Player Matchup

Sol
Sol
Gold III
EXILExDARKSIDE
Sol
Gold III
Level 108
God Stats
22W - 15L
1,500 SR
Queue Stats
396W - 392L
1,527 MMR
Solo
Scylla
Scylla
Bronze III
GodKiller2160
Scylla
Bronze III
Level 67
God Stats
0W - 1L
1,210 SR
Queue Stats
2W - 3L
1,555 MMR
Solo
Ah Puch
Ah Puch
Platinum V
GosuUchiha
Ah Puch
Platinum V
Level 114
God Stats
0W - 3L
1,500 SR
Queue Stats
218W - 210L
1,561 MMR
Solo
Sobek
Sobek
Gold II
MaceWinduMofo
Sobek
Gold II
Level 158
God Stats
26W - 17L
1,629 SR
Queue Stats
373W - 370L
1,629 MMR
Solo
Pele
Pele
Gold II
OBlower
Pele
Gold II
Level 89
God Stats
2W - 3L
1,480 SR
Queue Stats
99W - 104L
1,622 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,464 SR
1,579 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 105
1,590 SR
1,540 MMR
Ratatoskr
Ratatoskr
Gold III
 
Ratatoskr
Gold III
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Gold IV
 
Neith
Gold IV
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chronos
Chronos
Gold II
HEAR-BREAcKER
Chronos
Gold II
Level 151
God Stats
26W - 28L
1,622 SR
Queue Stats
309W - 294L
1,610 MMR
Solo
King Arthur
King Arthur
Gold III
LameKidddd2971
King Arthur
Gold III
Level 105
God Stats
28W - 25L
1,611 SR
Queue Stats
122W - 131L
1,571 MMR
Solo
Xing Tian
Xing Tian
Gold IV
SkarletAbyss
Xing Tian
Gold IV
Level 100
God Stats
1W - 1L
1,716 SR
Queue Stats
55W - 54L
1,521 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
7,771
432
3,579
5,852
1,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 5 / 0
7,696
428
6,950
12,548
5,348
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
GosuUchiha
Ah Puch
1
0 / 0 / 0
4,812
267
0
0
0
14
2 / 3 / 2
9,585
533
8,541
16,651
10,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
OBlower
Pele
14
3 / 5 / 0
8,934
496
5,297
12,553
4,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
SetTiamatAthenaGilgameshDanzaburou

VS

Bans
CerberusCu ChulainnCabrakanAnhurApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
17
5 / 1 / 2
10,284
571
7,448
9,902
3,963
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
 
Neith
16
3 / 3 / 3
9,793
544
7,895
11,915
3,512
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
18
3 / 1 / 3
11,836
658
6,506
11,495
4,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
LameKidddd2971
King Arthur
16
2 / 0 / 4
9,821
546
6,584
8,856
5,820
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xing Tian
SkarletAbyss
Xing Tian
12
1 / 0 / 8
8,447
469
3,079
9,707
7,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
5
Kills
14
14
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
5
1
2
6
W
Neith
 
Neith
3
3
3
1.5
L
0
1
1
0.5
L
0
5
0
0
L
Ah Puch
GosuUchiha
Ah Puch
0
0
0
0
W
Chronos
3
1
3
4.5
W
King Arthur
LameKidddd2971
King Arthur
2
0
4
4
L
2
3
2
1
L
Pele
OBlower
Pele
3
5
0
0.6
W
Xing Tian
SkarletAbyss
Xing Tian
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,367
Damage
31,512
47,604
Taken
51,875
22,082
Mitigated
24,930
15,727
Healing
17,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
7,448
1,753
0
4,948
9,902
3,963
0
1,976
7,926
0
70,578
W
Neith
 
Neith
7,895
5,783
0
5,587
11,915
3,512
1,060
5,960
5,955
0
58,501
L
3,579
237
0
2,776
5,852
1,812
0
2,851
3,001
46,840
0
L
6,950
650
0
4,476
12,548
5,348
611
700
11,848
53,092
0
L
Ah Puch
GosuUchiha
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
W
Chronos
6,506
1,754
0
3,032
11,495
4,449
192
3,683
7,812
90,995
0
W
King Arthur
LameKidddd2971
King Arthur
6,584
218
0
2,075
8,856
5,820
128
4,194
4,662
0
56,094
L
8,541
536
0
7,055
16,651
10,830
0
1,555
15,096
43,034
0
L
Pele
OBlower
Pele
5,297
802
0
1,420
12,553
4,092
0
4,479
8,074
0
48,899
W
Xing Tian
SkarletAbyss
Xing Tian
3,079
472
0
1,404
9,707
7,186
0
3,257
6,450
16,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,798
Gold Earned
50,181
325
Minions Killed
536
0
Camps Cleared
0
1,101,225
Distance Traveled
1,647,299
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
10,284
571
145
8
0
402,055
4
W
Neith
9,793
544
112
6
0
300,814
6
L
Sol
7,771
432
91
5
0
277,274
6
L
Scylla
7,696
428
95
5
0
259,644
5
L
Ah Puch
4,812
267
0
0
0
1,212
0
W
Chronos
11,836
658
146
8
0
339,751
1
W
King Arthur
9,821
546
116
6
0
318,086
5
L
Sobek
9,585
533
50
3
0
279,499
7
L
Pele
8,934
496
89
5
0
283,596
0
W
Xing Tian
8,447
469
17
1
0
286,593
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role