Player Matchup

Cthulhu
Cthulhu
Coxinhaa
Cthulhu
Level 3
God Stats
10W - 3L
1,749 SR
Queue Stats
53W - 29L
1,715 Elo+
Party 1
Janus
Janus
DQDQDQDQDQ
Janus
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 66L
1,643 Elo+
Party 1
Tsukuyomi
Tsukuyomi
EhhDADDY
Tsukuyomi
Level 27
God Stats
19W - 9L
1,767 SR
Queue Stats
132W - 90L
1,627 Elo+
Party 1
Odin
Odin
ShiroRen
Odin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,679 Elo+
Solo
Medusa
Medusa
Snagglebean
Medusa
Level 149
God Stats
1W - 0L
1,699 SR
Queue Stats
79W - 46L
1,626 Elo+
Party 1
Team Averages
Level 39
1,643 SR
1,658 Elo+

VS

Team Averages
Level 20
1,577 SR
1,646 Elo+
Thor
Thor
BeefShore
Thor
Level 23
God Stats
0W - 1L
1,718 SR
Queue Stats
23W - 11L
1,664 Elo+
Solo
Danzaburou
Danzaburou
HolyDruid
Danzaburou
Level 35
God Stats
4W - 5L
1,525 SR
Queue Stats
101W - 92L
1,612 Elo+
Party 2
Athena
Athena
QuinlanYoung
Athena
Level 16
God Stats
5W - 2L
1,787 SR
Queue Stats
25W - 20L
1,576 Elo+
Party 2
Sun Wukong
Sun Wukong
SMITEGUY69
Sun Wukong
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
417W - 463L
1,815 Elo+
Solo
Olorun
Olorun
Verarticus
Olorun
Level 24
God Stats
0W - 2L
1,358 SR
Queue Stats
45W - 44L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Coxinhaa
Cthulhu
11
1 / 3 / 11
7,114
445
3,781
7,260
5,251
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
15
5 / 1 / 3
9,182
574
6,044
6,068
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
EhhDADDY
Tsukuyomi
15
3 / 1 / 3
8,668
542
9,691
11,432
4,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
12
0 / 2 / 1
6,757
422
2,352
6,632
4,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
14
7 / 3 / 4
8,767
548
8,751
9,143
3,111
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
4 / 2 / 2
8,361
523
4,856
9,190
3,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
HolyDruid
Danzaburou
12
2 / 4 / 1
7,718
482
4,744
8,640
2,666
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
12
1 / 5 / 4
7,339
459
5,825
12,285
6,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
SMITEGUY69
Sun Wukong
15
2 / 1 / 0
8,596
537
6,189
7,255
4,863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Olorun
Verarticus
Olorun
12
1 / 4 / 0
7,034
440
2,207
9,790
4,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
16
Kills
10
10
Deaths
16
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thor
4
2
2
2.5
W
Cthulhu
Coxinhaa
Cthulhu
1
3
11
2.17
W
Janus
5
1
3
6.5
W
Tsukuyomi
EhhDADDY
Tsukuyomi
3
1
3
4.5
L
Danzaburou
HolyDruid
Danzaburou
2
4
1
0.63
L
Athena
1
5
4
0.6
L
Sun Wukong
SMITEGUY69
Sun Wukong
2
1
0
2
W
Odin
0
2
1
0.25
W
Medusa
7
3
4
3
L
Olorun
Verarticus
Olorun
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,619
Damage
23,821
40,535
Taken
47,160
19,088
Mitigated
22,375
11,228
Healing
10,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
4,856
1,619
0
838
9,190
3,715
0
2,003
7,187
0
49,711
W
Cthulhu
Coxinhaa
Cthulhu
3,781
663
0
1,230
7,260
5,251
37
2,599
4,661
14,701
0
W
Janus
6,044
618
0
636
6,068
2,206
0
2,153
3,915
66,239
0
W
Tsukuyomi
EhhDADDY
Tsukuyomi
9,691
2,342
0
6,728
11,432
4,076
710
1,175
10,077
0
57,765
L
Danzaburou
HolyDruid
Danzaburou
4,744
1,310
0
1,282
8,640
2,666
0
1,820
6,820
0
48,828
L
Athena
5,825
1,680
0
2,668
12,285
6,570
0
1,681
10,604
17,618
0
L
Sun Wukong
SMITEGUY69
Sun Wukong
6,189
934
0
2,971
7,255
4,863
900
0
6,775
0
51,425
W
Odin
2,352
729
0
385
6,632
4,444
448
464
5,598
0
21,282
W
Medusa
8,751
4,666
0
2,249
9,143
3,111
411
1,641
7,502
0
53,465
L
Olorun
Verarticus
Olorun
2,207
540
176
2,964
9,790
4,561
0
4,321
5,469
34,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,488
Gold Earned
39,048
392
Minions Killed
382
0
Camps Cleared
0
1,482,580
Distance Traveled
1,508,172
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,361
523
91
6
0
300,840
3
W
Cthulhu
7,114
445
24
2
0
301,256
4
W
Janus
9,182
574
126
8
0
322,185
4
W
Tsukuyomi
8,668
542
105
7
0
301,034
1
L
Danzaburou
7,718
482
87
5
0
288,459
4
L
Athena
7,339
459
25
2
0
350,513
4
L
Sun Wukong
8,596
537
97
6
0
297,829
4
W
Odin
6,757
422
45
3
0
272,459
0
W
Medusa
8,767
548
92
6
0
285,646
3
L
Olorun
7,034
440
82
5
0
270,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role