Player Matchup

Fafnir
Fafnir
KadyKatt
Fafnir
Level 7
God Stats
0W - 1L
1,262 SR
Queue Stats
1W - 10L
1,126 Elo+
Solo
Bellona
Bellona
Lyxlon
Bellona
Level 5
God Stats
0W - 5L
1,140 SR
Queue Stats
0W - 7L
1,125 Elo+
Party 3
Gilgamesh
Gilgamesh
Manthefence316
Gilgamesh
Level 24
God Stats
17W - 22L
1,349 SR
Queue Stats
54W - 68L
1,304 Elo+
Solo
Cerberus
Cerberus
i_rumen
Cerberus
Level 8
God Stats
2W - 6L
1,500 SR
Queue Stats
528W - 565L
1,170 Elo+
Party 3
Tiamat
Tiamat
novapkr
Tiamat
Level 7
God Stats
3W - 4L
1,713 SR
Queue Stats
350W - 417L
1,178 Elo+
Party 3
Team Averages
Level 10
1,393 SR
1,181 Elo+

VS

Team Averages
Level 28
1,578 SR
1,387 Elo+
Loki
Loki
Achet4
Loki
Level 14
God Stats
1W - 0L
1,672 SR
Queue Stats
7W - 7L
1,168 Elo+
Party 1
Gilgamesh
Gilgamesh
Hairbear215
Gilgamesh
Level 5
God Stats
6W - 1L
1,690 SR
Queue Stats
23W - 21L
1,500 Elo+
Party 2
Scylla
Scylla
SloppyBigFish
Scylla
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,439 Elo+
Party 1
Rama
Rama
bsgarrett
Rama
Level 64
God Stats
6W - 1L
1,808 SR
Queue Stats
161W - 130L
1,586 Elo+
Party 2
Ra
Ra
sLippydips x
Ra
Level 26
God Stats
10W - 15L
1,221 SR
Queue Stats
78W - 80L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
KadyKatt
Fafnir
10
0 / 14 / 5
8,009
381
1,815
19,586
16,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
Lyxlon
Bellona
11
3 / 13 / 2
8,166
389
5,039
19,870
11,847
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gilgamesh
Manthefence316
Gilgamesh
14
1 / 11 / 4
9,029
430
9,170
18,782
9,045
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
i_rumen
Cerberus
16
7 / 9 / 3
11,362
541
10,330
24,048
21,790
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tiamat
novapkr
Tiamat
13
1 / 10 / 2
8,258
393
5,968
15,633
6,617
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Achet4
Loki
14
3 / 6 / 7
9,554
455
3,736
10,888
3,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
Hairbear215
Gilgamesh
20
21 / 0 / 8
13,697
652
23,718
15,855
7,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
14 / 1 / 17
11,746
559
16,123
9,729
3,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
16
12 / 7 / 13
12,056
574
18,618
20,509
7,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 1 / 17
11,678
556
14,999
10,365
7,407
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
119
12
Kills
57
57
Deaths
15
16
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Loki
Achet4
Loki
3
6
7
1.08
W
Gilgamesh
Hairbear215
Gilgamesh
21
0
8
25
L
Fafnir
KadyKatt
Fafnir
0
14
5
0.18
L
Bellona
Lyxlon
Bellona
3
13
2
0.31
L
Gilgamesh
Manthefence316
Gilgamesh
1
11
4
0.27
W
14
1
17
22.5
W
Rama
12
7
13
2.64
L
Cerberus
i_rumen
Cerberus
7
9
3
0.94
L
Tiamat
novapkr
Tiamat
1
10
2
0.2
W
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,322
Damage
77,194
97,919
Taken
67,346
66,054
Mitigated
30,075
7,300
Healing
20,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Achet4
Loki
3,736
1,499
0
403
10,888
3,870
1,893
3,341
7,547
0
24,211
W
Gilgamesh
Hairbear215
Gilgamesh
23,718
6,771
0
3,965
15,855
7,862
2,507
2,657
13,198
0
125,563
L
Fafnir
KadyKatt
Fafnir
1,815
322
0
908
19,586
16,755
165
5,447
13,869
11,272
0
L
Bellona
Lyxlon
Bellona
5,039
1,198
0
0
19,870
11,847
381
6,825
12,752
0
13,596
L
Gilgamesh
Manthefence316
Gilgamesh
9,170
2,764
0
697
18,782
9,045
575
5,196
13,194
0
39,081
W
16,123
2,158
0
2,893
9,729
3,327
1,006
3,336
6,393
50,001
0
W
Rama
18,618
16,417
0
7,670
20,509
7,609
3,525
6,931
13,578
0
78,253
L
Cerberus
i_rumen
Cerberus
10,330
2,315
0
3,381
24,048
21,790
149
6,048
17,664
36,970
0
L
Tiamat
novapkr
Tiamat
5,968
818
0
2,314
15,633
6,617
159
6,047
9,318
40,313
0
W
14,999
2,886
822
4,455
10,365
7,407
1,350
4,525
5,840
65,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,824
Gold Earned
58,731
239
Minions Killed
489
0
Camps Cleared
0
1,647,163
Distance Traveled
1,877,456
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,554
455
41
2
0
369,991
0
W
Gilgamesh
13,697
652
172
8
0
434,159
1
L
Fafnir
8,009
381
12
1
0
304,299
0
L
Bellona
8,166
389
27
1
0
363,405
1
L
Gilgamesh
9,029
430
67
3
0
338,678
0
W
Scylla
11,746
559
74
4
0
397,308
0
W
Rama
12,056
574
102
5
0
297,611
0
L
Cerberus
11,362
541
71
3
0
344,834
1
L
Tiamat
8,258
393
62
3
0
295,947
0
W
Ra
11,678
556
100
5
0
378,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role