Player Matchup

Chiron
Chiron
GetSlumped69
Chiron
Level 97
God Stats
2W - 3L
1,558 SR
Queue Stats
40W - 75L
1,388 Elo+
Party 1
Baron Samedi
Baron Samedi
MovingPolecat69
Baron Samedi
Level 120
God Stats
202W - 155L
1,553 SR
Queue Stats
582W - 591L
1,445 Elo+
Solo
Terra
Terra
Onmyo Ravens
Terra
Level 63
God Stats
44W - 35L
1,484 SR
Queue Stats
171W - 206L
1,375 Elo+
Party 1
Skadi
Skadi
WhackyPlot
Skadi
Level 125
God Stats
68W - 73L
1,615 SR
Queue Stats
310W - 400L
1,391 Elo+
Party 1
Da Ji
Da Ji
wrathchild4207
Da Ji
Level 142
God Stats
1W - 6L
1,223 SR
Queue Stats
361W - 448L
1,390 Elo+
Party 1
Team Averages
Level 109
1,487 SR
1,398 Elo+

VS

Team Averages
Level 105
1,486 SR
1,468 Elo+
Fafnir
Fafnir
 
Fafnir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Chuspex98
Pele
Level 144
God Stats
23W - 20L
1,588 SR
Queue Stats
379W - 369L
1,466 Elo+
Party 2
Apollo
Apollo
ToxicPrelude
Apollo
Level 69
God Stats
1W - 1L
1,281 SR
Queue Stats
35W - 49L
1,420 Elo+
Solo
King Arthur
King Arthur
Valorant_Emerald
King Arthur
Level 68
God Stats
47W - 42L
1,549 SR
Queue Stats
849W - 811L
1,466 Elo+
Solo
Hera
Hera
lil_chrizzz_
Hera
Level 141
God Stats
10W - 9L
1,514 SR
Queue Stats
313W - 290L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
5 / 3 / 1
8,541
534
11,493
13,037
4,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
MovingPolecat69
Baron Samedi
11
0 / 8 / 1
6,895
431
5,890
11,679
4,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 6 / 3
7,036
440
5,970
11,427
8,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
13
2 / 6 / 0
8,333
521
6,816
9,828
3,094
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
3 / 4 / 0
8,466
529
9,368
14,687
5,661
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
3 / 0 / 5
8,217
514
6,325
11,996
8,646
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pele
15
10 / 1 / 4
9,793
612
10,174
15,173
5,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
12
2 / 7 / 3
7,509
469
6,945
11,532
3,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Valorant_Emerald
King Arthur
15
7 / 2 / 2
9,358
585
12,437
15,705
10,531
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 1 / 4
9,372
586
7,343
8,169
2,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
11
Kills
27
27
Deaths
11
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
3
0
5
5.5
W
Pele
10
1
4
12
L
Chiron
5
3
1
1.83
L
Baron Samedi
MovingPolecat69
Baron Samedi
0
8
1
0.06
L
1
6
3
0.42
W
Apollo
2
7
3
0.5
W
King Arthur
Valorant_Emerald
King Arthur
7
2
2
4
L
Skadi
2
6
0
0.33
W
5
1
4
7
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,537
Damage
43,224
60,658
Taken
62,575
26,003
Mitigated
31,328
19,554
Healing
21,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
6,325
2,062
522
6,073
11,996
8,646
228
3,331
8,531
26,769
0
W
Pele
10,174
2,270
0
7,694
15,173
5,483
0
1,050
14,083
0
63,169
L
Chiron
11,493
4,802
330
7,137
13,037
4,414
884
3,281
9,665
0
56,390
L
Baron Samedi
MovingPolecat69
Baron Samedi
5,890
782
439
2,233
11,679
4,657
51
4,631
6,847
32,465
0
L
5,970
664
1,161
2,210
11,427
8,177
0
2,272
9,135
25,046
0
W
Apollo
6,945
3,957
0
1,138
11,532
3,878
1,087
1,752
9,774
0
37,748
W
King Arthur
Valorant_Emerald
King Arthur
12,437
900
0
4,666
15,705
10,531
240
2,452
13,206
0
53,317
L
Skadi
6,816
3,448
0
1,085
9,828
3,094
1,324
1,339
8,419
0
40,909
W
7,343
1,115
0
1,753
8,169
2,790
178
2,760
5,121
49,306
0
L
9,368
1,821
0
4,959
14,687
5,661
0
1,768
12,833
0
51,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,271
Gold Earned
44,249
355
Minions Killed
425
0
Camps Cleared
0
1,448,758
Distance Traveled
1,536,912
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,217
514
45
3
0
322,894
1
W
Pele
9,793
612
89
6
0
361,031
3
L
Chiron
8,541
534
92
6
0
271,396
0
L
Baron Samedi
6,895
431
65
4
0
278,668
4
L
Terra
7,036
440
31
2
0
328,116
2
W
Apollo
7,509
469
67
4
0
253,041
1
W
King Arthur
9,358
585
101
6
0
315,534
0
L
Skadi
8,333
521
78
5
0
247,394
2
W
Hera
9,372
586
123
8
0
284,412
0
L
Da Ji
8,466
529
89
6
0
323,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role