Player Matchup

Cthulhu
Cthulhu
Agent S Bryan
Cthulhu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 105L
1,580 Elo+
Party 1
Cabrakan
Cabrakan
DoobleDood
Cabrakan
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 43L
1,472 Elo+
Party 1
Fafnir
Fafnir
Jesusdemon666
Fafnir
Level 105
God Stats
9W - 8L
1,723 SR
Queue Stats
104W - 74L
1,611 Elo+
Party 1
Team Averages
Level 117
1,574 SR
1,554 Elo+

VS

Team Averages
Level 76
1,625 SR
1,574 Elo+
Sol
Sol
AshweeXD
Sol
Level 56
God Stats
8W - 2L
1,828 SR
Queue Stats
135W - 84L
1,634 Elo+
Party 2
Neith
Neith
Evil_Teferi
Neith
Level 143
God Stats
24W - 24L
1,548 SR
Queue Stats
303W - 323L
1,544 Elo+
Party 2
Cerberus
Cerberus
brandoff420
Cerberus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 130L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
5 / 6 / 1
8,326
694
11,196
13,292
5,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cabrakan
DoobleDood
Cabrakan
10
1 / 7 / 4
7,631
636
5,018
11,109
5,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 3 / 4
7,752
646
4,521
9,354
6,305
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 9
8,283
690
8,266
8,174
2,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
6 / 1 / 10
9,207
767
9,665
8,337
2,985
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
brandoff420
Cerberus
12
8 / 3 / 7
9,339
778
8,882
11,508
6,511
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
7
Kills
16
16
Deaths
7
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
5
6
1
0.92
W
2
3
9
2.17
L
Cabrakan
DoobleDood
Cabrakan
1
7
4
0.43
W
6
1
10
11
L
1
3
4
1
W
Cerberus
brandoff420
Cerberus
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,735
Damage
26,813
33,755
Taken
28,019
17,480
Mitigated
12,366
6,918
Healing
8,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
11,196
738
306
1,963
13,292
5,194
285
6,969
6,323
38,728
0
W
8,266
1,711
0
1,133
8,174
2,870
0
6,664
1,309
29,918
0
L
Cabrakan
DoobleDood
Cabrakan
5,018
656
0
1,897
11,109
5,981
0
6,021
5,088
13,051
775
W
9,665
4,834
548
3,886
8,337
2,985
1,231
6,293
1,664
0
30,318
L
4,521
835
0
2,752
9,354
6,305
365
4,201
5,153
17,267
0
W
Cerberus
brandoff420
Cerberus
8,882
395
1,098
2,257
11,508
6,511
0
6,928
4,381
24,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,709
Gold Earned
26,829
106
Minions Killed
124
0
Camps Cleared
0
600,099
Distance Traveled
622,011
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,326
694
64
5
0
201,991
2
W
Sol
8,283
690
52
4
0
214,841
4
L
Cabrakan
7,631
636
12
1
0
194,008
2
W
Neith
9,207
767
42
4
0
198,095
2
L
Fafnir
7,752
646
30
3
0
204,100
2
W
Cerberus
9,339
778
30
3
0
209,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role