Player Matchup

Tsukuyomi
Tsukuyomi
Kohachu
Tsukuyomi
Level 73
God Stats
6W - 2L
1,701 SR
Queue Stats
13W - 9L
1,537 Elo+
Party 2
Geb
Geb
ReallyMediocre
Geb
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,496 Elo+
Party 2
Nu Wa
Nu Wa
Tianaaalol
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
gimgim420
Bellona
Level 16
God Stats
4W - 3L
1,565 SR
Queue Stats
6W - 7L
1,429 Elo+
Party 2
Rama
Rama
steamerd
Rama
Level 37
God Stats
0W - 1L
1,470 SR
Queue Stats
13W - 10L
1,541 Elo+
Party 2
Team Averages
Level 47
1,547 SR
1,501 Elo+

VS

Team Averages
Level 72
1,629 SR
1,556 Elo+
Zhong Kui
Zhong Kui
Bruudz
Zhong Kui
Level 72
God Stats
4W - 4L
1,545 SR
Queue Stats
647W - 668L
1,454 Elo+
Party 3
Scylla
Scylla
ChimmyNeutron
Scylla
Level 88
God Stats
1W - 1L
1,724 SR
Queue Stats
31W - 35L
1,552 Elo+
Party 1
Ao Kuang
Ao Kuang
LeaveMyDojo
Ao Kuang
Level 49
God Stats
15W - 7L
1,762 SR
Queue Stats
261W - 202L
1,659 Elo+
Party 1
Artio
Artio
XavieroftheWind
Artio
Level 125
God Stats
14W - 15L
1,721 SR
Queue Stats
258W - 204L
1,662 Elo+
Party 1
Medusa
Medusa
xM0THMANx
Medusa
Level 27
God Stats
8W - 12L
1,391 SR
Queue Stats
43W - 51L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Kohachu
Tsukuyomi
14
2 / 6 / 2
8,145
453
8,954
15,408
5,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 6 / 1
7,185
399
2,525
12,619
7,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
13
2 / 4 / 2
8,334
463
9,898
7,381
2,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
gimgim420
Bellona
12
1 / 6 / 0
7,585
421
4,615
11,354
8,610
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Rama
13
2 / 8 / 1
8,655
481
8,218
12,723
3,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bruudz
Zhong Kui
17
4 / 1 / 2
10,760
598
8,726
11,479
8,746
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
9 / 2 / 3
10,844
602
9,757
9,294
3,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
LeaveMyDojo
Ao Kuang
19
2 / 0 / 6
11,285
627
2,905
14,116
5,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 2 / 15
9,568
532
11,215
17,422
14,481
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
xM0THMANx
Medusa
15
10 / 2 / 5
10,183
566
9,060
11,214
4,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
7
Kills
30
30
Deaths
7
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Bruudz
Zhong Kui
4
1
2
5
W
9
2
3
5.25
L
Tsukuyomi
Kohachu
Tsukuyomi
2
6
2
0.5
W
Ao Kuang
LeaveMyDojo
Ao Kuang
2
0
6
5
L
0
6
1
0.08
L
Nu Wa
2
4
2
0.75
W
5
2
15
6.25
L
Bellona
gimgim420
Bellona
1
6
0
0.17
L
Rama
2
8
1
0.31
W
Medusa
xM0THMANx
Medusa
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,210
Damage
41,663
59,485
Taken
63,525
26,597
Mitigated
36,698
7,981
Healing
24,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Bruudz
Zhong Kui
8,726
1,548
0
6,312
11,479
8,746
3,683
1,348
9,975
63,391
0
W
9,757
725
0
1,402
9,294
3,291
658
3,321
5,617
74,336
0
L
Tsukuyomi
Kohachu
Tsukuyomi
8,954
2,021
0
4,048
15,408
5,321
0
8,352
6,942
0
56,772
W
Ao Kuang
LeaveMyDojo
Ao Kuang
2,905
1,188
0
7,040
14,116
5,854
85
1,336
12,622
115,398
0
L
2,525
478
0
582
12,619
7,005
0
5,799
6,744
24,237
0
L
Nu Wa
9,898
1,194
0
750
7,381
2,101
0
4,345
2,898
45,393
0
W
11,215
426
1,402
4,956
17,422
14,481
0
3,299
13,841
36,518
0
L
Bellona
gimgim420
Bellona
4,615
1,408
0
410
11,354
8,610
0
8,003
3,341
0
31,689
L
Rama
8,218
5,905
0
2,191
12,723
3,560
278
5,746
6,957
0
38,745
W
Medusa
xM0THMANx
Medusa
9,060
5,527
0
3,167
11,214
4,326
350
1,997
9,047
0
49,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,904
Gold Earned
52,640
361
Minions Killed
573
0
Camps Cleared
0
1,614,819
Distance Traveled
1,709,937
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,760
598
143
8
0
344,729
2
W
Scylla
10,844
602
133
7
0
305,704
6
L
Tsukuyomi
8,145
453
95
5
0
343,140
6
W
Ao Kuang
11,285
627
180
10
0
339,559
3
L
Geb
7,185
399
35
2
0
334,078
6
L
Nu Wa
8,334
463
90
5
0
320,648
2
W
Artio
9,568
532
30
2
0
385,720
5
L
Bellona
7,585
421
70
4
0
322,840
2
L
Rama
8,655
481
71
4
0
294,113
6
W
Medusa
10,183
566
87
5
0
334,225
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role