Player Matchup

Kukulkan
Kukulkan
BALAMEITOR
Kukulkan
Level 2
God Stats
2W - 0L
1,715 SR
Queue Stats
15W - 11L
1,611 Elo+
Solo
Artemis
Artemis
GGGTurtle
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,611 Elo+
Solo
Fafnir
Fafnir
HyoukaFuwaWaifu
Fafnir
Level 26
God Stats
4W - 3L
1,231 SR
Queue Stats
142W - 95L
1,642 Elo+
Party 1
Awilix
Awilix
OttisReddingg
Awilix
Level 4
God Stats
4W - 0L
1,500 SR
Queue Stats
60W - 25L
1,570 Elo+
Party 1
Set
Set
chaoswarrior878
Set
Level 118
God Stats
13W - 8L
1,600 SR
Queue Stats
116W - 123L
1,468 Elo+
Party 1
Team Averages
Level 31
1,509 SR
1,580 Elo+

VS

Team Averages
Level 24
1,513 SR
1,470 Elo+
Tsukuyomi
Tsukuyomi
BoomaSlideVII
Tsukuyomi
Level 11
God Stats
2W - 1L
1,786 SR
Queue Stats
23W - 10L
1,702 Elo+
Party 2
Danzaburou
Danzaburou
NoCappy
Danzaburou
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 38L
1,556 Elo+
Party 2
Gilgamesh
Gilgamesh
karanmaker
Gilgamesh
Level 8
God Stats
3W - 4L
1,486 SR
Queue Stats
12W - 16L
1,309 Elo+
Party 3
The Morrigan
The Morrigan
seimaerd
The Morrigan
Level 28
God Stats
0W - 2L
1,291 SR
Queue Stats
76W - 96L
1,388 Elo+
Party 3
Eset
Eset
xMysteryFigurex
Eset
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,397 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BALAMEITOR
Kukulkan
16
3 / 1 / 8
9,544
597
8,563
4,104
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
GGGTurtle
Artemis
13
2 / 7 / 2
8,264
517
4,224
8,480
3,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
6 / 0 / 13
10,153
635
5,756
11,403
15,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
11 / 1 / 8
10,056
629
8,025
9,539
4,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 0 / 6
9,067
567
7,746
7,637
7,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BoomaSlideVII
Tsukuyomi
15
3 / 5 / 1
8,388
524
8,865
14,335
8,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
NoCappy
Danzaburou
14
4 / 4 / 2
8,611
538
5,592
11,665
4,260
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
karanmaker
Gilgamesh
9
0 / 7 / 2
5,927
370
2,557
10,123
4,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
seimaerd
The Morrigan
12
0 / 3 / 0
6,976
436
3,204
6,480
2,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
2 / 7 / 1
6,330
396
3,033
9,759
2,710
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
25
Kills
9
9
Deaths
26
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BALAMEITOR
Kukulkan
3
1
8
7
L
Tsukuyomi
BoomaSlideVII
Tsukuyomi
3
5
1
0.7
W
Artemis
GGGTurtle
Artemis
2
7
2
0.43
W
6
0
13
12.5
L
Danzaburou
NoCappy
Danzaburou
4
4
2
1.25
W
11
1
8
15
W
3
0
6
6
L
Gilgamesh
karanmaker
Gilgamesh
0
7
2
0.14
L
The Morrigan
seimaerd
The Morrigan
0
3
0
0
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,314
Damage
23,251
41,163
Taken
52,362
32,500
Mitigated
22,073
4,758
Healing
7,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BALAMEITOR
Kukulkan
8,563
534
0
398
4,104
1,872
1,911
1,235
2,757
73,070
0
L
Tsukuyomi
BoomaSlideVII
Tsukuyomi
8,865
2,129
0
3,389
14,335
8,819
23
2,054
11,669
0
56,446
W
Artemis
GGGTurtle
Artemis
4,224
1,788
0
150
8,480
3,547
2,086
948
7,532
0
43,281
W
5,756
1,655
0
1,898
11,403
15,549
540
1,266
9,947
18,638
0
L
Danzaburou
NoCappy
Danzaburou
5,592
2,762
0
3,530
11,665
4,260
282
2,030
9,512
0
59,495
W
8,025
2,699
0
0
9,539
4,306
1,861
1,095
8,396
0
55,436
W
7,746
3,050
0
2,312
7,637
7,226
990
663
6,958
0
46,670
L
Gilgamesh
karanmaker
Gilgamesh
2,557
1,068
0
528
10,123
4,200
0
2,854
7,046
0
28,149
L
The Morrigan
seimaerd
The Morrigan
3,204
194
0
430
6,480
2,084
0
3,747
2,553
32,384
1,902
L
3,033
372
0
112
9,759
2,710
288
2,990
6,633
18,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,084
Gold Earned
36,232
478
Minions Killed
372
0
Camps Cleared
0
1,520,479
Distance Traveled
1,344,079
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,544
597
143
9
0
281,897
2
L
Tsukuyomi
8,388
524
101
6
0
261,346
1
W
Artemis
8,264
517
97
6
0
252,016
1
W
Fafnir
10,153
635
30
2
0
316,051
4
L
Danzaburou
8,611
538
103
6
0
268,934
2
W
Awilix
10,056
629
108
7
0
355,550
1
W
Set
9,067
567
100
6
0
314,965
4
L
Gilgamesh
5,927
370
45
3
0
243,247
1
L
The Morrigan
6,976
436
88
6
0
285,716
2
L
Eset
6,330
396
35
2
0
284,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role