Player Matchup

Sun Wukong
Sun Wukong
Bruins63374592
Sun Wukong
Level 27
God Stats
13W - 12L
1,790 SR
Queue Stats
49W - 52L
1,558 Elo+
Party 2
Ymir
Ymir
CoomerWaifu69
Ymir
Level 7
God Stats
4W - 5L
1,500 SR
Queue Stats
177W - 209L
1,804 Elo+
Solo
Danzaburou
Danzaburou
LowPanTsJoe
Danzaburou
Level 17
God Stats
15W - 14L
1,698 SR
Queue Stats
65W - 51L
1,562 Elo+
Party 2
Tiamat
Tiamat
SenpaiNiko317
Tiamat
Level 28
God Stats
13W - 10L
1,267 SR
Queue Stats
118W - 93L
1,604 Elo+
Solo
Loki
Loki
WhoBoogie
Loki
Level 29
God Stats
5W - 2L
1,569 SR
Queue Stats
156W - 132L
1,655 Elo+
Solo
Team Averages
Level 22
1,565 SR
1,637 Elo+

VS

Team Averages
Level 28
1,608 SR
1,468 Elo+
Gilgamesh
Gilgamesh
CrayJayVS
Gilgamesh
Level 15
God Stats
20W - 29L
1,503 SR
Queue Stats
38W - 67L
1,474 Elo+
Party 1
Artemis
Artemis
HoboRolo
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,587 Elo+
Party 1
Ares
Ares
IronDarkKnife
Ares
Level 49
God Stats
13W - 9L
1,680 SR
Queue Stats
77W - 91L
1,468 Elo+
Party 1
Set
Set
ItsMeBirdy
Set
Level 16
God Stats
7W - 6L
1,558 SR
Queue Stats
80W - 96L
1,470 Elo+
Party 1
Danzaburou
Danzaburou
Nekomasta
Danzaburou
Level 42
God Stats
0W - 1L
1,798 SR
Queue Stats
59W - 83L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bruins63374592
Sun Wukong
20
4 / 3 / 8
14,101
522
7,958
16,316
17,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 3 / 20
14,405
534
12,169
27,220
32,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
LowPanTsJoe
Danzaburou
20
18 / 1 / 17
18,618
690
38,549
25,650
12,732
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
13 / 1 / 10
16,672
617
17,578
14,687
10,668
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Loki
20
14 / 3 / 22
17,174
636
27,158
22,810
12,235
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CrayJayVS
Gilgamesh
16
1 / 11 / 1
10,895
404
14,040
25,249
17,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
HoboRolo
Artemis
15
0 / 12 / 2
9,780
362
7,698
17,676
7,105
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 9 / 3
12,889
477
12,480
29,210
34,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
4 / 14 / 2
12,044
446
11,626
28,689
12,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Nekomasta
Danzaburou
18
4 / 9 / 2
12,592
466
15,316
26,874
13,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
21
55
Kills
11
11
Deaths
55
77
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bruins63374592
Sun Wukong
4
3
8
2.67
W
6
3
20
5.33
L
Gilgamesh
CrayJayVS
Gilgamesh
1
11
1
0.14
L
Artemis
HoboRolo
Artemis
0
12
2
0.08
L
2
9
3
0.39
L
4
14
2
0.36
W
Danzaburou
LowPanTsJoe
Danzaburou
18
1
17
26.5
L
Danzaburou
Nekomasta
Danzaburou
4
9
2
0.56
W
13
1
10
18
W
Loki
14
3
22
8.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,412
Damage
61,160
106,683
Taken
127,698
85,099
Mitigated
84,465
36,510
Healing
15,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bruins63374592
Sun Wukong
7,958
2,849
0
424
16,316
17,292
1,319
1,789
14,527
0
66,142
W
12,169
2,050
0
9,514
27,220
32,172
2,094
4,570
22,498
65,882
0
L
Gilgamesh
CrayJayVS
Gilgamesh
14,040
4,788
0
1,681
25,249
17,254
982
4,743
20,426
0
59,309
L
Artemis
HoboRolo
Artemis
7,698
4,090
0
1,696
17,676
7,105
7
3,297
14,325
0
47,084
L
12,480
294
0
806
29,210
34,034
73
9,979
19,099
40,349
0
L
11,626
5,215
0
6,282
28,689
12,431
0
5,589
23,014
0
88,190
W
Danzaburou
LowPanTsJoe
Danzaburou
38,549
21,189
0
15,893
25,650
12,732
10,326
5,279
20,019
0
176,831
L
Danzaburou
Nekomasta
Danzaburou
15,316
5,148
0
4,997
26,874
13,641
0
7,397
19,337
0
83,510
W
17,578
3,234
946
7,098
14,687
10,668
2,732
1,712
12,844
108,778
0
W
Loki
27,158
9,079
0
2,635
22,810
12,235
748
2,955
19,564
0
129,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,970
Gold Earned
58,200
768
Minions Killed
574
0
Camps Cleared
0
2,547,464
Distance Traveled
2,161,022
28
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,101
522
123
5
0
509,223
0
W
Ymir
14,405
534
76
3
0
462,360
13
L
Gilgamesh
10,895
404
111
4
0
395,025
1
L
Artemis
9,780
362
103
4
0
427,044
5
L
Ares
12,889
477
70
3
0
463,720
4
L
Set
12,044
446
130
5
0
424,551
3
W
Danzaburou
18,618
690
211
8
0
512,392
1
L
Danzaburou
12,592
466
160
6
0
450,682
8
W
Tiamat
16,672
617
184
7
0
509,083
4
W
Loki
17,174
636
174
6
0
554,406
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role