Player Matchup

Ra
Ra
GizmoSpank
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,724 Elo+
Party 2
Rama
Rama
KunouNoHana
Rama
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 67L
1,606 Elo+
Solo
Ah Puch
Ah Puch
ToTaLxEcLiPsE
Ah Puch
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,592 Elo+
Party 2
Zhong Kui
Zhong Kui
Trøwa
Zhong Kui
Level 16
God Stats
3W - 2L
1,874 SR
Queue Stats
33W - 13L
1,829 Elo+
Solo
Zeus
Zeus
pTHollowUFO
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,696 Elo+
Solo
Team Averages
Level 12
1,575 SR
1,689 Elo+

VS

Team Averages
Level 20
1,722 SR
1,614 Elo+
Ares
Ares
BobbyMcBob
Ares
Level 16
God Stats
33W - 14L
1,719 SR
Queue Stats
34W - 16L
1,671 Elo+
Party 3
Discordia
Discordia
Michellesdjcl
Discordia
Level 18
God Stats
16W - 8L
1,669 SR
Queue Stats
47W - 42L
1,536 Elo+
Party 1
Bellona
Bellona
Zovahxn
Bellona
Level 28
God Stats
6W - 4L
1,712 SR
Queue Stats
83W - 55L
1,656 Elo+
Solo
Susano
Susano
ssbebardock
Susano
Level 21
God Stats
20W - 10L
1,631 SR
Queue Stats
79W - 62L
1,670 Elo+
Party 3
Sol
Sol
ΩMisterDeejayΩ
Sol
Level 18
God Stats
12W - 7L
1,880 SR
Queue Stats
45W - 39L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 4
8,437
844
2,148
9,901
4,445
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 5 / 4
8,446
845
5,805
10,516
4,187
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
14
0 / 6 / 5
8,423
842
7,636
8,707
3,364
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Trøwa
Zhong Kui
15
6 / 3 / 1
10,488
1,049
13,202
11,875
8,511
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 6 / 5
9,090
909
6,169
7,124
2,950
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

150

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 17
10,942
1,094
9,204
10,422
9,245
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
Michellesdjcl
Discordia
15
0 / 0 / 8
8,917
892
3,296
3,304
1,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Zovahxn
Bellona
17
10 / 0 / 14
10,989
1,099
13,567
9,755
8,441
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
16
5 / 5 / 14
9,919
992
6,229
9,547
3,856
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 1 / 17
11,423
1,142
14,014
6,313
2,223
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
97
7
Kills
27
27
Deaths
7
19
Assists
70
Player
Kills
Deaths
Assists
KDA
W
6
1
17
14.5
L
0
7
4
0.29
L
0
5
4
0.4
W
Discordia
Michellesdjcl
Discordia
0
0
8
4
L
Ah Puch
0
6
5
0.42
L
Zhong Kui
Trøwa
Zhong Kui
6
3
1
2.17
W
Bellona
Zovahxn
Bellona
10
0
14
17
L
1
6
5
0.58
W
Susano
5
5
14
2.4
W
6
1
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,960
Damage
46,310
48,123
Taken
39,341
23,457
Mitigated
24,822
5,251
Healing
5,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,204
456
0
0
10,422
9,245
0
8,171
2,251
15,461
0
L
2,148
452
718
1,147
9,901
4,445
0
7,052
2,849
12,495
0
L
5,805
3,102
0
572
10,516
4,187
0
6,092
4,424
0
21,261
W
Discordia
Michellesdjcl
Discordia
3,296
40
0
102
3,304
1,057
0
2,531
773
10,965
0
L
Ah Puch
7,636
164
0
60
8,707
3,364
0
3,041
5,666
16,732
0
L
Zhong Kui
Trøwa
Zhong Kui
13,202
185
105
2,649
11,875
8,511
0
6,684
5,191
31,940
0
W
Bellona
Zovahxn
Bellona
13,567
1,615
631
571
9,755
8,441
0
8,111
1,644
304
25,247
L
6,169
520
0
0
7,124
2,950
0
3,949
3,175
33,814
0
W
Susano
6,229
2,239
0
357
9,547
3,856
0
6,411
3,136
0
14,896
W
14,014
4,536
0
3,442
6,313
2,223
0
3,931
2,382
60,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,884
Gold Earned
52,190
183
Minions Killed
226
4
Camps Cleared
11
880,780
Distance Traveled
928,355
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,942
1,094
21
2
1
219,461
0
L
Ra
8,437
844
22
2
0
166,082
0
L
Rama
8,446
845
37
4
0
174,373
0
W
Discordia
8,917
892
21
2
2
170,385
0
L
Ah Puch
8,423
842
26
3
2
170,488
0
L
Zhong Kui
10,488
1,049
40
4
1
197,180
0
W
Bellona
10,989
1,099
32
3
0
224,739
3
L
Zeus
9,090
909
58
6
1
172,657
1
W
Susano
9,919
992
15
2
5
132,534
0
W
Sol
11,423
1,142
137
14
3
181,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role