Sol
Level 17
God Stats
0W - 2L
1,307 SR
Queue Stats
0W - 2L
1,235 Elo+
Party 2
Gilgamesh
Gilgamesh
LaxamosMxrble
Gilgamesh
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 61L
1,346 Elo+
Party 2
Nemesis
Nemesis
StaticGull577
Nemesis
Level 68
God Stats
3W - 2L
1,814 SR
Queue Stats
36W - 54L
1,351 Elo+
Party 2
Aphrodite
Aphrodite
baconq013
Aphrodite
Level 47
God Stats
0W - 2L
1,148 SR
Queue Stats
24W - 28L
1,381 Elo+
Party 2
Hades
Hades
bigboyjessse
Hades
Level 41
God Stats
3W - 4L
1,481 SR
Queue Stats
30W - 48L
1,364 Elo+
Party 2
Team Averages
Level 51
1,450 SR
1,335 Elo+

VS

Team Averages
Level 56
1,473 SR
1,378 Elo+
Tsukuyomi
Tsukuyomi
Harmlesscoma
Tsukuyomi
Level 59
God Stats
3W - 3L
1,500 SR
Queue Stats
81W - 74L
1,395 Elo+
Party 3
Sun Wukong
Sun Wukong
Iunaazz
Sun Wukong
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,158 Elo+
Party 1
Persephone
Persephone
MorganLeFày
Persephone
Level 104
God Stats
3W - 6L
1,515 SR
Queue Stats
47W - 46L
1,547 Elo+
Party 1
Cernunnos
Cernunnos
RNGart
Cernunnos
Level 40
God Stats
19W - 14L
1,351 SR
Queue Stats
408W - 365L
1,444 Elo+
Party 3
Ares
Ares
TKDjakey
Ares
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 13 / 1
8,944
373
6,437
20,869
6,143
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gilgamesh
LaxamosMxrble
Gilgamesh
18
3 / 6 / 2
11,659
486
10,968
19,733
13,608
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
18
5 / 5 / 6
11,954
498
11,979
19,376
9,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
baconq013
Aphrodite
14
2 / 11 / 0
9,151
381
5,465
20,295
10,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
5 / 5 / 2
10,749
448
10,020
16,438
9,344
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Harmlesscoma
Tsukuyomi
20
3 / 4 / 10
12,995
541
7,024
15,269
6,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Iunaazz
Sun Wukong
20
5 / 5 / 4
14,000
583
9,278
16,899
16,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
MorganLeFày
Persephone
20
9 / 2 / 4
15,558
648
25,822
11,778
6,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
RNGart
Cernunnos
20
15 / 3 / 9
14,420
601
26,804
21,444
8,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
20
8 / 3 / 13
14,072
586
9,943
18,659
23,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
80
16
Kills
40
40
Deaths
17
11
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Harmlesscoma
Tsukuyomi
3
4
10
2
W
Sun Wukong
Iunaazz
Sun Wukong
5
5
4
1.4
L
1
13
1
0.12
L
Gilgamesh
LaxamosMxrble
Gilgamesh
3
6
2
0.67
W
Persephone
MorganLeFày
Persephone
9
2
4
5.5
W
Cernunnos
RNGart
Cernunnos
15
3
9
6.5
L
Nemesis
5
5
6
1.6
W
Ares
8
3
13
4.83
L
Aphrodite
baconq013
Aphrodite
2
11
0
0.18
L
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,869
Damage
78,871
96,711
Taken
84,049
48,642
Mitigated
62,258
26,358
Healing
22,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Harmlesscoma
Tsukuyomi
7,024
2,609
0
2,205
15,269
6,651
0
4,201
11,068
0
101,943
W
Sun Wukong
Iunaazz
Sun Wukong
9,278
3,289
0
1,087
16,899
16,882
3,116
1,205
15,694
0
79,182
L
6,437
2,099
0
3,934
20,869
6,143
295
6,474
14,395
42,619
0
L
Gilgamesh
LaxamosMxrble
Gilgamesh
10,968
3,426
0
949
19,733
13,608
268
6,228
13,396
0
79,617
W
Persephone
MorganLeFày
Persephone
25,822
1,744
231
5,015
11,778
6,278
3,117
2,739
9,037
116,229
0
W
Cernunnos
RNGart
Cernunnos
26,804
13,154
0
12,755
21,444
8,949
4,682
7,260
14,184
0
120,570
L
Nemesis
11,979
4,775
0
6,751
19,376
9,011
0
6,115
12,746
0
63,760
W
Ares
9,943
773
0
1,292
18,659
23,498
1,795
6,516
12,143
49,702
0
L
Aphrodite
baconq013
Aphrodite
5,465
1,020
2,817
5,087
20,295
10,536
43
7,620
12,675
45,081
0
L
10,020
732
487
6,333
16,438
9,344
0
9,328
7,110
39,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,457
Gold Earned
71,045
491
Minions Killed
689
0
Camps Cleared
0
2,067,121
Distance Traveled
2,383,967
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,995
541
141
6
0
485,200
8
W
Sun Wukong
14,000
583
148
6
0
489,447
4
L
Sol
8,944
373
72
3
0
404,405
0
L
Gilgamesh
11,659
486
154
6
0
411,915
0
W
Persephone
15,558
648
192
8
0
474,549
3
W
Cernunnos
14,420
601
159
7
0
433,053
5
L
Nemesis
11,954
498
110
5
0
488,224
3
W
Ares
14,072
586
49
2
0
501,718
2
L
Aphrodite
9,151
381
75
3
0
365,890
4
L
Hades
10,749
448
80
3
0
396,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role