Player Matchup

Zhong Kui
Zhong Kui
ImAeros
Zhong Kui
Level 68
God Stats
17W - 13L
1,578 SR
Queue Stats
40W - 45L
1,474 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MadMikeyjr
Cu Chulainn
Level 102
God Stats
14W - 9L
1,659 SR
Queue Stats
59W - 56L
1,494 Elo+
Party 1
Sobek
Sobek
MicahMoose
Sobek
Level 27
God Stats
6W - 8L
1,478 SR
Queue Stats
38W - 46L
1,472 Elo+
Party 1
Neith
Neith
NexusLi0n
Neith
Level 32
God Stats
49W - 51L
1,535 SR
Queue Stats
54W - 57L
1,495 Elo+
Party 1
Arachne
Arachne
TheYoungCub
Arachne
Level 44
God Stats
16W - 12L
1,636 SR
Queue Stats
89W - 103L
1,516 Elo+
Party 1
Team Averages
Level 55
1,577 SR
1,490 Elo+

VS

Team Averages
Level 58
1,603 SR
1,571 Elo+
Ymir
Ymir
Credot
Ymir
Level 13
God Stats
1W - 1L
1,695 SR
Queue Stats
13W - 11L
1,579 Elo+
Party 2
Pele
Pele
Gimme Advice
Pele
Level 122
God Stats
3W - 1L
1,606 SR
Queue Stats
63W - 75L
1,570 Elo+
Party 2
Medusa
Medusa
MonsterOnLeash
Medusa
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
S0luti0ns
Zeus
Level 18
God Stats
0W - 1L
1,715 SR
Queue Stats
20W - 12L
1,648 Elo+
Party 2
Mulan
Mulan
Sihkeh
Mulan
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ImAeros
Zhong Kui
12
3 / 0 / 3
7,083
644
3,542
5,443
3,845
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
MadMikeyjr
Cu Chulainn
12
2 / 2 / 1
6,881
626
3,505
7,168
4,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sobek
10
3 / 3 / 5
6,567
597
3,698
8,400
5,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
NexusLi0n
Neith
10
3 / 2 / 4
6,480
589
6,302
5,157
1,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
TheYoungCub
Arachne
12
5 / 0 / 2
7,328
666
4,291
6,251
2,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Credot
Ymir
7
1 / 4 / 1
4,911
446
1,372
9,295
5,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
5 / 1 / 1
7,050
641
3,375
6,117
1,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 4 / 4
5,067
461
4,857
6,026
1,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
9
0 / 3 / 0
5,550
505
2,730
5,068
1,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Sihkeh
Mulan
10
1 / 4 / 1
6,061
551
4,507
7,327
6,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
16
Kills
7
7
Deaths
16
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
Credot
Ymir
1
4
1
0.38
L
5
1
1
5.5
W
Zhong Kui
ImAeros
Zhong Kui
3
0
3
4.5
W
Cu Chulainn
MadMikeyjr
Cu Chulainn
2
2
1
1.25
W
Sobek
3
3
5
1.83
L
0
4
4
0.5
W
Neith
NexusLi0n
Neith
3
2
4
2.5
L
Zeus
0
3
0
0
L
Mulan
Sihkeh
Mulan
1
4
1
0.38
W
Arachne
TheYoungCub
Arachne
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,338
Damage
16,841
32,419
Taken
33,833
17,434
Mitigated
17,182
15,917
Healing
4,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Credot
Ymir
1,372
189
287
1,026
9,295
5,591
0
2,322
6,973
6,549
0
L
3,375
549
0
472
6,117
1,795
0
995
5,122
0
41,735
W
Zhong Kui
ImAeros
Zhong Kui
3,542
309
0
4,449
5,443
3,845
1,066
2,455
2,734
33,859
0
W
Cu Chulainn
MadMikeyjr
Cu Chulainn
3,505
724
0
2,797
7,168
4,383
266
0
6,810
1,743
30,139
W
Sobek
3,698
497
0
2,064
8,400
5,136
0
543
7,857
11,058
0
L
4,857
2,008
123
992
6,026
1,543
0
1,070
4,956
0
21,537
W
Neith
NexusLi0n
Neith
6,302
2,249
405
2,449
5,157
1,580
196
609
4,548
0
26,704
L
Zeus
2,730
642
0
469
5,068
1,554
298
2,833
2,235
24,968
0
L
Mulan
Sihkeh
Mulan
4,507
1,128
0
730
7,327
6,699
0
399
6,508
0
27,947
W
Arachne
TheYoungCub
Arachne
4,291
2,734
0
3,753
6,251
2,490
0
271
5,980
0
53,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,339
Gold Earned
28,639
314
Minions Killed
277
0
Camps Cleared
0
1,064,948
Distance Traveled
1,037,449
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,911
446
12
1
0
206,390
2
L
Pele
7,050
641
84
8
0
239,538
1
W
Zhong Kui
7,083
644
67
6
0
201,339
0
W
Cu Chulainn
6,881
626
77
7
0
202,973
0
W
Sobek
6,567
597
14
1
0
223,305
4
L
Medusa
5,067
461
40
4
0
199,701
1
W
Neith
6,480
589
54
5
0
162,830
2
L
Zeus
5,550
505
65
6
0
183,568
1
L
Mulan
6,061
551
76
7
0
208,252
1
W
Arachne
7,328
666
102
9
0
274,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role