Player Matchup

Raijin
Raijin
BillionLeaf7155
Raijin
Level 144
God Stats
22W - 8L
1,777 SR
Queue Stats
474W - 489L
1,531 Elo+
Party 3
Mulan
Mulan
CLUTCHnGRIND
Mulan
Level 121
God Stats
16W - 11L
1,626 SR
Queue Stats
315W - 317L
1,482 Elo+
Solo
Apollo
Apollo
GaboC30
Apollo
Level 105
God Stats
18W - 17L
1,509 SR
Queue Stats
383W - 420L
1,499 Elo+
Party 3
Ne Zha
Ne Zha
Ribeyex
Ne Zha
Level 109
God Stats
6W - 7L
1,591 SR
Queue Stats
272W - 277L
1,501 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
WilderTarsier18
Ah Muzen Cab
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 124L
1,527 Elo+
Party 3
Team Averages
Level 125
1,601 SR
1,508 Elo+

VS

Team Averages
Level 128
1,625 SR
1,570 Elo+
Zhong Kui
Zhong Kui
InfinityDerp
Zhong Kui
Level 148
God Stats
10W - 3L
1,836 SR
Queue Stats
151W - 142L
1,549 Elo+
Party 1
Izanami
Izanami
KungFuHotDog
Izanami
Level 147
God Stats
15W - 11L
1,799 SR
Queue Stats
312W - 269L
1,599 Elo+
Party 2
Fenrir
Fenrir
Noremac Is Cool
Fenrir
Level 154
God Stats
2W - 6L
1,372 SR
Queue Stats
132W - 133L
1,548 Elo+
Party 1
Khepri
Khepri
REEEEEEEEE77
Khepri
Level 63
God Stats
7W - 6L
1,562 SR
Queue Stats
237W - 194L
1,562 Elo+
Party 2
Gilgamesh
Gilgamesh
Slipknot Guru
Gilgamesh
Level 128
God Stats
7W - 6L
1,554 SR
Queue Stats
111W - 113L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 2
8,186
682
7,720
7,828
2,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 1
7,176
598
4,877
8,086
4,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
GaboC30
Apollo
11
3 / 2 / 5
6,302
525
3,225
6,687
1,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
Ribeyex
Ne Zha
13
4 / 1 / 7
7,311
609
5,907
7,310
2,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
WilderTarsier18
Ah Muzen Cab
11
5 / 1 / 4
6,768
564
6,648
7,138
1,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
InfinityDerp
Zhong Kui
11
1 / 6 / 0
6,780
565
6,023
10,995
5,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
KungFuHotDog
Izanami
10
2 / 4 / 0
6,496
541
5,078
7,173
1,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 3 / 0
6,911
576
3,194
9,225
3,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Khepri
9
0 / 6 / 3
5,484
457
3,813
9,424
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
Slipknot Guru
Gilgamesh
10
0 / 3 / 1
6,096
508
4,916
9,283
5,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
22
Kills
6
6
Deaths
22
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
0
2
8
W
3
2
1
1.75
W
Apollo
GaboC30
Apollo
3
2
5
2.75
L
Zhong Kui
InfinityDerp
Zhong Kui
1
6
0
0.17
L
Izanami
KungFuHotDog
Izanami
2
4
0
0.5
L
3
3
0
1
L
Khepri
0
6
3
0.25
W
Ne Zha
Ribeyex
Ne Zha
4
1
7
7.5
L
Gilgamesh
Slipknot Guru
Gilgamesh
0
3
1
0.17
W
Ah Muzen Cab
WilderTarsier18
Ah Muzen Cab
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,377
Damage
23,024
37,049
Taken
46,100
12,392
Mitigated
19,402
11,279
Healing
11,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,720
1,257
64
1,786
7,828
2,231
413
4,737
3,091
47,451
0
W
4,877
1,176
0
3,958
8,086
4,053
0
0
8,086
0
36,060
W
Apollo
GaboC30
Apollo
3,225
1,914
0
2,050
6,687
1,676
274
2,091
4,596
0
24,760
L
Zhong Kui
InfinityDerp
Zhong Kui
6,023
908
0
3,266
10,995
5,270
0
4,361
6,250
35,645
0
L
Izanami
KungFuHotDog
Izanami
5,078
3,890
0
480
7,173
1,730
0
159
6,982
0
45,131
L
3,194
975
0
3,462
9,225
3,109
0
1,406
7,735
0
33,926
L
Khepri
3,813
199
0
1,250
9,424
3,703
53
1,220
8,130
23,327
0
W
Ne Zha
Ribeyex
Ne Zha
5,907
2,612
0
531
7,310
2,519
0
854
6,456
0
47,058
L
Gilgamesh
Slipknot Guru
Gilgamesh
4,916
1,414
0
2,800
9,283
5,590
0
0
9,173
0
29,858
W
Ah Muzen Cab
WilderTarsier18
Ah Muzen Cab
6,648
4,447
0
2,890
7,138
1,913
556
2,154
4,984
0
32,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,743
Gold Earned
31,767
376
Minions Killed
336
0
Camps Cleared
0
1,183,041
Distance Traveled
1,055,344
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,186
682
101
8
0
241,872
2
W
Mulan
7,176
598
81
7
0
229,031
3
W
Apollo
6,302
525
50
4
0
232,018
0
L
Zhong Kui
6,780
565
64
5
0
171,089
3
L
Izanami
6,496
541
97
8
0
212,016
2
L
Fenrir
6,911
576
73
6
0
231,584
3
L
Khepri
5,484
457
38
3
0
228,537
0
W
Ne Zha
7,311
609
87
7
0
268,051
1
L
Gilgamesh
6,096
508
64
5
0
212,118
1
W
Ah Muzen Cab
6,768
564
57
5
0
212,069
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role